So what does an otter with not much money, but has some minor programming skills try to do for his boyfriend when we agree not to get each other anything for Valentine's day?
Why, program a game based off of his character, of course. And the get game box art made.
So, here's SteamRunner - your goal is to buy New Identify Papers and leave the city. But their expensive and your job pays *JUST* enough to make the bills.
And so you sneak into the shadows and amongst the steam, running heists to get cash and loot so that you and your SO might one day find a better life elsewhere.
https://dl.dropboxusercontent.com/u.....01.3%20RC5.rar And now with a .exe file! No installs needed.
In beta. Technically maybe even Alpha still. Not fully bug tested, but goddamnit I think all the features are in, if missing a lot of content and sometimes it just dumps raw data instead of formatting.
And the formatting is terrible, too. Butit's a game.
Art by
reynpuppeh
SteamRunner Coyote is
mojavecoyote
Bartender otter and programming: Me.
--edit, changelog--
#
Fixed found crashes with going home and the hideout running a heist.
#
Fixed another crash
Made the lsiting of heists you can go on prettier
Alpha #
-fixed crash, hideout was pointint to end_day; that had been renamed.
-simplified menu for city as prototype, will impliment elsewhere
-Splitting up classes into their own files.
-Fixed hidden errors with item-based scene options
-added new market cheat, "flashy" gives you a flash bang.
-fixed saving and loading.
-seperated files into subdirectories.
-Fixed bug where menu would constantly loop
-Fixed issue with heist difficulties
-added some stops and better formatting in a few places.
RC4
-added fix for cx_freeze and module importing
RC5:
-Commented out menu line for home refering to adding/removing upgrades
-Fixed "game.city" typoe in market.
-Fixed issue with Market and Store stocks displaying 0 or negative goods.
-Changed home/hideout end_day so hours are +4 from the 4 reserved for sleeping.
-Split Main Menu and City back up again to seperate files - MainMenu is now part of SteamRunner.py, intro left to core.py (city).
-Fixed "game.city" typoe in bar.
Why, program a game based off of his character, of course. And the get game box art made.
So, here's SteamRunner - your goal is to buy New Identify Papers and leave the city. But their expensive and your job pays *JUST* enough to make the bills.
And so you sneak into the shadows and amongst the steam, running heists to get cash and loot so that you and your SO might one day find a better life elsewhere.
https://dl.dropboxusercontent.com/u.....01.3%20RC5.rar And now with a .exe file! No installs needed.
In beta. Technically maybe even Alpha still. Not fully bug tested, but goddamnit I think all the features are in, if missing a lot of content and sometimes it just dumps raw data instead of formatting.
And the formatting is terrible, too. Butit's a game.
Art by
reynpuppehSteamRunner Coyote is
mojavecoyoteBartender otter and programming: Me.
--edit, changelog--
#
Fixed found crashes with going home and the hideout running a heist.
#
Fixed another crash
Made the lsiting of heists you can go on prettier
Alpha #
-fixed crash, hideout was pointint to end_day; that had been renamed.
-simplified menu for city as prototype, will impliment elsewhere
-Splitting up classes into their own files.
-Fixed hidden errors with item-based scene options
-added new market cheat, "flashy" gives you a flash bang.
-fixed saving and loading.
-seperated files into subdirectories.
-Fixed bug where menu would constantly loop
-Fixed issue with heist difficulties
-added some stops and better formatting in a few places.
RC4
-added fix for cx_freeze and module importing
RC5:
-Commented out menu line for home refering to adding/removing upgrades
-Fixed "game.city" typoe in market.
-Fixed issue with Market and Store stocks displaying 0 or negative goods.
-Changed home/hideout end_day so hours are +4 from the 4 reserved for sleeping.
-Split Main Menu and City back up again to seperate files - MainMenu is now part of SteamRunner.py, intro left to core.py (city).
-Fixed "game.city" typoe in bar.
Category All / General Furry Art
Species Coyote
Size 912 x 1280px
File Size 141.8 kB
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