This version is out of date. Please click here for the newest version.
You can download the game and see change logs here.
If you want to support this game's development, as well as future inflation games, please consider supporting me on Patreon! You'll also gain access to high quality animations of each character, weekly updates, and access to future updates a week early. $1 is all it takes!
You can download the game and see change logs here.
If you want to support this game's development, as well as future inflation games, please consider supporting me on Patreon! You'll also gain access to high quality animations of each character, weekly updates, and access to future updates a week early. $1 is all it takes!
Category Other / Inflation
Species Unspecified / Any
Size 960 x 640px
File Size 109.7 kB
Ohhh wow, getting renamon up to the 90% on that song is rough, or I'm just really bad at hitting perfects lol. But i do like where it's going, Also did goodra have that transparent effect in the last version? I noticed that earlier and liked that little touch. Also do you plan on adding a character select along with the song select? I think that'd be nice, once you add more, character if you chose to do so. Also could you have maybe at the end the number of notes you hit and show perfects, good, okays, and misses? Cus unless you hit all perfects you don't know how many notes you hit in total.
But it's still looking and feeling very good, also the songs are great choices.
But it's still looking and feeling very good, also the songs are great choices.
Dead Ringer is a monster, I don't know what I was thinking with that.
Nope, the transperency is new!
I might add a character select, but I also like the idea of giving each character a unique theme, song, and challenge.
Ooh, worth considering! There's definitely room on the results screen for detailed feedback...
Thank you! Though, I worry about copyright issues (just from a moral perspective I AM stealing these songs), so they might be replaced with Creative Commons songs in the near future.
Nope, the transperency is new!
I might add a character select, but I also like the idea of giving each character a unique theme, song, and challenge.
Ooh, worth considering! There's definitely room on the results screen for detailed feedback...
Thank you! Though, I worry about copyright issues (just from a moral perspective I AM stealing these songs), so they might be replaced with Creative Commons songs in the near future.
Well maybe you could add a difficulty setting so you don't totally overkill someone who's new to this, or is just bad at it. Then, if they think they can take on the higher difficulties, they can, and maybe the high the difficulty the fuller they can inflate the characters?
And it should be okay, because I don't something this small scale will get their attention, but that might be a good idea, just in case. Plus then you should be able to scale up the song gradual more and more complex and harder if you chose to not add a difficulty settings, but yeah I can't wait to see more improvements in time!
And it should be okay, because I don't something this small scale will get their attention, but that might be a good idea, just in case. Plus then you should be able to scale up the song gradual more and more complex and harder if you chose to not add a difficulty settings, but yeah I can't wait to see more improvements in time!
Fair enough! Hopefully the little bit i tossed into your patreon helps!
The lanes for the notes are a little cluttered, and while having two separate colors for each side helps, it can still be a bit difficult to read what's coming up. Spreading the 6 lanes apart a teensy bit would help, as well as potentially adding a dynamic speed modifier. (Timings on some of the patterns on the Renamon chart seem so tight!)
I have some other observations, but since this is an early alpha I'm assuming stuff like instructions and such will find their way in XD
The lanes for the notes are a little cluttered, and while having two separate colors for each side helps, it can still be a bit difficult to read what's coming up. Spreading the 6 lanes apart a teensy bit would help, as well as potentially adding a dynamic speed modifier. (Timings on some of the patterns on the Renamon chart seem so tight!)
I have some other observations, but since this is an early alpha I'm assuming stuff like instructions and such will find their way in XD
Seem to be having an issue where whenever the character fills, the whole game lags making it impossible to really play since that causes this mouse to miss a lot of the rythm. It's not her computer... seeing as she has fairly high specs, but she has no idea what else could be causing it.
FA+

Comments