It is finished.
...Since around the beginning of October, the disaster I feared was all but confirmed. The signs were there, but we didn't listen, we didn't want to listen... In Sun & Moon, Triple and Rotation Battles are REMOVED. The future was shattered. Faith shaken, a black cloud of dread and despair swelling in my breast and never subsiding. I fell into a deep and brooding depression the likes I've never felt. Appetite and libido vanished, my joy of life and hope for the future drained away.
From around winter 2012, I built on to an idea I had heard years earlier, and created the first incarnation of my team. I had been more involved in battling earlier, but I lost direction, drifted away. I could clearly recognize Black & White started a new golden age, but my central pillar, my anchor, that supported my tie to the series was missing. For long, I sought my way, my arena. The seeds had been sown, Triple Battles, but there were no opportunities. Small cars in the Battle Subway.
The light, in hindsight the zenith, came with BW2. The PWT allows battles in all formats, and its structure is furthermore improved from the usual streak cop-out. Like so many times before, I built something, tested it, tested again, and again, stood undefeated. I discovered it, my team, my format, my arena. From then on, I knew that my burning passion is to defeat all computer opponents with my beloved team. The future came, I went ahead, and through rights of battle and conquest, I defeated all the challenges that awaited in the Battle Maison and beyond... I heard, and felt, the grand dreams of a new Battle Frontier or PWT, but the streak cop-out had not been shaken off, so all I wanted from the future was support for Triple Battle in the Battle Institute. Fighting for its own sake. For the last two years I lied dreaming and planning for the future.
My knack of sensing disaster manifested early. In hindsight the writing was on the wall from almost the beginning, but a promotional screenshot of the new and worsened PGL gave grave implications. I had to keep working on my projects and shake off the suspicion, but when I was beginning to start on the finisher on what I had hoped to be a glorious year... I received the next piece of bad news. Almost conclusive proof of the REMOVAL of Triple and Rotation Battle... and what follows is the gray void that has been the time since then.
This will not pass without incident, and we will not fade quietly into the night. I can't go on like this, with my bond and love severed and lost, and it will be time to fall into the contingency plan I prepared months ago, but before the new dark age that could last forever, I want to give one last gift of the specific form and demeanor that has been developed over the last few years... To manifest the sight I imagined three years ago, to the best of my skills. One last hurrah to days long gone, battles hard fought, dreams redeemed.
The production time is unbelievably long. At first, I wanted to quickly finish the then-current image; couldn't risk dragging it out any longer. It was hard to work on the next image, something happy, when my own feelings are consumed with dread. Days dragged on, and I knew that the background would be very difficult, but it all became much worse. The depression and the accumulated fatigue from all I've had to do over the last couple of years were bearing on me. Suddenly, the time limit, the countdown to the release day of 23., for old times' sake, could be counted with the fingers of one hand and much was still unfinished. In the little time that I had, and with my diminished state, it was almost impossible to finish and polish everything with no errors, but despair lent me strength. I believe I've done it. I hope.... I'd be lying if I said that the tremendously great challenge of the task didn't make me want to cry at times, but it's not allowed. No crying until the end.
This is from Route 7 in Kalos. I wanted to replicate the environment and the Battle Chateau especially as closely as possible, even if the altered proportions in-game, among other things, can make it hard.
Everyone, I hope and pray that I didn't make any mistakes.
I'm so tired...
"... and he shall journey into the realms of the dead, and contest with the forces therein, unto the very gates of despair. But whether he shall return again to the world of light, no man knows."
...Since around the beginning of October, the disaster I feared was all but confirmed. The signs were there, but we didn't listen, we didn't want to listen... In Sun & Moon, Triple and Rotation Battles are REMOVED. The future was shattered. Faith shaken, a black cloud of dread and despair swelling in my breast and never subsiding. I fell into a deep and brooding depression the likes I've never felt. Appetite and libido vanished, my joy of life and hope for the future drained away.
From around winter 2012, I built on to an idea I had heard years earlier, and created the first incarnation of my team. I had been more involved in battling earlier, but I lost direction, drifted away. I could clearly recognize Black & White started a new golden age, but my central pillar, my anchor, that supported my tie to the series was missing. For long, I sought my way, my arena. The seeds had been sown, Triple Battles, but there were no opportunities. Small cars in the Battle Subway.
The light, in hindsight the zenith, came with BW2. The PWT allows battles in all formats, and its structure is furthermore improved from the usual streak cop-out. Like so many times before, I built something, tested it, tested again, and again, stood undefeated. I discovered it, my team, my format, my arena. From then on, I knew that my burning passion is to defeat all computer opponents with my beloved team. The future came, I went ahead, and through rights of battle and conquest, I defeated all the challenges that awaited in the Battle Maison and beyond... I heard, and felt, the grand dreams of a new Battle Frontier or PWT, but the streak cop-out had not been shaken off, so all I wanted from the future was support for Triple Battle in the Battle Institute. Fighting for its own sake. For the last two years I lied dreaming and planning for the future.
My knack of sensing disaster manifested early. In hindsight the writing was on the wall from almost the beginning, but a promotional screenshot of the new and worsened PGL gave grave implications. I had to keep working on my projects and shake off the suspicion, but when I was beginning to start on the finisher on what I had hoped to be a glorious year... I received the next piece of bad news. Almost conclusive proof of the REMOVAL of Triple and Rotation Battle... and what follows is the gray void that has been the time since then.
This will not pass without incident, and we will not fade quietly into the night. I can't go on like this, with my bond and love severed and lost, and it will be time to fall into the contingency plan I prepared months ago, but before the new dark age that could last forever, I want to give one last gift of the specific form and demeanor that has been developed over the last few years... To manifest the sight I imagined three years ago, to the best of my skills. One last hurrah to days long gone, battles hard fought, dreams redeemed.
The production time is unbelievably long. At first, I wanted to quickly finish the then-current image; couldn't risk dragging it out any longer. It was hard to work on the next image, something happy, when my own feelings are consumed with dread. Days dragged on, and I knew that the background would be very difficult, but it all became much worse. The depression and the accumulated fatigue from all I've had to do over the last couple of years were bearing on me. Suddenly, the time limit, the countdown to the release day of 23., for old times' sake, could be counted with the fingers of one hand and much was still unfinished. In the little time that I had, and with my diminished state, it was almost impossible to finish and polish everything with no errors, but despair lent me strength. I believe I've done it. I hope.... I'd be lying if I said that the tremendously great challenge of the task didn't make me want to cry at times, but it's not allowed. No crying until the end.
This is from Route 7 in Kalos. I wanted to replicate the environment and the Battle Chateau especially as closely as possible, even if the altered proportions in-game, among other things, can make it hard.
Everyone, I hope and pray that I didn't make any mistakes.
I'm so tired...
"... and he shall journey into the realms of the dead, and contest with the forces therein, unto the very gates of despair. But whether he shall return again to the world of light, no man knows."
Category Artwork (Digital) / Pokemon
Species Pokemon
Size 3374 x 2565px
File Size 8.7 MB
I applaud you. For as much as Pokemon "improved" it was at the cost of removing something else.
They could have added more to Triple and Rotations...but it was removed...
They could have made things better for training... but it got worst...
But what did we gain instead of an improvement of gen 6.... a storybook and painted over details...sure it is fun..but things from the past should not be forgotten...
They could have added more to Triple and Rotations...but it was removed...
They could have made things better for training... but it got worst...
But what did we gain instead of an improvement of gen 6.... a storybook and painted over details...sure it is fun..but things from the past should not be forgotten...
FA+

Comments