A new character, done in OC after made a sketch in the class, on the paper.
Qahr-Zykar.
A large, azthetic alchemist.
A dragon of few words unless known more well. Knows alot of different ingredients for different mixtures, medicines and potions, likes history and uasully turns those historic moments into stories or if possible: using the said themes to make up own stories for every possible ages. (He even makes his own stories when the inspiration is at it's highest).
As an alchemist he wouldn't be realized as at all due to the size and muscularity level of his. Also, rarely does alchemists hold a giant axes known as "Great Executioner's Axe": He acquired the said axe from a corrupted executioner he killed with his bare hands as younger, for the vengeance of his parents. The only contact he has is his grandparents, from who he has learned the skills of the said alchemic...even a little of useful spells from his grandmother.
Unable to be located much at all due to his wandering way of life, as he is curious towards culture, different countries and places where he could use his alchemistic skills with no fear of anyone else to make money or power out of them, new possible ingredients he could use and seeking more inspirations to use in his stories and poets. But he is said to like some dry, deserted areas the best as well as places near the water, where the horizone opens a great view.
Qahr-Zykar © me
Qahr-Zykar.
A large, azthetic alchemist.
A dragon of few words unless known more well. Knows alot of different ingredients for different mixtures, medicines and potions, likes history and uasully turns those historic moments into stories or if possible: using the said themes to make up own stories for every possible ages. (He even makes his own stories when the inspiration is at it's highest).
As an alchemist he wouldn't be realized as at all due to the size and muscularity level of his. Also, rarely does alchemists hold a giant axes known as "Great Executioner's Axe": He acquired the said axe from a corrupted executioner he killed with his bare hands as younger, for the vengeance of his parents. The only contact he has is his grandparents, from who he has learned the skills of the said alchemic...even a little of useful spells from his grandmother.
Unable to be located much at all due to his wandering way of life, as he is curious towards culture, different countries and places where he could use his alchemistic skills with no fear of anyone else to make money or power out of them, new possible ingredients he could use and seeking more inspirations to use in his stories and poets. But he is said to like some dry, deserted areas the best as well as places near the water, where the horizone opens a great view.
Qahr-Zykar © me
Category All / Muscle
Species Western Dragon
Size 500 x 700px
File Size 212.8 kB
i was just wandering this but you explained it on the background story: how come an alchemist that as far as i can tell they are classifiable on the scientist/doctors section unless he experimented on himself... but as far as i can tell he's just a random character so i typed for nothing ^^"
anyway interesting char that is sure
anyway interesting char that is sure
He had patiences visiting him earlier, hence his small occupation of being scientist/doctor of nature. He is now more difficult to be found, but if you'll find him, do have some cash with you to seek out some of his medicines for yourself. (The money he receives is spent either for trips he makes, for food or for more ingredients that are getting empty. From some he makes amulets.)
Thanks mi'love.
Actually, this has been on my mind for a long time, but I couldn't come up with anything that could possibly reflect the said wisdom out until by now when I finally came up with an occupation for him. The paper sketch had two completely different horns coming out from his forehead, but I erased as they looked too weird.
Actually, this has been on my mind for a long time, but I couldn't come up with anything that could possibly reflect the said wisdom out until by now when I finally came up with an occupation for him. The paper sketch had two completely different horns coming out from his forehead, but I erased as they looked too weird.
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