Last year we started a competitive hero twin stick shooter, but due to a number of issues and a change of personel we had to discard the proyect.
This is one of the few concepts that I worked at (we had another person for the senior concept artist role), I was more a support concept artist, my main role was project leader and level designer.
I took heavy inspiration on Doom 2016 when designing this particular scene.
This is one of the few concepts that I worked at (we had another person for the senior concept artist role), I was more a support concept artist, my main role was project leader and level designer.
I took heavy inspiration on Doom 2016 when designing this particular scene.
Category Artwork (Digital) / Scenery
Species Unspecified / Any
Size 1280 x 1280px
File Size 193.6 kB
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