RPD's Equipment. As you'll notice he doesn't have a trap, or a PKE Meter, he doesn't think he needs them. He just likes shooting stuff. As opposed to the game, RPD uses a shoulder microphone on his ALICE frame, instead of keeping the MT500 on there, he thinks it's too clunky.
His flightsuit is a black base with a red trim down the sleeves, lining the chest pockets, zipper, and collar, the basic black with red font Nametag is there as well.
RPD also prefers to use his shooting gloves, he doesn't get a good feel of the Neutrona Wand with the rubber gloves on.
And as always, Cigarettes in the left chest pocket, zippo in a special leather case on the belt. It's slimeproof.
His flightsuit is a black base with a red trim down the sleeves, lining the chest pockets, zipper, and collar, the basic black with red font Nametag is there as well.
RPD also prefers to use his shooting gloves, he doesn't get a good feel of the Neutrona Wand with the rubber gloves on.
And as always, Cigarettes in the left chest pocket, zippo in a special leather case on the belt. It's slimeproof.
Category All / All
Species Unspecified / Any
Size 1002 x 675px
File Size 217.8 kB
It's epic win. The Slime Blower Mark 2, as Egon puts it, has the ability with it's secondary fire to use a tether. Basically, you Spider-Man things with it. After buying the "Slam Dunk" attachment for the Trap you can actually tether ghosts to the trap and catch them like that.
There are four different weapons that are usable via the Proton Pack:
Proton Stream, Secondary Fire is the Boson Dart. Third use is Capture Stream (basically a Gravity Gun. Kicks in Automatically on weakened Ghosts.)
Stasis Blast, Secondary Fire is Stasis Stream. Causes the Ghost to freeze, basically. Using the Stasis Stream to halt the ghost and firing the Blast at close range, similar to a shotgun blast of energy, does quite some damage.
Slime Blower, Secondary Fire is Slime Tether. Explained Already
Meson Collider, Secondary fire is Meson Repeater/Overload. Strongest upgrade in the game, also causes Proton Pack to overheat the most. Good for knocking a Ghost to hell and back. I didn't use it much.
Other Upgrades Include:
No hindered Movement when firing Proton Stream
Easier PKE Scans
Faster PKE Re-charge for Scanning
Faster Trapping
Slam Dunk Trapping
There are four different weapons that are usable via the Proton Pack:
Proton Stream, Secondary Fire is the Boson Dart. Third use is Capture Stream (basically a Gravity Gun. Kicks in Automatically on weakened Ghosts.)
Stasis Blast, Secondary Fire is Stasis Stream. Causes the Ghost to freeze, basically. Using the Stasis Stream to halt the ghost and firing the Blast at close range, similar to a shotgun blast of energy, does quite some damage.
Slime Blower, Secondary Fire is Slime Tether. Explained Already
Meson Collider, Secondary fire is Meson Repeater/Overload. Strongest upgrade in the game, also causes Proton Pack to overheat the most. Good for knocking a Ghost to hell and back. I didn't use it much.
Other Upgrades Include:
No hindered Movement when firing Proton Stream
Easier PKE Scans
Faster PKE Re-charge for Scanning
Faster Trapping
Slam Dunk Trapping
No problem! I also got 100% Ghost Scans and 100% Cursed Artifacts collected. Let me know if you need help.
Also, I got a little confused on this:
When in PKE Mode (on 360 it's Y)
Green - Ghost Activity. Standard PKE movements.
Red - Hidden Ghost Activity OR a Trap. Large PKE Movements.
Blue - Artifact. Usually hidden. Will turn purple through Ecto Goggles.
Wait until the PKE "ears" are fully extended up, that's where the signal is strongest.
Also, I got a little confused on this:
When in PKE Mode (on 360 it's Y)
Green - Ghost Activity. Standard PKE movements.
Red - Hidden Ghost Activity OR a Trap. Large PKE Movements.
Blue - Artifact. Usually hidden. Will turn purple through Ecto Goggles.
Wait until the PKE "ears" are fully extended up, that's where the signal is strongest.
FA+

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