Stopped everything until a stable release for Blender 2.79 came out. I like how the Principled shader makes metals a lot easier. Now I need a guide to get it to make other matereals. I also found a plug in that sort of helps transfer Blender Internal to Cycles Nodes, or at least the simpler setups. Taking everything I've learned so far I went back and started to rework this models topology, a few clothing meshes and some of the normal maps. It also took me a good while to get this T-pose done. In doing so I figured out how they made the original hair-fro and remade did the whole thing with proper quads and symmetry.
I'm working on Lattice eyes for this, so if that works I'll redo Jenny's eyes. Right now I also got to start redoing shape keys for the eye lids. One day I'll redo the seams and attempt textures too.
I'm working on Lattice eyes for this, so if that works I'll redo Jenny's eyes. Right now I also got to start redoing shape keys for the eye lids. One day I'll redo the seams and attempt textures too.
Category Artwork (Digital) / Fanart
Species Alligator / Crocodile
Size 960 x 540px
File Size 290 kB
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