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Here's another old commission that seemed to have gone missing. This commission was also a gift from some other friends of mine. (Well, they paid for the commission, I selected what was done.)
At the time of the commission, I was involved in an Ars Magica campaign set in Medieval Russia. One of the types of mages in Ars Magica are a line called Bjornaer, who are a line of shapeshifters named after the fact that their founder shifted into a bear. Mages in Ars Magica, even the more combat-oriented ones, tend to be researchers: I decided to go a different direction. After all, the Stamina stat in Ars Magica is used when actually casting magic, as well as when trying to hold onto a spell while under attack.
Hence, Raureif (named after the German word for hoarfrost), an unusually large child with some magical talent found abandoned on an ice floe in the North Sea. In a game system where the normal stat range is from -3 to +3, she had a Stamina of +6, immunity to cold, an affinity with ice magic, and the ability to shapeshift into a polar bear. The leather armour she's wearing was enchanted both to be tougher than normal, and to shapeshift with her. All told, as far as mages go, she was a tank capable of single-handedly taking on a lesser zmei (Slavic dragon). Granted, like a lot of tanks, her ability to dodge was crap.
Unfortunately the campaign we were playing in ended before the commission was completed.
Artist's posting at https://www.furaffinity.net/view/18951469/
At the time of the commission, I was involved in an Ars Magica campaign set in Medieval Russia. One of the types of mages in Ars Magica are a line called Bjornaer, who are a line of shapeshifters named after the fact that their founder shifted into a bear. Mages in Ars Magica, even the more combat-oriented ones, tend to be researchers: I decided to go a different direction. After all, the Stamina stat in Ars Magica is used when actually casting magic, as well as when trying to hold onto a spell while under attack.
Hence, Raureif (named after the German word for hoarfrost), an unusually large child with some magical talent found abandoned on an ice floe in the North Sea. In a game system where the normal stat range is from -3 to +3, she had a Stamina of +6, immunity to cold, an affinity with ice magic, and the ability to shapeshift into a polar bear. The leather armour she's wearing was enchanted both to be tougher than normal, and to shapeshift with her. All told, as far as mages go, she was a tank capable of single-handedly taking on a lesser zmei (Slavic dragon). Granted, like a lot of tanks, her ability to dodge was crap.
Unfortunately the campaign we were playing in ended before the commission was completed.
Artist's posting at https://www.furaffinity.net/view/18951469/
Category Artwork (Digital) / Fantasy
Species Bear (Other)
Size 582 x 900px
File Size 151.6 kB
Listed in Folders
At the Bjornear and Heartbeasts. Close enough I suppose! My heart still lies with the Bonisagus, though. Lab rats par exellence on one side . . . on the other, THE politically adept. I made it easy on myself, lab rat it was. Which mean the instant there was combat? "Not in the face!"
*laughs* Well, the character I'm putting together now is pretty much entirely a sensory mage, lots of things like Second Sight, Sense Holiness and Unholiness... was found by a Jerbiton, who ended up handing her off to a Bonisagus because of the whole 'you need an InVi total this high to be able to induct your apprentice if they already have supernatural virtues' rule. So kind of co-raised by a noble and a lab rat, ended up becoming more the political side of the Bonisagus.
Even played a Tremere once who had Enchanting music and played on a flute made from a leg bone. Called herself 'Tibia', which is both a leg bone and a flute. That campaign really didn't last long enough to get going, unfortunately.
Even played a Tremere once who had Enchanting music and played on a flute made from a leg bone. Called herself 'Tibia', which is both a leg bone and a flute. That campaign really didn't last long enough to get going, unfortunately.
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