What? i cant be cute as well?
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Np :3
and yeah, Bento and more skeleton points, to allow new things to be made with Animation Overriders, downside is that most content creators of already existing stuff has to update their content to make it Bento compatible, but it's probably one of the very few features Linden Labs did good in Second Life since a while now x3
They have apparently also been working for a while now on Animesh, a way for meshes objects to have a skeleton just like avatars and be able to use animations and poses like avatars do, if not from the name tag, you'd confuse them for an actual avatar if well made enough xD
and yeah, Bento and more skeleton points, to allow new things to be made with Animation Overriders, downside is that most content creators of already existing stuff has to update their content to make it Bento compatible, but it's probably one of the very few features Linden Labs did good in Second Life since a while now x3
They have apparently also been working for a while now on Animesh, a way for meshes objects to have a skeleton just like avatars and be able to use animations and poses like avatars do, if not from the name tag, you'd confuse them for an actual avatar if well made enough xD
Indeed it would, there's just so many inconvenients that prevents it still, like the sky moving, the water moving, the lighting, Second Life would need to setup a tool that would allow to freeze the viewer for the time being to take a snapshot that would be 360, which is still being figured out x.x
FA+

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