Nine to Nine updated! https://www.tigerknight.com/99/2018-01-14
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Long story short, SLI (much like Crossfire) tends to be a mixed game of hit-or-miss and more times than not, it tends to "miss" the mark... a lot.
My biggest problem is regarding the stability of SLI/Crossfire in general. Regardless of the PSU, CPU, RAM, motherboard or even the video-cards used, unless they're "synchronized" properly, they become unreliable and you're liable to have spent a small fortune on hardware that just doesn't want to cooperate. I got bitten by a motherboard that was not only picky about RAM but said RAM was VERY finicky with voltage settings. Sadly it didn't matter what I did, the OS would always kill itself soon after (complete and total lockup/freezing at random but more-or-less, it would happen within 5-10 minutes average).
Of course, this is going back to when the 9800 GTX's were on the market (around 10+ years now). The cards were good at the time, just that the board I spent around $600AUD on was one of the biggest pieces of s*** I have ever dealt with. I went straight back to my previous motherboard after trying for 6 weeks straight to resolve the freezing issues.
Even if there have been improvements over the years, the major problem I have is that no matter how many cards you insert, you end up losing a chunk of their full potential (sometimes as much as 40-50% from each card). Add to the fact that there are plenty of games that either have limited support for SLI/Crossfire or no support at all. Add to that, you need a beefy PSU when you're using 3 or more cards because they can get greedy very quickly (and the voltage adjustments the drivers and cards use need "breathing" room while also supporting every other component hooked to the motherboard and PSU).
PS - When AMD brought out ATI, I drew the line with those cards. Too many issues with their drivers, multiple games and game companies "hating" AMD videocards in general and the company itself over the years being nothing but a bitter husk of itself (they're still fuming because NVidia won't let them use "PhysX" and they have to use a half-baked knockoff to get similar but lacking results).
My biggest problem is regarding the stability of SLI/Crossfire in general. Regardless of the PSU, CPU, RAM, motherboard or even the video-cards used, unless they're "synchronized" properly, they become unreliable and you're liable to have spent a small fortune on hardware that just doesn't want to cooperate. I got bitten by a motherboard that was not only picky about RAM but said RAM was VERY finicky with voltage settings. Sadly it didn't matter what I did, the OS would always kill itself soon after (complete and total lockup/freezing at random but more-or-less, it would happen within 5-10 minutes average).
Of course, this is going back to when the 9800 GTX's were on the market (around 10+ years now). The cards were good at the time, just that the board I spent around $600AUD on was one of the biggest pieces of s*** I have ever dealt with. I went straight back to my previous motherboard after trying for 6 weeks straight to resolve the freezing issues.
Even if there have been improvements over the years, the major problem I have is that no matter how many cards you insert, you end up losing a chunk of their full potential (sometimes as much as 40-50% from each card). Add to the fact that there are plenty of games that either have limited support for SLI/Crossfire or no support at all. Add to that, you need a beefy PSU when you're using 3 or more cards because they can get greedy very quickly (and the voltage adjustments the drivers and cards use need "breathing" room while also supporting every other component hooked to the motherboard and PSU).
PS - When AMD brought out ATI, I drew the line with those cards. Too many issues with their drivers, multiple games and game companies "hating" AMD videocards in general and the company itself over the years being nothing but a bitter husk of itself (they're still fuming because NVidia won't let them use "PhysX" and they have to use a half-baked knockoff to get similar but lacking results).
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