This is the card I created of my recent picture of my wolfir planeswalker Cian. I still find it sad we saw so little of them in MtG so I will hopefully get to make some creature cards for them as well. For now their got their planeswalker and alpha on Adastra. How they got there you can read in the description of the full pic for this card here
http://www.furaffinity.net/view/26546167/
I hope you like this card and if so or even if not I would love to hear your thoughts as well as on Cian and his pic or story.
Thanks folks and have a creative day^^
http://www.furaffinity.net/view/26546167/
I hope you like this card and if so or even if not I would love to hear your thoughts as well as on Cian and his pic or story.
Thanks folks and have a creative day^^
Category Artwork (Digital) / Fanart
Species Wolf
Size 465 x 650px
File Size 397.2 kB
Listed in Folders
Bit steep for 3 cost, but its double green and he only comes in with 2 counters. The +1 is commune which is like a one green mana spell, the -1 is really bad compared to other green walkers that either untap lands or untap and transform them into 4/4 land creatures for +1 and -1 respectively (only two, but stil, way more utility than 3 green mana) and the emblem is also annoying, but what basically amounts to an indistructible floor shading defenses if i remember correctly(i tend to mix the name of three green cards up and i know thats one of em), which is an enchantment that does the same thing with elves for what
First of all, all those abilities you mentioned of other walkers are from walkers who cost more mana, being basically Garruk Wildspeaker and Nissa, Worldwaker who have four and five cmc. That's a big difference after all. Also yes there is a similar enchantment with elves, whoever, it only activates when you play an elf, besides I don't see a problem with having simmilar effects. A lot of planeswalkers actually have effects that are similar to already existing cards' abilites. If I would put abilities to rival those of the other planeswalkers mentioned, increase the loyality and still have him for three cmc it would be completely op.
Because those planeswalkers cost more mana. In an aggressive deck for which he is supposed you usually don't have too much mana to spare to caste planeswalkers with four or five cmc. Cian is out with three and instantly make up for it using his second ability, so you can instantly play something else. He gives you a constant commune so you don't have to use additional slots in your deck for this card and eventually can spam tokens to either block while you attack with your main creatures or additional attackers.
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