Here's another of my new characters for that RP I was tellin' ya'll about last time. Here's the Skinny on her:
Name: Lilith a.k.a. Lili
Age: 19
Species/Breed: Skunk/ White on White
Sex: Female
Occupation: Witch in training
Makrings: Creamish offwhite fur with a solid white strip down her back
Clothing: Changes, but usually features a zip-up hoodie, combat boots, and plenty of stripes.
Magic Powers:
She has begun training in the following areas of magic:
Incantations
Ritual Magic
Potions
Clairvoyance
Her specialty at this point in her training is incantations. To perform these spells she recites the spell while performing any necessary hand movements (according to the particular spell) and aims by pointing her finger at the target. These spells have a 75% chance of success.
Her weakest area is in potions. As such she does not carry anything potion related with her. Anytime she attempts to brew a potion she has a good chance of the stuff blowin up in her face. These spells have a 75% chance of failure.
The other two she does not particularly excel in, nor is she terrible at them. These Spells have a 50-50 chance of success or failure
*see end for full list of spells known in each category.
Backpack Contents:
A small make-up kit
Spray on perfume
A wallet
Books: "A students pocket guide to rituals", "The book of practical Incantations", "The art of self-defense magic"
Small bags of travel appropriate food.
Body Type:
Short- 5'3"
Slender Build
Does not do any melee fighting as she is not very physically strong. Prefers to stand as far away from her opponent as she can while delivering magical ranged attacks.
Spells Learned: The Power of all skills and spells is based on witch rank, the higher the rank, the more powerful and effective it will be.
Incantations:
Electratum-Can expel a small burst of electricity at an opponent.
Firosion- Used to create small magical fires within the palm of the hand which can be thrown.
Viritalis-The user can create life forms from otherwise stationary objects. Begining users can only use this on small objects, and only instill minor intelligence. The larger the item, the less brain functionality it will have.
Mediarte- A common healing spell, used for takign care of minor burns, bruises, cuts and lacerations.
Ritual Spells: (Ritual Magic is only taught to students once they reach intermediate level)
+Spirit Walker- User can access the spirit world, a incredibly dangerous place for a mortal to be. Students of lower ranks who dwell there long often do not return.
+Summon Creature- User can summon creatures he/she possess the essence of. To aquire an essence, a witch must find their totem spirit in the spirit world and ask the spirit for a portion of their essence. Some creature give it to just anyone, some require tasks or proof of unwavering loyalty. The stronger the spirit or creature the harder it is to aquire their essence.
----Essences aquired: Skunk only
Clairvoyance: (Techniques she has been taught, though she has not mastered or perfected ANY of them, and as such present her with difficulty)
Tea Leaves
Tarot
Bones
Potions: (All of these are difficult for her to successfully create)
Minor Healing Potion- A fairly weak potion even if done correctly
Energy Potion- Has the effect of about a Monster Energy drink (without the crash or jitters XD)
Name: Lilith a.k.a. Lili
Age: 19
Species/Breed: Skunk/ White on White
Sex: Female
Occupation: Witch in training
Makrings: Creamish offwhite fur with a solid white strip down her back
Clothing: Changes, but usually features a zip-up hoodie, combat boots, and plenty of stripes.
Magic Powers:
She has begun training in the following areas of magic:
Incantations
Ritual Magic
Potions
Clairvoyance
Her specialty at this point in her training is incantations. To perform these spells she recites the spell while performing any necessary hand movements (according to the particular spell) and aims by pointing her finger at the target. These spells have a 75% chance of success.
Her weakest area is in potions. As such she does not carry anything potion related with her. Anytime she attempts to brew a potion she has a good chance of the stuff blowin up in her face. These spells have a 75% chance of failure.
The other two she does not particularly excel in, nor is she terrible at them. These Spells have a 50-50 chance of success or failure
*see end for full list of spells known in each category.
Backpack Contents:
A small make-up kit
Spray on perfume
A wallet
Books: "A students pocket guide to rituals", "The book of practical Incantations", "The art of self-defense magic"
Small bags of travel appropriate food.
Body Type:
Short- 5'3"
Slender Build
Does not do any melee fighting as she is not very physically strong. Prefers to stand as far away from her opponent as she can while delivering magical ranged attacks.
Spells Learned: The Power of all skills and spells is based on witch rank, the higher the rank, the more powerful and effective it will be.
Incantations:
Electratum-Can expel a small burst of electricity at an opponent.
Firosion- Used to create small magical fires within the palm of the hand which can be thrown.
Viritalis-The user can create life forms from otherwise stationary objects. Begining users can only use this on small objects, and only instill minor intelligence. The larger the item, the less brain functionality it will have.
Mediarte- A common healing spell, used for takign care of minor burns, bruises, cuts and lacerations.
Ritual Spells: (Ritual Magic is only taught to students once they reach intermediate level)
+Spirit Walker- User can access the spirit world, a incredibly dangerous place for a mortal to be. Students of lower ranks who dwell there long often do not return.
+Summon Creature- User can summon creatures he/she possess the essence of. To aquire an essence, a witch must find their totem spirit in the spirit world and ask the spirit for a portion of their essence. Some creature give it to just anyone, some require tasks or proof of unwavering loyalty. The stronger the spirit or creature the harder it is to aquire their essence.
----Essences aquired: Skunk only
Clairvoyance: (Techniques she has been taught, though she has not mastered or perfected ANY of them, and as such present her with difficulty)
Tea Leaves
Tarot
Bones
Potions: (All of these are difficult for her to successfully create)
Minor Healing Potion- A fairly weak potion even if done correctly
Energy Potion- Has the effect of about a Monster Energy drink (without the crash or jitters XD)
Category Artwork (Traditional) / General Furry Art
Species Skunk
Size 711 x 900px
File Size 118.2 kB
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