Obese Sexually Agressive Reptilian Female Servant
Based off of something from Skyrim, though made into a generic reptile so that I don't get sued when I sell these.
Still, the pose was fun to make, though a pain to conceive, I work much faster when I have a really close reference to work off of. Didn't help that I was sculpting this past midnight and so forth.
Anyway, this lovely specimen is #1 in what will hopefully be a line of fatty DnD esque styled animal adventurers, or what I'll refer to as Doughy Dungeon Delvers.
Sculpt property of
phealgud
Still, the pose was fun to make, though a pain to conceive, I work much faster when I have a really close reference to work off of. Didn't help that I was sculpting this past midnight and so forth.
Anyway, this lovely specimen is #1 in what will hopefully be a line of fatty DnD esque styled animal adventurers, or what I'll refer to as Doughy Dungeon Delvers.
Sculpt property of
phealgud
Category Sculpting / Fat Furs
Species Lizard
Size 1280 x 365px
File Size 90.8 kB
Listed in Folders
There's a couple of terms that could give that 'wiffing'.
There's 'Z wobble' which means, as it builds upwards, the arm actually 'wobbles' slightly, giving it a 'rippled' appearance.
Then there's layer height which is what your probably more interested in. I currently printed this at 100 micron layer height, which is pretty good and does a good job eliminating the 'layers'. Though a good method to smooth the models is either using a filler primer and sanding it, or a special 'coating' that you apply to the model that is like a weird epoxy, but it coats the model and makes it smooth.
Though in this case, I think some filler primer might do the job seeing as I was using such small layers.
There's 'Z wobble' which means, as it builds upwards, the arm actually 'wobbles' slightly, giving it a 'rippled' appearance.
Then there's layer height which is what your probably more interested in. I currently printed this at 100 micron layer height, which is pretty good and does a good job eliminating the 'layers'. Though a good method to smooth the models is either using a filler primer and sanding it, or a special 'coating' that you apply to the model that is like a weird epoxy, but it coats the model and makes it smooth.
Though in this case, I think some filler primer might do the job seeing as I was using such small layers.
FA+

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