Some interior look of lynxy design.
Derez only one deck but auxiliary shuttle is shown and everything looks pretty like ftl (despite on the ship isslow-tech) x3
Cargo hold is too smal to collect every piece of scrap metal so this ship is suitable mostly for salvaging valuable tech and goods in unhabited sectors so its also well armored.
more ships are coming as soon as i fight my own lazyness to coonpile them on the one sheet x3
Derez only one deck but auxiliary shuttle is shown and everything looks pretty like ftl (despite on the ship is
Cargo hold is too smal to collect every piece of scrap metal so this ship is suitable mostly for salvaging valuable tech and goods in unhabited sectors so its also well armored.
more ships are coming as soon as i fight my own lazyness to coonpile them on the one sheet x3
Category All / All
Species Lynx
Size 692 x 529px
File Size 292.7 kB
i'm thinking nelix, from whichever itteration of trek,
also asteroid miners of course, from literary s.f.
comfy for a crew of one or two.
crowded if all those bridge positions filled.
i don't think it needs to take that long,
depends on culture and other events though.
anyway i do like. and hadn't previously thought about.
i suppose a typical rp game crew of 3 to 5 would just fit.
also asteroid miners of course, from literary s.f.
comfy for a crew of one or two.
crowded if all those bridge positions filled.
i don't think it needs to take that long,
depends on culture and other events though.
anyway i do like. and hadn't previously thought about.
i suppose a typical rp game crew of 3 to 5 would just fit.
Think in this world its enough to have 1-2 crewmembers just to fly the ship, 1 more crew for radar stations, comm links and stuff, maybe salvage specialist on scanners too (to not disstract radar guy from searching potential raiders), some more guys on turrets, they could actually be playing cards most of time but must be ready to shoot anytime and some techs to saw metal and disassemble wrecks, theyll be also operating the shuttle, so yea, 3-5 crew + salvage team. Thats because computer systems are very unreliable where they all live, otherwise we could half da crew and maybe even replace all salvage techs wis automated drones %)
This ship has its bottom deck not shown anyway, i should redraw it sometime and think of detailing living spaces too... x3
Also military ships will need twice as more for tactical readiness (active and resting shift), also having backup positions, maybe even spare control bridge, so i think huge amount of people on military ships in scifi could be reasonable this way o,o
This ship has its bottom deck not shown anyway, i should redraw it sometime and think of detailing living spaces too... x3
Also military ships will need twice as more for tactical readiness (active and resting shift), also having backup positions, maybe even spare control bridge, so i think huge amount of people on military ships in scifi could be reasonable this way o,o
FA+

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