A quick Commodore 64 cover of my older chiptune. (8580 SID)
Original: http://www.furaffinity.net/view/715985/
Original: http://www.furaffinity.net/view/715985/
Category Music / Game Music
Species Unspecified / Any
Size 120 x 120px
File Size 1.84 MB
How is it that I'm the first one to comment on this? 4 months? That's not cool.
Had to run over and here the original song first. That one was cool, and this one is just as much.
C64 style music has always confused me, though. I don't get the whole mod packs and whatnot. Could you perhaps share some wisdom with a chiptune noob?
Had to run over and here the original song first. That one was cool, and this one is just as much.
C64 style music has always confused me, though. I don't get the whole mod packs and whatnot. Could you perhaps share some wisdom with a chiptune noob?
Thanks for your comments!
I dunno how technical I should get, but basically the C-64 sound chip is a digitally controlled 3-channel analog synth. C-64 songs are basically complete programs that when run play music. There are many programs for music making on the C-64, but as I currently have no means of transferring files between my C-64 and my PC, I use a program called GoatTracker that runs on the PC; it uses a tracker-like interface and emulates the C-64 sound chip.
That was kind of a rambling explanation, but I'll elaborate if you need further info.
I dunno how technical I should get, but basically the C-64 sound chip is a digitally controlled 3-channel analog synth. C-64 songs are basically complete programs that when run play music. There are many programs for music making on the C-64, but as I currently have no means of transferring files between my C-64 and my PC, I use a program called GoatTracker that runs on the PC; it uses a tracker-like interface and emulates the C-64 sound chip.
That was kind of a rambling explanation, but I'll elaborate if you need further info.
No, that was helpful. All of those old sound chips are different. I know the chip used in the SNES could use 8 channels of sampled audio and the spc files stored on the game paks held all the sampled information.
Do people actually still use a C-64 to make music? I've never seen one before!
I tried using modplug, but I couldn't figure out how to make/where to get samples. In famitracker, you have the 4 synths and all your sound comes from them. I'll check GoatTracker out, see if that makes any more sense.
Do people actually still use a C-64 to make music? I've never seen one before!
I tried using modplug, but I couldn't figure out how to make/where to get samples. In famitracker, you have the 4 synths and all your sound comes from them. I'll check GoatTracker out, see if that makes any more sense.
Sure people still make stuff on the Commodore! There's an active C-64 demoscene with lots of musicians both old and new. Pick any old computer from the 80s and there are people still doing stuff for it.
Using GoatTracker requires some knowledge of the C-64 sound hardware and isn't geared for newbies so it isn't the easiest program to learn. It might be easier to learn first by running something like Odin Tracker or Cybertracker on the C-64 (or emulator).
Using GoatTracker requires some knowledge of the C-64 sound hardware and isn't geared for newbies so it isn't the easiest program to learn. It might be easier to learn first by running something like Odin Tracker or Cybertracker on the C-64 (or emulator).
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