Hey guys! Got another variant of Filia, this time all geared up and ready to rumble ^^ Specs for Kizun'e battle dress can be found below, and hopefully I've covered everything that needs to be known about this alien piece of gear.
Kizun'e Combat Dress
Kizun'e have many delusions about the universe beyond their own empire, however one fact that remains unobscured is how danagerous it can be, especialy for a lone Kizun'e far flung from the borders of their native territory. To rise against the myriad hostile species and environment strewn about the galaxy the Kizun'e fabrication serenaders quickly developed the foundation designs for what would become the immeasurably vast number of combat dresses to be attained by the public and military organisations alike.
Although diverse of design in the extreme, almost every combat dress being tailor designed by its wearer, the basic functions of each dress is roughly the same, excusing personal alterations that are rarely anything more that the slightest redesignation of power from one utility system to another. Each dress is formed from a semi-sentient bio-mechanical multi-spectral conductive material that is both extremely elasticated and surprisingly resilient to damage. This body suit is littered with microscopic, biomechanical sensory organs, perceiving the immediate world around it and its wearer, granting the dress the ability to adapt to certain situation autonomously.
The functions of almost every dress are lsited as the following features:
⦁ Perceptive adaptability, allowing the silky smooth, satin-like material to harden into a titanium like surface that still retains most of its flexibility.
⦁ Neuro-interactive links that alert the wearer to dangers in her immediate vacinity.
⦁ Syth-cell membranes increase user's reaction speed, physical strength ans stamina.
⦁ Phase-fold integrity allows entire dress to be decontracted and stored within a singular item, normaly a peice of jewelry. Likewise the dress itself has several Phase-fold hardpoints located on it for storing useful items like weapons and support systems.
⦁ Gauntlets have inbuilt ion coils that allow for a variety of energy dispersions to be emmitted from the wrists of the user. These can range from stun pulses to energy blade.
⦁ The dress can perform a phase-jump, teleporting the wearer up to several hundred feet in any direction, however this ability needs time to recharge between jumps.
⦁ Every dress is fitted with a particle repulsion field, this energy shield covers the wearers entire body and can deflect incoming attacks with relative ease. It's resilience would easily be able to protect a Kizun'e from such weapons like human RPG's and 30mm gattling cannons.
⦁ Holographic projectors can obscur the users location through a series of multi-spectrum light strobes and a confusing flurry of geometric shapes made of colours that hurt the eye to gaze upon.
⦁ Micro-projectors and neuro-interactive arrays deliver real-time combat-responsive tactical data including targeting reticles, tracking radar, bio-readout and shield status.
Kizun'e Combat Dress
Kizun'e have many delusions about the universe beyond their own empire, however one fact that remains unobscured is how danagerous it can be, especialy for a lone Kizun'e far flung from the borders of their native territory. To rise against the myriad hostile species and environment strewn about the galaxy the Kizun'e fabrication serenaders quickly developed the foundation designs for what would become the immeasurably vast number of combat dresses to be attained by the public and military organisations alike.
Although diverse of design in the extreme, almost every combat dress being tailor designed by its wearer, the basic functions of each dress is roughly the same, excusing personal alterations that are rarely anything more that the slightest redesignation of power from one utility system to another. Each dress is formed from a semi-sentient bio-mechanical multi-spectral conductive material that is both extremely elasticated and surprisingly resilient to damage. This body suit is littered with microscopic, biomechanical sensory organs, perceiving the immediate world around it and its wearer, granting the dress the ability to adapt to certain situation autonomously.
The functions of almost every dress are lsited as the following features:
⦁ Perceptive adaptability, allowing the silky smooth, satin-like material to harden into a titanium like surface that still retains most of its flexibility.
⦁ Neuro-interactive links that alert the wearer to dangers in her immediate vacinity.
⦁ Syth-cell membranes increase user's reaction speed, physical strength ans stamina.
⦁ Phase-fold integrity allows entire dress to be decontracted and stored within a singular item, normaly a peice of jewelry. Likewise the dress itself has several Phase-fold hardpoints located on it for storing useful items like weapons and support systems.
⦁ Gauntlets have inbuilt ion coils that allow for a variety of energy dispersions to be emmitted from the wrists of the user. These can range from stun pulses to energy blade.
⦁ The dress can perform a phase-jump, teleporting the wearer up to several hundred feet in any direction, however this ability needs time to recharge between jumps.
⦁ Every dress is fitted with a particle repulsion field, this energy shield covers the wearers entire body and can deflect incoming attacks with relative ease. It's resilience would easily be able to protect a Kizun'e from such weapons like human RPG's and 30mm gattling cannons.
⦁ Holographic projectors can obscur the users location through a series of multi-spectrum light strobes and a confusing flurry of geometric shapes made of colours that hurt the eye to gaze upon.
⦁ Micro-projectors and neuro-interactive arrays deliver real-time combat-responsive tactical data including targeting reticles, tracking radar, bio-readout and shield status.
Category Artwork (Traditional) / All
Species Vulpine (Other)
Size 1037 x 1280px
File Size 170.5 kB
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