Endless Realms bestiary - Corrupt Spring Spirit
Bestiary artwork for Endless Realms, a D&D-like "pen and paper" fantasy RPG I'm working for.
While normally I get a mix of different kinds of creatures, this monster block consisted of entirely corrupted spirits. The world(s) of Endless Realms has a number of gods, but they are normally quite removed - spirits, on the other hand, thrive in the Corporeal Realms of mortal races, often creating symbiotic relationships with its people, places, and principles, inhabiting places such as villages, forests or rivers, or representing concepts such as harvest or war. However, sometimes these spirits grow hungry for power and become corrupted, twisted versions that feed off the world rather than nourish and balance it - for these various concepts, I've tried to capture the darker, nastier essence of what they represent. The art director required all the spirits to be humanoid, but requested that they all be "eerie and strange" - I took that quite liberally. There's a lot that can be done with the basic humanoid shape, and alternatively making them all "people with different horns and bits on them, or wearing different outfits" seemed terribly boring.
Inspired by the idea of a Corrupt Harvest Spirit, I came up with a corrupt spirit of spring, normally a spirit of rejuvenation and rebirth, but warped into a fearsome, twisted creature, mother of abomination and mutation. My husband and I call her the cancer fairy :V If you find the eye-spikes creepy, maybe this will make you feel better?
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
While normally I get a mix of different kinds of creatures, this monster block consisted of entirely corrupted spirits. The world(s) of Endless Realms has a number of gods, but they are normally quite removed - spirits, on the other hand, thrive in the Corporeal Realms of mortal races, often creating symbiotic relationships with its people, places, and principles, inhabiting places such as villages, forests or rivers, or representing concepts such as harvest or war. However, sometimes these spirits grow hungry for power and become corrupted, twisted versions that feed off the world rather than nourish and balance it - for these various concepts, I've tried to capture the darker, nastier essence of what they represent. The art director required all the spirits to be humanoid, but requested that they all be "eerie and strange" - I took that quite liberally. There's a lot that can be done with the basic humanoid shape, and alternatively making them all "people with different horns and bits on them, or wearing different outfits" seemed terribly boring.
Inspired by the idea of a Corrupt Harvest Spirit, I came up with a corrupt spirit of spring, normally a spirit of rejuvenation and rebirth, but warped into a fearsome, twisted creature, mother of abomination and mutation. My husband and I call her the cancer fairy :V If you find the eye-spikes creepy, maybe this will make you feel better?
Concept & Artwork © 2014-2017 Lunar Games Inc.
Endless Realms FAQ: http://www.furaffinity.net/journal/5774483/
Category Artwork (Digital) / Fantasy
Species Exotic (Other)
Size 800 x 1035px
File Size 857.5 kB
Listed in Folders
Thanks! I have no idea! I don't really get to define how the creature will exactly work in-game, I just design how they look :b But in my head, yeah, I think of the more powerful ones at least as ones who can pretty much change/grow whatever might be necessary, even if it's just "lump shaped out of amorphous flesh," while maybe lower level ones, what they "sprout" is entirely random perhaps (which would sort of make sense, in a natural/evolution/mutation sort of way).
Yeah, I imagine she'd maybe be a sort of shapechanging/fluid-formed nymph/fairy in appearance? Maybe constantly shifting with different features, feathers or scales or fur or skin, where everything seems brighter and more alive in her wake. Really wondrous and inspiring, would probably make a good muse for creative types as a side job, heh.
Thanks a lot!
... lol, sorry :V
Thanks a lot!
... lol, sorry :V
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