Elite: Dangerous - Fiascoes in the Black Pt. 2
People start to act a bit crazy after a few weeks of isolation.
Cabin fever can take hold in even the hardiest veteran explorers, and the results can be ugly. Hallucinations, depression, mania... It's a dangerous job.
Even if you manage to avoid that, and get your ship back from the other side of the galaxy; there are still many very real dangers: Pirates may interdict pilots who become rusty enough to fail at evasions that would save their lives, some make basic mistakes just because of the feeling of finally being home, and it's not unheard of for ships to be destroyed because a pilot has completely forgotten how to safely dock their ship.
Ah well, at least you still get the GalNet out here.
Cabin fever can take hold in even the hardiest veteran explorers, and the results can be ugly. Hallucinations, depression, mania... It's a dangerous job.
Even if you manage to avoid that, and get your ship back from the other side of the galaxy; there are still many very real dangers: Pirates may interdict pilots who become rusty enough to fail at evasions that would save their lives, some make basic mistakes just because of the feeling of finally being home, and it's not unheard of for ships to be destroyed because a pilot has completely forgotten how to safely dock their ship.
Ah well, at least you still get the GalNet out here.
Category Artwork (Digital) / Comics
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Size 4000 x 4000px
File Size 3.98 MB
I can answer this for you, because one of the first things I did with my first black hole was fly into it:
They are quite dangerous, but only if you get close to them (say, if you are scanning, or you didn't notice it and fly into it). They have a scanning radius of 5Ls (the same as a asteroid cluster); so you do have to get quite close. Some have very small danger zones, some have to be skimmed to scan.
Rather annoyingly, instead of using gravity, they will cause heat damage to your ship (like a normal star), but instead of gradually increasing (like a normal star), it will shoot up very quickly to critical levels, forcing you from Frame-Shift, and damaging the ship.
Most black holes I have seen aren't large enough to distort space at distances greater than 8 Ls, although you will be able to see stars moving across wide arcs across it's location.
In this video, someone manages to get a sidewinder to a very small black hole, so he can get killed by it.. It doesn't damage him until about 0.20Ls.
The first pass causes some damage to his hull and internal modules, but is nothing serious. The second pass cracks his canopy (lethal in deep space), and destroys his hull, killing him.
It should be noted this is an old video. In the current build, he would have died before escaping, because his heat level reached 150%, which is an instant death.
The biggest danger of a black hole is being pulled out of Frame-Shift with no heat-sinks, because your FSD also generates heat while charging, and it stacks with the (already damaging) star heat; which can easily kill you. Even if it doesn't kill you, in deep space exploration, you have no help, beyond some heat sinks and an aFMU. The fastest recorded time getting to Sagittarius A* from Lave station is 21 hours, in a stripped down Anaconda with the biggest FSD, doing nothing but jumping, waiting for the drive to cool, and jumping again. All it takes is a few small mistakes to kill you over the space of a few days.
They are quite dangerous, but only if you get close to them (say, if you are scanning, or you didn't notice it and fly into it). They have a scanning radius of 5Ls (the same as a asteroid cluster); so you do have to get quite close. Some have very small danger zones, some have to be skimmed to scan.
Rather annoyingly, instead of using gravity, they will cause heat damage to your ship (like a normal star), but instead of gradually increasing (like a normal star), it will shoot up very quickly to critical levels, forcing you from Frame-Shift, and damaging the ship.
Most black holes I have seen aren't large enough to distort space at distances greater than 8 Ls, although you will be able to see stars moving across wide arcs across it's location.
In this video, someone manages to get a sidewinder to a very small black hole, so he can get killed by it.. It doesn't damage him until about 0.20Ls.
It should be noted this is an old video. In the current build, he would have died before escaping, because his heat level reached 150%, which is an instant death.
The biggest danger of a black hole is being pulled out of Frame-Shift with no heat-sinks, because your FSD also generates heat while charging, and it stacks with the (already damaging) star heat; which can easily kill you. Even if it doesn't kill you, in deep space exploration, you have no help, beyond some heat sinks and an aFMU. The fastest recorded time getting to Sagittarius A* from Lave station is 21 hours, in a stripped down Anaconda with the biggest FSD, doing nothing but jumping, waiting for the drive to cool, and jumping again. All it takes is a few small mistakes to kill you over the space of a few days.
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