Made using Blender 2.79
The white part is the most difficult part of the materials. Conventional SSS material would hide the bubble inside the candy, so I need volume scattering. But volume scattering inside the glass would look much darker. Then I have to make the surface become totally transparent to the volume, while it remains glassy appearance to the camera. The Light Path Node confused me a lot...
The white part is the most difficult part of the materials. Conventional SSS material would hide the bubble inside the candy, so I need volume scattering. But volume scattering inside the glass would look much darker. Then I have to make the surface become totally transparent to the volume, while it remains glassy appearance to the camera. The Light Path Node confused me a lot...
Category Artwork (Digital) / All
Species Unspecified / Any
Size 1000 x 1000px
File Size 146 kB
FA+

Comments