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Chiptune - TMNT: Tournament Fighters (MD/Gen) - Continue
Even the "continue" music in this game is unbelievable. You almost want to let the countdown fall to zero while listening.
Done in FamiTracker using the ordinary 2A03 audio chip, and it took me only an hour or two. I was fully prepared to arrange this in Konami VRC6, but I realized how remarkably simple and elegant it was - the entire song fit comfortably in two square waves, the triangle wave and the noise channel. The "beep" and the bass were conveniently already triangle waves in the original version, so were easy to adapt. I had to cram the percussion into a more limited space, but otherwise everything went smoothly. This song almost sounds as if it were first imagined as NES music but was refashioned for MegaDrive/Genesis music.
Click here to download the NSF and FTM files.
Done in FamiTracker using the ordinary 2A03 audio chip, and it took me only an hour or two. I was fully prepared to arrange this in Konami VRC6, but I realized how remarkably simple and elegant it was - the entire song fit comfortably in two square waves, the triangle wave and the noise channel. The "beep" and the bass were conveniently already triangle waves in the original version, so were easy to adapt. I had to cram the percussion into a more limited space, but otherwise everything went smoothly. This song almost sounds as if it were first imagined as NES music but was refashioned for MegaDrive/Genesis music.
Click here to download the NSF and FTM files.
Category Music / Game Music
Species Unspecified / Any
Size 120 x 60px
File Size 1.5 MB
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