Iron Artist 2016 8/100
(The King is Dead.)
Random Asgore doodle to try and fight the backlog. It kinda sucks, I've had to pack up a lot of my traditional art supplies as I've been cleaning up my room, I don't know where to put anything! So I guess til I figure it out, we'll try to keep making digital doodles!
(The King is Dead.)
Random Asgore doodle to try and fight the backlog. It kinda sucks, I've had to pack up a lot of my traditional art supplies as I've been cleaning up my room, I don't know where to put anything! So I guess til I figure it out, we'll try to keep making digital doodles!
Category Artwork (Digital) / Fanart
Species Kaiju / Giant Monster
Size 865 x 1280px
File Size 185.7 kB
Listed in Folders
I like that glint in his eyes. Very anime-esque.
This reminds me I need to figure out 'splatter physics' (and shading physics while I'm at it). Seeing how you drew the blood here, it's definitely not how I would draw it. I'd draw it more splat-like. But when I try something like that, it looks unrealistic, inorganic. But the way you do it, while I can't make any real sense of it, just... works. It looks natural.
This reminds me I need to figure out 'splatter physics' (and shading physics while I'm at it). Seeing how you drew the blood here, it's definitely not how I would draw it. I'd draw it more splat-like. But when I try something like that, it looks unrealistic, inorganic. But the way you do it, while I can't make any real sense of it, just... works. It looks natural.
Reference to the game, but thanks!
It's actually just meant to be shading this time; not blood! Though I did intend to invoke blood in the color and splatteriness!
Liquid physics in art is hard for two big reasons: reality, and style! It's tough to balance the two... Finding your own way to draw fluids that look real but cool is not easy...
It's actually just meant to be shading this time; not blood! Though I did intend to invoke blood in the color and splatteriness!
Liquid physics in art is hard for two big reasons: reality, and style! It's tough to balance the two... Finding your own way to draw fluids that look real but cool is not easy...
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