(Preemptive note: This has nothing to do with the art!)
Many of you have been wondering how many cards have been completed. While I have given general answers thus far, I feel it'd be a good idea to give something more solid and specific. So here you are!
This is a list of all the card types. The numbers in each row detail how many cards exist within that card category (com = common, unc = uncommon, and ext = extra rare). The very last column details the completion status of the cards within the specified category.
When a row is yellow, it means that the cards exist and have at least most of their details drafted up. Yellow rows are generally complete, but I have not given my "final" review over them to weed out redundancies and the like (cards that basically do the same thing, or cards that are much more useless compared to others). Green rows are categories that I have given thorough assessment; I would consider these categories to be "final" and fully ready for playtesting. However, since the playtesting is not yet anywhere near complete, none of these categories are truly final.
Finally, an inside nugget of trivia that some of you may be interested in! You may notice that most of the categories are pretty balanced in terms of their numbers and rarity allocations, but the numbers for the characters are wildly all over the place. This is because before my campaign, I was expecting most of my backers to be prey or switches. So, I made way more predators than prey and switches. To my surprise, most of the backers who ordered character slots ended up being predators, so I now have way more predators than anything else.
Many of you have been wondering how many cards have been completed. While I have given general answers thus far, I feel it'd be a good idea to give something more solid and specific. So here you are!
This is a list of all the card types. The numbers in each row detail how many cards exist within that card category (com = common, unc = uncommon, and ext = extra rare). The very last column details the completion status of the cards within the specified category.
When a row is yellow, it means that the cards exist and have at least most of their details drafted up. Yellow rows are generally complete, but I have not given my "final" review over them to weed out redundancies and the like (cards that basically do the same thing, or cards that are much more useless compared to others). Green rows are categories that I have given thorough assessment; I would consider these categories to be "final" and fully ready for playtesting. However, since the playtesting is not yet anywhere near complete, none of these categories are truly final.
Finally, an inside nugget of trivia that some of you may be interested in! You may notice that most of the categories are pretty balanced in terms of their numbers and rarity allocations, but the numbers for the characters are wildly all over the place. This is because before my campaign, I was expecting most of my backers to be prey or switches. So, I made way more predators than prey and switches. To my surprise, most of the backers who ordered character slots ended up being predators, so I now have way more predators than anything else.
Category All / All
Species Unspecified / Any
Size 597 x 496px
File Size 39.6 kB
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