There u are... It took me all. God damn. Day... Just to write a personality paragraph that's not even that long. ShitboiIdie.
Alliance: Crystal Gems ?
Weapon: Stabilizing Helm
Abilities:
"Magnetism"
A bit self-explanitory. She's a walking magnet. Without her helmet she is at the mercy of her gem's
own, naturally strong magnetic pull. In populated areas she can be a danger to bystanders as well as
herself. For this reason, she wears her helmet at all times to give herself control over the magnetism
of her own gem. She can manipulate anything that has elements of iron in it-- much like Magneto.
Role:
Director of internal Gem/human affairs. She is essentially a Crystal Gem that chose to collaborate with
human government to protect its peoples from all gem-related threats and disasters. She has brought
together an assembly of gems that willingly follow her cause and also has a large collection of human
agents under her command whom work along side her gem companions.
Demeanor:
A cold, calculating individual-- For a crystal gem, Magnetite prefers to remain distant and unaffectionate towards
humans. She does not like to be touched in any way and finds many human..functions.. to be disgusting.
She also tends to view humans as being "delicate" and overall inferior to gemkind. That being said,
Magnetite's rapport with them remains--for the most part-- respectful and business-like. This kind of attitude
extends even to her fellow gems. She does not take well to things as small as being given a nickname
and is often refered to as the heartless machine by both parties, but this doesn't seem to bother her. True to
the public's opinion, she does not display much in the way of emotion. Rarely does she laugh--
her sense of humor morbid and caustic at best. At the very least it is possible to fluster and embarrass her
in certain situations-- giving some indication... That there must be something more to her in there somewhere.
Add. Info:
- Her gem was discovered by humans within the crevice of a cavern due to the powerful magnetic disturbance it
caused. They more than likely intended store her in a museum but then she came to life.
- She is without a traditional offensive weapon and is thus less effective in situations where her magnetic powers
cannot be taken advantage of. This quite frankly includes human cities, as she does her best to avoid making them
upset by throwing their vehicles at enemies or causing undue property damage. To compensate for this, she stores
iron spheres inside of her gem that she can use as lethal projectiles when needed.
-
-
Whereabouts: Earth
Theme(s): x / x / x
Name: Mag - Magnetite [Lodestone]
Age: Pre-Gem Wars [Aries - April 16th]
Gender: She/Her/They/Them
Height: 6'7"
Weight: 177 lbs
Species: GemAlliance: Crystal Gems ?
Weapon: Stabilizing Helm
Abilities:
"Magnetism"
A bit self-explanitory. She's a walking magnet. Without her helmet she is at the mercy of her gem's
own, naturally strong magnetic pull. In populated areas she can be a danger to bystanders as well as
herself. For this reason, she wears her helmet at all times to give herself control over the magnetism
of her own gem. She can manipulate anything that has elements of iron in it-- much like Magneto.
Role:
Director of internal Gem/human affairs. She is essentially a Crystal Gem that chose to collaborate with
human government to protect its peoples from all gem-related threats and disasters. She has brought
together an assembly of gems that willingly follow her cause and also has a large collection of human
agents under her command whom work along side her gem companions.
Demeanor:
A cold, calculating individual-- For a crystal gem, Magnetite prefers to remain distant and unaffectionate towards
humans. She does not like to be touched in any way and finds many human..functions.. to be disgusting.
She also tends to view humans as being "delicate" and overall inferior to gemkind. That being said,
Magnetite's rapport with them remains--for the most part-- respectful and business-like. This kind of attitude
extends even to her fellow gems. She does not take well to things as small as being given a nickname
and is often refered to as the heartless machine by both parties, but this doesn't seem to bother her. True to
the public's opinion, she does not display much in the way of emotion. Rarely does she laugh--
her sense of humor morbid and caustic at best. At the very least it is possible to fluster and embarrass her
in certain situations-- giving some indication... That there must be something more to her in there somewhere.
Add. Info:
- Her gem was discovered by humans within the crevice of a cavern due to the powerful magnetic disturbance it
caused. They more than likely intended store her in a museum but then she came to life.
- She is without a traditional offensive weapon and is thus less effective in situations where her magnetic powers
cannot be taken advantage of. This quite frankly includes human cities, as she does her best to avoid making them
upset by throwing their vehicles at enemies or causing undue property damage. To compensate for this, she stores
iron spheres inside of her gem that she can use as lethal projectiles when needed.
-
-
Whereabouts: Earth
Theme(s): x / x / x
Category Artwork (Digital) / Fanart
Species Alien (Other)
Size 1536 x 1440px
File Size 1.61 MB
FA+

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