This is the type of work I'd like to do as a career :3 I really enjoy working in 3D, this is one of my first character models. Eventually I want to finish modeling the rest of this character, UV map and texture him, and rig him for animation. I even have an environment modeled for him, so I can put him in there and animate him or make some nice renders later. His teeth are a little small, and there's a few tweaks I'd still like to make. Enjoy :)
The little pibble in the corner is/was my branding logo for school. Just got my BFA this weekend ^^
Autodesk Maya 2008
The little pibble in the corner is/was my branding logo for school. Just got my BFA this weekend ^^
Autodesk Maya 2008
Category Artwork (Digital) / Animal related (non-anthro)
Species Dog (Other)
Size 1020 x 471px
File Size 86.3 kB
I have been working in Zbrush, but I wanted to keep this relatively low poly to cut down on render time, in case I decide to animate him sometime in the future. If I had access to more than one computer to use as a render farm I probably would have used ZBrush for him, but unfortunately right now I only have access to one laptop to work on :(
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