1309 submissions
GIFT FROM:
FriskyWoods
ART BY:
Tipard
Original Piece - http://www.furaffinity.net/view/18660136/
Video games have always been a major part of my life. They were my "Great Equalizer" when I was not capable and/or allowed to partake in sports. They made me feel good about myself for I was good at them and very few kids weren't into video games in some way, or another.
With the risky surgery coming up, I thought I'd take a moment to go through the top ten titles I've played through. Those games that inspired me, surprised me, and made me glad I could game while I could. (NOTE: The surgery can have a very successful outcome where I'll still be able to do video games, but I want to make sure I cover all bases and feelings prior to it just-in-case)
10: RESIDENT EVIL - DIRECTOR'S CUT
This was my first ever foray into an "M" rated game. I will never forget how scared I was when I played it. I will also never forget how epic the bad voice acting was. Particularly from lovably Barry Burton.
Resident Evil 2, 3, 4, and Code Veronica were all awesome games. Not to mention how epic Resident Evil: Revelations[/i] was. I also really enjoyed Capcom's attempt to expand on survival horror through Dino Crisis. However, for this list what matters are the titles that made the most impact and that award goes to the one, and only, original version of Resident Evil.
9: SUPER METROID
This title is loads of fun to go through over-and-over again. It has also been a true delight to introduce to my son who is now a Samus Aran fanatic!
This choice was tough since Metroid: Fusion really improved upon what was achieved in this game. The ongoing story in Metroid: Fusion made it seem less like a melee mission to destroy space pirates while also adding in a more believable reason as to how Samus lost all her Chozo Powers from her Power Suit. However, without Super Metroid many of the enemies, items, character designs, etc. would not have been possible. So I'll give Metroid: Fusion the honorable mention while giving Super Metroid the #9 spot.
8: CASTLEVANIA - SYMPHONY OF THE NIGHT
Take everything you love about Metroid, Zelda II: The Adventure of Link, and Castlevania itself and you have a title for the ages!
The music was amazing with very interesting enemies and special effects. The game also does well in hiding a deeper story that is very easy to miss if you aren't one who enjoys exploring every nook-and-cranny in a game.
7: CHRONO CROSS
Begin by removing this title as a "Sequel" to Chrono Trigger and you have a game that stands out well for its astounding battle system and intriguing story.
This game had a variety of outcomes that would happen based on your choices. To truly say you finished this game would take at least three play throughs. However, I always had a certain way I liked to play it and never did unlock all the characters.
When I think of my Silmaria series, I often view it from the battle system standpoint of Chrono Cross. When you initiate actions with a character, the camera zooms in to give you the feeling of how the character is "Thinking". The ability to attack and finish with a spell (Element) or technique was also extremely clever. The game also did very well at keeping all attack, spell, technique, and summon sequence from being annoyingly long. (Knight of the Round, anyone?)
6: STAR FOX
This game was so much fun! It was also a great title to sit down to, play through, and be done with in a single sitting. It brought me so many great memories. The most notable is how I got my name published in Nintendo Power for achieving the apparent highest score possible, which was 68,700.
If anyone could ever finish Fortuna with a score higher than 87%, I'd love to hear how you did it. I went through that level dozens of times and never could get higher than that.
5: FINAL FANTASY VI
It was sister who wanted to play this game. I later came to really feel silly for not wanting to myself, because the second part of the game really made for a delightful experience.
It was neat how every character could learn every spell in the game. The sub quests were also extremely interesting once you reached the game's latter half. The fact you could basically assemble any party to finish the game was, to me, the most interesting feature.
The concept of having no single character outweigh the others is what I tried to write with The Further Realms: Creative Campaign 2. The first Creative Campaign had this model of no single character being any better than the others, but the sequel really showed how the biggest difference is made through a group effort instead of a "Chosen One" or "God Character".
4: ETERNAL DARKNESS
The story and Magick System were unbelievable in this game! It also had a bit of a "Choose Your Own Adventure" feel since you got to choose what Ancient you went up against through the nearly 2,000 year spanning tale.
What this game does very well is show how efforts made by different people throughout time can lead up to a big difference. Some horrible things happen, but they are not in vain. The way in which Edward Roivas tells the tale as you play while the different Ancients interact with Pious Augustus is outstanding!
The use of runes in this title inspired a lot of my writing. You'll see this influence in City of Solitude and Project: Ezil.
3: FINAL FANTASY IV
My sister and I shared this adventure together when the SNES came out. Back then it was known as Final Fantasy II.
The game had an amazing story, lovable characters, and one of the best endings I've ever seen in a game. This experience was only improved with the GBA release of Final Fantasy IV, which included an extra dungeon, more content for the characters to experience, and the ability to play as different characters that weren't the default party you had in the game's initial incarnation.
2: Undertale
My first RPG was Dragon Warrior for the NES. This game was but the first of many RPGs that I'd get madly hooked on. However, none of them have done for me what I got from Undertale
The game goes against all the rules for an RPG. Random encounters aren't as "random" as you might think. You also have EXP. and LV. turned upside-down while having to genuinely use your thinking cap instead of mindlessly hitting the "FIGHT" command.
This game also does an astounding job of making you accountable for your actions. Many RPGs have little things that are impacted based on player behavior, but this one goes miles above any I've played. A must play for anyone seeking an RPG experience that is genuinely unique and full of replay value.
1: YOSHI'S ISLAND
Big surprise, right? Needless to say, I went into this game expecting to hate it since Mario didn't play a big part in it. However, within moments, I not only fell in love with the game, but Yoshi as well. I genuinely felt such a sense of inspiration from playing this game. Not only did I replay it over-and-over, but also came to realize it was the catalyst for much of my writing, my "Happy Place", and a whole bunch of other aspects of the individual I am today.
There is also the amazing work Nintendo did when they released this game again as Super Mario Advance 3: Yoshi's Island. They not only added cute, Yoshi sounds, but also through in a "Secret Ending" that was super cute!
When you've played over 1,000 games in your life, as I have, it is very hard to narrow down the best-of-the-best. However, those are the ones that always come to my mind. I hope you enjoyed going through 30 years of memories with me. :)
FriskyWoodsART BY:
TipardOriginal Piece - http://www.furaffinity.net/view/18660136/
Video games have always been a major part of my life. They were my "Great Equalizer" when I was not capable and/or allowed to partake in sports. They made me feel good about myself for I was good at them and very few kids weren't into video games in some way, or another.
With the risky surgery coming up, I thought I'd take a moment to go through the top ten titles I've played through. Those games that inspired me, surprised me, and made me glad I could game while I could. (NOTE: The surgery can have a very successful outcome where I'll still be able to do video games, but I want to make sure I cover all bases and feelings prior to it just-in-case)
10: RESIDENT EVIL - DIRECTOR'S CUT
This was my first ever foray into an "M" rated game. I will never forget how scared I was when I played it. I will also never forget how epic the bad voice acting was. Particularly from lovably Barry Burton.
Resident Evil 2, 3, 4, and Code Veronica were all awesome games. Not to mention how epic Resident Evil: Revelations[/i] was. I also really enjoyed Capcom's attempt to expand on survival horror through Dino Crisis. However, for this list what matters are the titles that made the most impact and that award goes to the one, and only, original version of Resident Evil.
9: SUPER METROID
This title is loads of fun to go through over-and-over again. It has also been a true delight to introduce to my son who is now a Samus Aran fanatic!
This choice was tough since Metroid: Fusion really improved upon what was achieved in this game. The ongoing story in Metroid: Fusion made it seem less like a melee mission to destroy space pirates while also adding in a more believable reason as to how Samus lost all her Chozo Powers from her Power Suit. However, without Super Metroid many of the enemies, items, character designs, etc. would not have been possible. So I'll give Metroid: Fusion the honorable mention while giving Super Metroid the #9 spot.
8: CASTLEVANIA - SYMPHONY OF THE NIGHT
Take everything you love about Metroid, Zelda II: The Adventure of Link, and Castlevania itself and you have a title for the ages!
The music was amazing with very interesting enemies and special effects. The game also does well in hiding a deeper story that is very easy to miss if you aren't one who enjoys exploring every nook-and-cranny in a game.
7: CHRONO CROSS
Begin by removing this title as a "Sequel" to Chrono Trigger and you have a game that stands out well for its astounding battle system and intriguing story.
This game had a variety of outcomes that would happen based on your choices. To truly say you finished this game would take at least three play throughs. However, I always had a certain way I liked to play it and never did unlock all the characters.
When I think of my Silmaria series, I often view it from the battle system standpoint of Chrono Cross. When you initiate actions with a character, the camera zooms in to give you the feeling of how the character is "Thinking". The ability to attack and finish with a spell (Element) or technique was also extremely clever. The game also did very well at keeping all attack, spell, technique, and summon sequence from being annoyingly long. (Knight of the Round, anyone?)
6: STAR FOX
This game was so much fun! It was also a great title to sit down to, play through, and be done with in a single sitting. It brought me so many great memories. The most notable is how I got my name published in Nintendo Power for achieving the apparent highest score possible, which was 68,700.
If anyone could ever finish Fortuna with a score higher than 87%, I'd love to hear how you did it. I went through that level dozens of times and never could get higher than that.
5: FINAL FANTASY VI
It was sister who wanted to play this game. I later came to really feel silly for not wanting to myself, because the second part of the game really made for a delightful experience.
It was neat how every character could learn every spell in the game. The sub quests were also extremely interesting once you reached the game's latter half. The fact you could basically assemble any party to finish the game was, to me, the most interesting feature.
The concept of having no single character outweigh the others is what I tried to write with The Further Realms: Creative Campaign 2. The first Creative Campaign had this model of no single character being any better than the others, but the sequel really showed how the biggest difference is made through a group effort instead of a "Chosen One" or "God Character".
4: ETERNAL DARKNESS
The story and Magick System were unbelievable in this game! It also had a bit of a "Choose Your Own Adventure" feel since you got to choose what Ancient you went up against through the nearly 2,000 year spanning tale.
What this game does very well is show how efforts made by different people throughout time can lead up to a big difference. Some horrible things happen, but they are not in vain. The way in which Edward Roivas tells the tale as you play while the different Ancients interact with Pious Augustus is outstanding!
The use of runes in this title inspired a lot of my writing. You'll see this influence in City of Solitude and Project: Ezil.
3: FINAL FANTASY IV
My sister and I shared this adventure together when the SNES came out. Back then it was known as Final Fantasy II.
The game had an amazing story, lovable characters, and one of the best endings I've ever seen in a game. This experience was only improved with the GBA release of Final Fantasy IV, which included an extra dungeon, more content for the characters to experience, and the ability to play as different characters that weren't the default party you had in the game's initial incarnation.
2: Undertale
My first RPG was Dragon Warrior for the NES. This game was but the first of many RPGs that I'd get madly hooked on. However, none of them have done for me what I got from Undertale
The game goes against all the rules for an RPG. Random encounters aren't as "random" as you might think. You also have EXP. and LV. turned upside-down while having to genuinely use your thinking cap instead of mindlessly hitting the "FIGHT" command.
This game also does an astounding job of making you accountable for your actions. Many RPGs have little things that are impacted based on player behavior, but this one goes miles above any I've played. A must play for anyone seeking an RPG experience that is genuinely unique and full of replay value.
1: YOSHI'S ISLAND
Big surprise, right? Needless to say, I went into this game expecting to hate it since Mario didn't play a big part in it. However, within moments, I not only fell in love with the game, but Yoshi as well. I genuinely felt such a sense of inspiration from playing this game. Not only did I replay it over-and-over, but also came to realize it was the catalyst for much of my writing, my "Happy Place", and a whole bunch of other aspects of the individual I am today.
There is also the amazing work Nintendo did when they released this game again as Super Mario Advance 3: Yoshi's Island. They not only added cute, Yoshi sounds, but also through in a "Secret Ending" that was super cute!
When you've played over 1,000 games in your life, as I have, it is very hard to narrow down the best-of-the-best. However, those are the ones that always come to my mind. I hope you enjoyed going through 30 years of memories with me. :)
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That's a game I would've played if I wasn't so nervous at the time about wanting to play such a game. I saw screen shots and going around as Tommy and his super-duper obvious diaper seemed very cute!
This reminds me of how I totally fell for Jr. Troopa from the N64 Paper Mario. When he first showed up, I pressed my face against the screen to make sure I was seeing what I thought I saw. I'm sure those watching me play were like, "Huh....?", but he was so cute that I really got into the adorableness of keeping some eggshell on after hatching. When he kept showing up, I was beyond happy. :)
This reminds me of how I totally fell for Jr. Troopa from the N64 Paper Mario. When he first showed up, I pressed my face against the screen to make sure I was seeing what I thought I saw. I'm sure those watching me play were like, "Huh....?", but he was so cute that I really got into the adorableness of keeping some eggshell on after hatching. When he kept showing up, I was beyond happy. :)
The Yoshi Kid in Paper Mario - The Thousand Year Door is just like Toad. You can't get anyone to confirm, nor deny, they are in diapers. I always thought Toad had diapers since I was about six years old. So I'm not going to change that thinking unless I hear some hard proof to the contrary. The Yoshi Kid is padded, in my opinion, too, since he's just hatched. :)
The Rugrats did have some rather bulky diapers. Especially Tommy. He was more diaper than kid.
The Rugrats did have some rather bulky diapers. Especially Tommy. He was more diaper than kid.
well, I know that it is more aimed at sillyness than actual intention. just like when any of the characters need to be changed, they give them cute dialogue, like when Chuckie wet the bed in "accidents happen" and Tommy responds with "Uh, chuckie, did we go swimming?"
but one thing that makes my laugh when dil goes on himself, his Parents are usually in a state of stress, and I loose it XD
but one thing that makes my laugh when dil goes on himself, his Parents are usually in a state of stress, and I loose it XD
I was expecting Undertale at no. 1, actually. Also a bit surprised Ocarina of Time and Earthbound aren't on the list, but I don't think you played them yet.
Personal top Tens are the best, aren't they?
Speaking of Undertale, I'd love to see an animated children's spin-off tv show come from the game, sort of like the psychedelic countercultural H. R. Puff 'n' Stuff? I'd definitely write, produce, and/or direct that! Maybe it could be a spin-off for the adventures of Sans and Papyrus?
Personal top Tens are the best, aren't they?
Speaking of Undertale, I'd love to see an animated children's spin-off tv show come from the game, sort of like the psychedelic countercultural H. R. Puff 'n' Stuff? I'd definitely write, produce, and/or direct that! Maybe it could be a spin-off for the adventures of Sans and Papyrus?
<LoL!> The adventures of Sans and Papyrus would be hilarious! Undyne would certainly add to the fun between the two since Sans is so genuinely irresponsible. :)
I never played Earthbound, but I did play through Ocarina of Time. It was a good game, but not the best game, to me. I actually preferred Majora's Mask for how creative it was in the use of time along with how so many different things had to be manipulated over-and-over in order to properly get the outcome you needed. It made for TONS of side quests, but they were all fun. The lack of dungeons was kind of a bummer, but oh-well. :)
I agree that Undertale should be made into an animation. I think it would do well. Perhaps as one of those 13 part series?
Yoshi's Island had to be number one since, for me, it confirmed who I was on the inside. My interest in cutesy things, diapers, and wanting to live in a world filled with love and playfulness all were fully realized when I played that game. I'd not be who you know without Yoshi's Island. :)
I never played Earthbound, but I did play through Ocarina of Time. It was a good game, but not the best game, to me. I actually preferred Majora's Mask for how creative it was in the use of time along with how so many different things had to be manipulated over-and-over in order to properly get the outcome you needed. It made for TONS of side quests, but they were all fun. The lack of dungeons was kind of a bummer, but oh-well. :)
I agree that Undertale should be made into an animation. I think it would do well. Perhaps as one of those 13 part series?
Yoshi's Island had to be number one since, for me, it confirmed who I was on the inside. My interest in cutesy things, diapers, and wanting to live in a world filled with love and playfulness all were fully realized when I played that game. I'd not be who you know without Yoshi's Island. :)
I would want Sans to be played by Jessi Harnel (Wakko Warner to you, but he shouldn't have a voice like Wakko's) and Gabriel Brown (Black Gryph0n) as Papyrus.
I've been trying to figure out who should play Toriel. First person who comes to mind is Jessica Chastain or an unknown. What do you think. I definitely think there should be an official Toriel storybook.
Majora's mask was the hardest game I've ever beaten. I didn't like how you needed every single mask to beat the game. I find your not liking OoC good, it's actually the highest rated game in history.
I think Undertale should have animated spin-off tv shows, but an official adaption miniseries would be all wrong. I agree with the moderators or redditt that a pure adaption wouldn't work since the game is all about choices, and the girl not talking and an adaption couldn't include that.
Yoshi's island doesn't have diapers.
I've been trying to figure out who should play Toriel. First person who comes to mind is Jessica Chastain or an unknown. What do you think. I definitely think there should be an official Toriel storybook.
Majora's mask was the hardest game I've ever beaten. I didn't like how you needed every single mask to beat the game. I find your not liking OoC good, it's actually the highest rated game in history.
I think Undertale should have animated spin-off tv shows, but an official adaption miniseries would be all wrong. I agree with the moderators or redditt that a pure adaption wouldn't work since the game is all about choices, and the girl not talking and an adaption couldn't include that.
Yoshi's island doesn't have diapers.
Oh, Yoshi's Island does indeed have diapers. Take a good look at Baby Mario on Yoshi's back. Then look at Baby Mario as he floats about and cries inside that bubble he gets into. :)
Toriel, to me, should be played vocally by either Betty White, or, more ideally, Nicole Oliver (Princess Celestia). I think Nicole's voice would be very soothing. Especially if she took the tone she does when singing her song from Magical Mystery Cure.
Animated adaptations always take certain liberties in their creation. If they made it where it was the Pacifist-Run the whole way through it would work out just fine. If anyone was interested in seeing the other possibilities they'd have all the more reason to buy the game to play out their own path. :)
I didn't dislike Ocarina of Time. I just didn't see it as the best thing since sliced bread. It was an awesome game and showed how Link was definitely capable of being ported to 3D, but it just didn't stick with me as much as the titles I've listed above.
You didn't need all the masks to finish Majora's Mask. I recall missing a few when I first fought the final boss. However, if you wanted the Fierce Deity Mask you needed every other mask. That was a pain! I did it, though.
Toriel, to me, should be played vocally by either Betty White, or, more ideally, Nicole Oliver (Princess Celestia). I think Nicole's voice would be very soothing. Especially if she took the tone she does when singing her song from Magical Mystery Cure.
Animated adaptations always take certain liberties in their creation. If they made it where it was the Pacifist-Run the whole way through it would work out just fine. If anyone was interested in seeing the other possibilities they'd have all the more reason to buy the game to play out their own path. :)
I didn't dislike Ocarina of Time. I just didn't see it as the best thing since sliced bread. It was an awesome game and showed how Link was definitely capable of being ported to 3D, but it just didn't stick with me as much as the titles I've listed above.
You didn't need all the masks to finish Majora's Mask. I recall missing a few when I first fought the final boss. However, if you wanted the Fierce Deity Mask you needed every other mask. That was a pain! I did it, though.
Oh yeah, duh. I think I meant something like "I don't remember Yoshi wearing a diaper" or "I don't think playing a video game makes you ABDL".
Hmm...Betty White might work, I think of her more as playing the Queen of England. Any other casting descions you'd like to see?
Actually, that's the funny part, I think kids would be surprised to learn how hard the actual game was after reading the storybooks and watching the animated adaptations.
Hmm...Betty White might work, I think of her more as playing the Queen of England. Any other casting descions you'd like to see?
Actually, that's the funny part, I think kids would be surprised to learn how hard the actual game was after reading the storybooks and watching the animated adaptations.
Upon finishing Undertale, I always thought making someone play through it before joining the military would be a great way to see how capable someone is to go out on the battlefield and take someone's life. The game guilt trips you hardcore for killing, or hurting, anything. If you can still feel comfortable doing the game while taking the lives of the monsters, you should be mentally in a fair place to take someone's life if you must. It's a thought anyway. :)
I can't think of any other names off-the-cuff for casting for an Undertale animation. The only one I can think of is the voice actor who did Launch from "Dragon ball Z". I know Cathy Weseluck did her at one point, but I'm not sure if that is the right one for the job.
For me, it wasn't so much Mario in diapers that got me to solidify my feelings as much as it was how adorable Yoshi's world was. The saccharine settings, smiling mountains, popcorn in the grass, etc. The music and transformations were all so cute! It made me wish I could be there, too. I also have a little thing for Storks, too. :)
I can't think of any other names off-the-cuff for casting for an Undertale animation. The only one I can think of is the voice actor who did Launch from "Dragon ball Z". I know Cathy Weseluck did her at one point, but I'm not sure if that is the right one for the job.
For me, it wasn't so much Mario in diapers that got me to solidify my feelings as much as it was how adorable Yoshi's world was. The saccharine settings, smiling mountains, popcorn in the grass, etc. The music and transformations were all so cute! It made me wish I could be there, too. I also have a little thing for Storks, too. :)
It's funny how we're getting a lot of games like that high, not just Undertale, but Spec Ops: The Line and This War of Mine. I'm not sure if it's just a trend or an actual exemplary sign of the beliefs of the kind of young people who play them and demand more of that stuff
Heh, I don't know. Basic training insures you're more in-tune to obeying your COs than yourself, but insort of see what you're saying. Take it from me who understamd s that process and mentality.
I got the gameboy release of Yoshi's island in 2002, I liked the music the most.
Heh, I don't know. Basic training insures you're more in-tune to obeying your COs than yourself, but insort of see what you're saying. Take it from me who understamd s that process and mentality.
I got the gameboy release of Yoshi's island in 2002, I liked the music the most.
The GBA version of Yoshi's Island was an astounding surprise. Most of the time you just get a game ported "As Is" from one system to another. This port added levels, sounds, and a second ending. The second ending was ultra cute, too! :)
I like how independent game developers are coming into play more-and-more. We see so many sequels to games and movies that have existed for years. This is largely due to fear of losing revenue for trying something new. However, an up-and-coming developer has nothing to really lose and everything to gain from an original concept. So we get games like Undertale that are not expected and extremely refreshing to play.
I like how independent game developers are coming into play more-and-more. We see so many sequels to games and movies that have existed for years. This is largely due to fear of losing revenue for trying something new. However, an up-and-coming developer has nothing to really lose and everything to gain from an original concept. So we get games like Undertale that are not expected and extremely refreshing to play.
I think it's also the result of increasing dissatisfaction and being burnt out by media franchises. It's to often that original works are punished with no return fund just for being independent. Edge of Tomorrow and Interstellar and Heart of the Sea are prime examples of this. I'd rather have kids getting Undertale stuff than buying Disney or Nintendo stuff, especially when buying Disney means fueling their buying of more media franchises to pump out more content. Undertale signals a lot of new things.
Hehe aw, how cool! This was a great list - I almost got Chrono Trigger once - it's neat Chrono Cross is even neater to you! Maybe I'll even try a Final Fantasy game some time - I'm not great at RPGs but games rarely have a satisfying ending to em. ;3
I laughed hearing you expected to hate Yoshi's Island! I expected to hate New Island anyway. ;3 It's a really fun and cute game, Yoshi is such a loveable character. I don't remember picking it out but I remember the cartridge looking cool in rental stores, and then seeing my sister play it, the music and levels were so cute and fun, I wanted in immediately!
I laughed hearing you expected to hate Yoshi's Island! I expected to hate New Island anyway. ;3 It's a really fun and cute game, Yoshi is such a loveable character. I don't remember picking it out but I remember the cartridge looking cool in rental stores, and then seeing my sister play it, the music and levels were so cute and fun, I wanted in immediately!
I, too, rented Yoshi's Island. The funniest part was I rented it in February 1996, fell in love with it, beat it, and turned the game off before the ending could play through since I asked for the game for my birthday! :)
It was fun returning a rental at the same time I got the game. I didn't get any 100%s until I had my own copy. I also made sure to delay beating it as long as possible since I wanted to savor that ending when I finally earned it... again. :) The music was so-so good, too!
RPGs are time eaters, but can be a lot of fun if you pick the right titles and play conservatively. As you are getting to know Cloud via Smash Bros,, I'd recommend Final Fantasy VII[/i[ since you can get it for $12 on Steam. [i]Chrono Trigger is a pretty amazing game, too. Just make sure to mentally detach yourself from the story when / if you play Chrono Cross. CC has wonderful music, great effects, and a delightful semi-interactive battle system. If my [i]Silmaria[/i[ ever becomes a game, I want that battle system. :)
It was fun returning a rental at the same time I got the game. I didn't get any 100%s until I had my own copy. I also made sure to delay beating it as long as possible since I wanted to savor that ending when I finally earned it... again. :) The music was so-so good, too!
RPGs are time eaters, but can be a lot of fun if you pick the right titles and play conservatively. As you are getting to know Cloud via Smash Bros,, I'd recommend Final Fantasy VII[/i[ since you can get it for $12 on Steam. [i]Chrono Trigger is a pretty amazing game, too. Just make sure to mentally detach yourself from the story when / if you play Chrono Cross. CC has wonderful music, great effects, and a delightful semi-interactive battle system. If my [i]Silmaria[/i[ ever becomes a game, I want that battle system. :)
It's really interesting how different our taste in games are. I'm pretty indifferent to most of the games on that list, except Undetale and FF4, but even still neither of those aren't anywhere near my favorite games ever. (Although some, like Eternal darkness, i've never played so I don't have an opinion) But, that's not a bad thing, I think it's actually really cool. There are so many different games out there and individual taste can vary so much. I'd like to try Chrono Cross someday as well.
If you would ever like to share your Top 10, or at least some of your most favorite titles, I'd love to see them. :)
I grew up with Nintendo systems. So a majority of the games on the list are, big surprise, Nintendo titles. The ones that are not are ones I only got to play thanks to friends sharing their other systems with me during college. Resident Evil being a big one on that list.
Taste in games is interesting as it further shows how subjective the love of the arts can be. Sometimes even the worst possible game can be a favorite if played at the right time in your life. Another possibility is coming across a game during a time when you just happen to have a similar emotion, or interest.
There are loads of other titles I could go on about, but I wanted to try and focus on those in which really left a strong impact with me. The ones that, if others played them, a lot of my writing could easily be seen as "Oh, yeah! I see that now!"
Thanks for sharing your thoughts, Skye. I always enjoy hearing what you have to say about gaming. I'm also happy to say my son has really enjoyed your levels on Mario Maker. If you make new ones, please let me know. :)
I grew up with Nintendo systems. So a majority of the games on the list are, big surprise, Nintendo titles. The ones that are not are ones I only got to play thanks to friends sharing their other systems with me during college. Resident Evil being a big one on that list.
Taste in games is interesting as it further shows how subjective the love of the arts can be. Sometimes even the worst possible game can be a favorite if played at the right time in your life. Another possibility is coming across a game during a time when you just happen to have a similar emotion, or interest.
There are loads of other titles I could go on about, but I wanted to try and focus on those in which really left a strong impact with me. The ones that, if others played them, a lot of my writing could easily be seen as "Oh, yeah! I see that now!"
Thanks for sharing your thoughts, Skye. I always enjoy hearing what you have to say about gaming. I'm also happy to say my son has really enjoyed your levels on Mario Maker. If you make new ones, please let me know. :)
Wow! This is an awesome piccie of you and Toriel! I'm supper happy the artist was able to produce such a great image for you Yosh!
It's also cool to see your top ten list of video games. Many of them would probably worm their way onto my own top ten list. Notably Yoshi's Island and Final Fantasy 6. Although, at some point I discovered Real-time and turn taking strategy games, so a lot more of those titles would find their way into my lineup.
Anyhoo, thanks for showing us such a happy and adorable pic, and also, thanks for letting us all know just a little bit more about our resident dino-ducky!
It's also cool to see your top ten list of video games. Many of them would probably worm their way onto my own top ten list. Notably Yoshi's Island and Final Fantasy 6. Although, at some point I discovered Real-time and turn taking strategy games, so a lot more of those titles would find their way into my lineup.
Anyhoo, thanks for showing us such a happy and adorable pic, and also, thanks for letting us all know just a little bit more about our resident dino-ducky!
By "Real Time Turn Based" are you referring to games like Tales of Symphonia? The sort of game where you have NPC party members going about specific orders while you actively engage the enemy through real time action and combo sets? If so, I did like that as it felt a lot more interactive. :)
I really enjoyed the 2D Side Scrollers that were given RPG flare. These include Symphony of the Night and Zelda II. Cave Story had a system like that for the weapons, but it still counts... I think. :)
What's super awesome is there is actually another wonderful picture of Yosh with Toriel courtesy of
Boom. I'm saving the time of posting it to just prior to my surgery. I have a theme going for it where I will call out "I am filled with determination!" before I go under. It'd be so awesome if someone on the surgical staff got the reference. :)
I really enjoyed the 2D Side Scrollers that were given RPG flare. These include Symphony of the Night and Zelda II. Cave Story had a system like that for the weapons, but it still counts... I think. :)
What's super awesome is there is actually another wonderful picture of Yosh with Toriel courtesy of
Boom. I'm saving the time of posting it to just prior to my surgery. I have a theme going for it where I will call out "I am filled with determination!" before I go under. It'd be so awesome if someone on the surgical staff got the reference. :)
Games like that, but mostly grand strategy games and RTSes like Age of Empires and Starcraft.
Oooh! I can't wait to see the picture. It's good to know that you're doing everything you can now to mentally prepare for what may be the last surgery you'll need regarding your eyes. Undertale is a pretty far reaching game, I wouldn't be too surprised if someone got the reference.
Oooh! I can't wait to see the picture. It's good to know that you're doing everything you can now to mentally prepare for what may be the last surgery you'll need regarding your eyes. Undertale is a pretty far reaching game, I wouldn't be too surprised if someone got the reference.
Oh, how I hope someone in the surgical team does. I plan to really give a good shout-out of "I AM FILLED WITH DETERMINATION!" when they tell me the anesthesia is being pumped into my system. :)
Ah! So something like Final Fantasy Tactics? Where you kind of play a game of chess against your opponents to outwit them on particular battlefields based on given resources and other elements? Those are a lot of fun and quite rewarding when you prove how capable you are of outwitting the opponent(s).
That is what I always loved about playing CCGs. The concept of building a deck based on a theme you conjure up in which, through time, strategy, and a bit of luck, either wins it, or loses it all. I also had a pension for "Self Destruct" backups to make sure if I went down, I wasn't going to go down alone. ;)
Ah! So something like Final Fantasy Tactics? Where you kind of play a game of chess against your opponents to outwit them on particular battlefields based on given resources and other elements? Those are a lot of fun and quite rewarding when you prove how capable you are of outwitting the opponent(s).
That is what I always loved about playing CCGs. The concept of building a deck based on a theme you conjure up in which, through time, strategy, and a bit of luck, either wins it, or loses it all. I also had a pension for "Self Destruct" backups to make sure if I went down, I wasn't going to go down alone. ;)
Yeah, I played and enjoyed Final Fantasy Tactics, but I never beat it. That would definitely be an example of a turn taking game. X-com would be another example of turn taking strategy. Also, any of the Total War games would be considered a blend of both TTS and RTS elements as you move troops by turn on the campaign map and do battle with opponents, regiments arrayed for combat, in real time.
I also was a big ccg fan. Started with Magic, was a bit of a Spike during that era. I also played almost every Star Wars CCG I saw and had a brief stint at the tail end of Battletech before that excellent ccg seemed to disappear off the face of Terra. My favorite Magic deck had to be my Blue/ Red Ninja land destruction deck that drew heavily from the Kamigawa block. I couldn't play it often though as it was a bit mean, literally able to lock an opponent off the table while I hit him with cheap 1/1s and 2/2 ninjas.
I also was a big ccg fan. Started with Magic, was a bit of a Spike during that era. I also played almost every Star Wars CCG I saw and had a brief stint at the tail end of Battletech before that excellent ccg seemed to disappear off the face of Terra. My favorite Magic deck had to be my Blue/ Red Ninja land destruction deck that drew heavily from the Kamigawa block. I couldn't play it often though as it was a bit mean, literally able to lock an opponent off the table while I hit him with cheap 1/1s and 2/2 ninjas.
That's so awesome how you were able to rock with the Kamigawa block in MAGIC. I played in all the Pre-Release tournaments, but often didn't fair well. I remember how the Black Dragon (Kokosho?) was a terror to have from the "Champions of Kamigawa" set. People would get a play set and use the Legend Rule to nail you for 10 damage. There was also a card (Someone's Jitei?) that folks paired up with Double-Strike creatures that was downright rotten.
Would Suikoden count as a tactical turn-based game? I remember my friend playing Suikoden 2 and you have nothing to move your characters into very specific positions in order to win a battle. Some fights could also last an immense amount of time.
I used to play the original Warcraft. It had a lot of neat strategy elements to it. I never beat either game, but I was able to get pretty far. I also liked Warcraft 2's "World Editor". :)
Would Suikoden count as a tactical turn-based game? I remember my friend playing Suikoden 2 and you have nothing to move your characters into very specific positions in order to win a battle. Some fights could also last an immense amount of time.
I used to play the original Warcraft. It had a lot of neat strategy elements to it. I never beat either game, but I was able to get pretty far. I also liked Warcraft 2's "World Editor". :)
Umagawa's Jitte I think? Yeah, I had four of those in my Reb/blue deck. It seemed like I had math on my side. Once I got one to two mana, I could start throwing down troops. Mistblade shinobi, a 1/1 who could teleport in place of an unblocked creature. He then would bounce any creature back up into your hand. I think at three or four, the mutual land destruction began. If you were a deck that had an average mana cost of 3 or more, you would have a bad time. If you were fast like my deck and had a lot of removal or blockers, you would probably trounce me.
Trouble was, a lot of people were more casual, and it felt unfair to trounce them with a killing machine like that. You can't play any games at all if people don't want to play you. Still, every now and then, someone would brag about their crazy "unbeatable" sliver deck...
It was then time to bring out the big guns.
As for Suikoden, I never played that. I heard about it though and heard it kind of still has a dedicated following to this day.
Trouble was, a lot of people were more casual, and it felt unfair to trounce them with a killing machine like that. You can't play any games at all if people don't want to play you. Still, every now and then, someone would brag about their crazy "unbeatable" sliver deck...
It was then time to bring out the big guns.
As for Suikoden, I never played that. I heard about it though and heard it kind of still has a dedicated following to this day.
Wow! You brought back a bevy of wonderful memories with every word about that Red/Blue deck you had. I could almost smell the fresh scent of a new pack of cards, or how my decks smelled when I pulled them from my box. Ah! Such wonderful times!
That deck of yours sounds very strategic and very much like you. It would be so fun to play a game against you to see how much of your personality and love of tactics comes out.
What I loved about MAGIC and other CCGs was how you could theme a deck based on what you found the most fun. I sold all my MAGIC decks except "1". It was the deck I first built starting in 1995 and continued to build all the way until the end of last year. It was called "The Juvenile Deck" and is filled with eggs, baby dragons, and some big dragons to act as "Supportive Parents". :)
Do you have a PS3 / PS4 or an XBox 360 / XBox One? I heard somewhere that one of the Suikodens may be downloadable from the game shop there.
That deck of yours sounds very strategic and very much like you. It would be so fun to play a game against you to see how much of your personality and love of tactics comes out.
What I loved about MAGIC and other CCGs was how you could theme a deck based on what you found the most fun. I sold all my MAGIC decks except "1". It was the deck I first built starting in 1995 and continued to build all the way until the end of last year. It was called "The Juvenile Deck" and is filled with eggs, baby dragons, and some big dragons to act as "Supportive Parents". :)
Do you have a PS3 / PS4 or an XBox 360 / XBox One? I heard somewhere that one of the Suikodens may be downloadable from the game shop there.
As much as I excelled in Magic, I was never that good. Only attempted one actual tournament and pretty much lost horribly. I could beat the people that didn't read and study up on what the pros were doing. Still, had a lot of fun little matches, mostly fun multiplayer free for alls that will remain happy memories for a long time.
As for games, I pretty much just have a PC. I also have a Wii U. No other next gen consoles though, which is perfectly fine with me.
As for games, I pretty much just have a PC. I also have a Wii U. No other next gen consoles though, which is perfectly fine with me.
You have a Wii U? How cool! We got one for our son for Christmas in 2014. Do you have "Mario Maker" by any chance? If you do, I'm sure my little guy would enjoy trying your levels.
We've had fun playing Smash Bros. 4 and Mario Kart 8. My vision makes me a little less dominant in the gaming arena, but it is nice seeing my son feel all proud for beating his dad. :)
We've had fun playing Smash Bros. 4 and Mario Kart 8. My vision makes me a little less dominant in the gaming arena, but it is nice seeing my son feel all proud for beating his dad. :)
Hehe, that's nice. At least your son will be able to potentially carry the torch of gaming domination.
And yes, I do have Mario Maker! Love the game to death. I made one level that's pretty hard though... I need to check to see if more than three people have beaten it yet! It's been a while since I looked.
And yes, I do have Mario Maker! Love the game to death. I made one level that's pretty hard though... I need to check to see if more than three people have beaten it yet! It's been a while since I looked.
I'd expect no less from a strategic tactician like yourself when it comes to level design. :)
Would you be alright if my son added you on Miiverse to play your level? If you are okay with it, I'd only need your Miiverse name and the Course Code for him. Send it via Note if you're okie-dokie-lokie with it.
Would you be alright if my son added you on Miiverse to play your level? If you are okay with it, I'd only need your Miiverse name and the Course Code for him. Send it via Note if you're okie-dokie-lokie with it.
It's nice to know I'm not the only one who gets inspiration from pop culture. For my book series, various fight scenes were inspired from Evangelion, Bubblegum Crisis, Casshern Sins, Asura's Wraith, Metal Gear Rising, and even Bayonetta.
I remember using a Game Genie Cheat code device when playing Super Metroid (I didn't play it when it first came out, just when my parents got me a refurbished SNES for Christmas). If you use infinite Energy during the final boss, The Baby Metroid doesn't appear and Samus just sits there.
I always wanted to get Final Fantasy 6 advance (Because it had extra stuff) but they never made an english strategy guide and I didn't want to use a Computer FAQ, so I never got it. I do enjoy Final Fantasy X-2 though.
At first, I really liked Resident Evil 2 and 3. Recently, however, I realized how flawed they are with the Tank controls and Camera Angles. The First ever Resident Evil game I played was Code Veronica. I remember killing the first batch of Zombies with just a knife, but was badly wounded and limped around. Then I got to a cutscene of a corpse being pulled into a hole and I said "Screw this, I'm outta here".
I remember using a Game Genie Cheat code device when playing Super Metroid (I didn't play it when it first came out, just when my parents got me a refurbished SNES for Christmas). If you use infinite Energy during the final boss, The Baby Metroid doesn't appear and Samus just sits there.
I always wanted to get Final Fantasy 6 advance (Because it had extra stuff) but they never made an english strategy guide and I didn't want to use a Computer FAQ, so I never got it. I do enjoy Final Fantasy X-2 though.
At first, I really liked Resident Evil 2 and 3. Recently, however, I realized how flawed they are with the Tank controls and Camera Angles. The First ever Resident Evil game I played was Code Veronica. I remember killing the first batch of Zombies with just a knife, but was badly wounded and limped around. Then I got to a cutscene of a corpse being pulled into a hole and I said "Screw this, I'm outta here".
Resident Evil: Code Veronica was one of the toughest in the series. You could very easily run out of ammunition if you weren't careful. There was also the issue of messing yourself up for the final battle if you gave Chris too many things prior to reverting back to Claire. (I actually got to the end of the game once and didn't have enough ammo to take out the last boss because of this)
Oh! Neon Genesis: Evangelion was a wonderful anime that really played on the mind. The Angel battles were all quite epic, too. The last one was really a kick in the face for poor Shinji, too.
I want to see the Evangelion 1.0 series. It's where they abridge the series, update the story, and clean up the animation. The original was super low budget, from what I heard. Though, I preferred the original Episode 25 and 26 ending to The End of Evangelion.
I got to see some Bubblegum Crisis: Tokyo 2040 and am curious about Metal Gear: Rising. I fell out of Solid Snake's adventures after the, in my opinion, disaster that was Metal Gear Solid 2.
Oh, how so much of my work is based on other things. If I were to get more into writing a Creative Campaign 3, you'd probably see yourself,
Lanny Ohowitz, and other more recent pals showing up in it. My pals inspired that series of fantasy and there are loads of new ones who could make the tale of Jamu Brightwing great. :)
Oh! Neon Genesis: Evangelion was a wonderful anime that really played on the mind. The Angel battles were all quite epic, too. The last one was really a kick in the face for poor Shinji, too.
I want to see the Evangelion 1.0 series. It's where they abridge the series, update the story, and clean up the animation. The original was super low budget, from what I heard. Though, I preferred the original Episode 25 and 26 ending to The End of Evangelion.
I got to see some Bubblegum Crisis: Tokyo 2040 and am curious about Metal Gear: Rising. I fell out of Solid Snake's adventures after the, in my opinion, disaster that was Metal Gear Solid 2.
Oh, how so much of my work is based on other things. If I were to get more into writing a Creative Campaign 3, you'd probably see yourself,
Lanny Ohowitz, and other more recent pals showing up in it. My pals inspired that series of fantasy and there are loads of new ones who could make the tale of Jamu Brightwing great. :)
I saw your Creative Campaign chapters, though I found their layout a bit confusing, you also made a lot of them, must have taken a while.
I got all 3 of the Evangelion remake films. Some of them are really good (I particularly like the Infected Unit 03 battle as it is far more detailed and features Unit 01 tearing it apart) though they got rid of some of the angels, like the one who could split in half. The 3rd one also has very little Evangelion action, although they introduced some new Evangelions. I actually preferred End of Evangelion due to the Unit 02 vs the Mass Production units and how awesome it was compared to the TV series rather slow ending.
I got all 3 of the Evangelion remake films. Some of them are really good (I particularly like the Infected Unit 03 battle as it is far more detailed and features Unit 01 tearing it apart) though they got rid of some of the angels, like the one who could split in half. The 3rd one also has very little Evangelion action, although they introduced some new Evangelions. I actually preferred End of Evangelion due to the Unit 02 vs the Mass Production units and how awesome it was compared to the TV series rather slow ending.
I did like how Asuka took out all the Mass Produced Evangelions by bringing back The Lance of Logenis. However, I didn't like how they somehow regenerated and then tore her apart. Then how they all seemingly got an infinite supply of spears to impale her. I strongly disliked that part as Asuka did such an awesome job with her "5 Minutes" and they tore it all away. :( Then Shinji, in sad, typical fashion, did nothing to help her. :( I felt very upset with it. :(
A lot of the Eva battles against the angels were really good in the series. Specific weaknesses had to be found while all the characters dealt with their own particular issues. It was a very tragic tale overall, but it did make you think a lot.
A lot of the Eva battles against the angels were really good in the series. Specific weaknesses had to be found while all the characters dealt with their own particular issues. It was a very tragic tale overall, but it did make you think a lot.
I know this might seem totally off topic but I want you to hear and see what you can of the music video David Bowie just released before he died, if you haven't already
Lazarus:
https://www.youtube.com/watch?v=y-JqH1M4Ya8
I feel that it fits so well with what you are going through in that no matter what happens for you in the surgery it will be better. Also because I just thought this was genuinely beautiful with it's positive attitude.
Lazarus:
https://www.youtube.com/watch?v=y-JqH1M4Ya8
I feel that it fits so well with what you are going through in that no matter what happens for you in the surgery it will be better. Also because I just thought this was genuinely beautiful with it's positive attitude.
Wow! That was a rather awesome song. It certainly is what I came to love of David Bowie since initially discovering through The Lost Highway soundtrack.
My wife has been a long time fan of David Bowie and I will be sharing this video with her. I don't think she's saw it yet, but it is definitely really good. From what I could see it shows how amazing he was as a musician all the way until the end.
If you haven't heard it, and are interested, here's I'm Deranged
https://www.youtube.com/watch?v=RnROqy8NyaE
My wife has been a long time fan of David Bowie and I will be sharing this video with her. I don't think she's saw it yet, but it is definitely really good. From what I could see it shows how amazing he was as a musician all the way until the end.
If you haven't heard it, and are interested, here's I'm Deranged
https://www.youtube.com/watch?v=RnROqy8NyaE
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