-Dolldin's are large dolphin like creatures of Grimm
Appearance: Dolldin's are smooth, aquatic Grimms. Their only plating a helmet, a covering on their small dorsal fins and the tips of their tail fins. Unlike other large Grimm their plating is light and fragile, sacrificing resilience for speed. Their helmets are split into two sections. The lower section covering most of their head, is white with red detailing. While the upper section is a solid red covering their blowholes. Hooked teeth poke out when the Dolldin's mouths are closed. Their black bodies are covered in wave like red detail, running down their flanks and their tail fins. Dolldin's do not have eyes and use echolocation to find their way no matter how murky the water, making them the most common aquatic Grimm. Dolldin's are the third largest known Grimm, being only a few feet shorter in length that a DeathStalker.
Abilities & Powers. Dolldin's echolocation is on par with natural dolphins, allowing them to locate things using clicks and whistles. Dolldin's attack with lunges, bites and smacking with their flukes. Slapping smaller prey on the surface of the water or breaching from underneath. Often seen in pods they work together to bring down anything they find. Dolldin's have been known to attack prey from beaches.
Name: Combination of doll, referring to the porcelain delicacy of their plating and din, a loud continuous noise referring to their echolocation.
Appearance: Dolldin's are smooth, aquatic Grimms. Their only plating a helmet, a covering on their small dorsal fins and the tips of their tail fins. Unlike other large Grimm their plating is light and fragile, sacrificing resilience for speed. Their helmets are split into two sections. The lower section covering most of their head, is white with red detailing. While the upper section is a solid red covering their blowholes. Hooked teeth poke out when the Dolldin's mouths are closed. Their black bodies are covered in wave like red detail, running down their flanks and their tail fins. Dolldin's do not have eyes and use echolocation to find their way no matter how murky the water, making them the most common aquatic Grimm. Dolldin's are the third largest known Grimm, being only a few feet shorter in length that a DeathStalker.
Abilities & Powers. Dolldin's echolocation is on par with natural dolphins, allowing them to locate things using clicks and whistles. Dolldin's attack with lunges, bites and smacking with their flukes. Slapping smaller prey on the surface of the water or breaching from underneath. Often seen in pods they work together to bring down anything they find. Dolldin's have been known to attack prey from beaches.
Name: Combination of doll, referring to the porcelain delicacy of their plating and din, a loud continuous noise referring to their echolocation.
Category Artwork (Digital) / Fanart
Species Dolphin
Size 1000 x 824px
File Size 879.2 kB
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