There are no growlers in the Talamh Thoir as disconnected socially as Obsidia. She is the epitome of a wanderer. She does not frequently make contact with other wyrms, and sometimes you may even mistake her passing for that of a shadow moving with the light.
Obsidia rarely speaks, but when she does she dispenses her calm and educated words with ease. She is often called aloof as she rarely gets involved in anything, but she is simply just not that interested in being in any sort of social group, finding comfort in her seclusion. She has a high value on her freedom and believes others should be free and be themselves.
Wyrm gijinka art and photo done/taken by me. Based on my wyrm from the Cruinndrac Farms Wyrm Game. Card info based on generic gaming terminology / D&D alignment scale.
My Wyrm: Obsidia
This card is for my personal use only and may not be used by others, thankyou
Obsidia rarely speaks, but when she does she dispenses her calm and educated words with ease. She is often called aloof as she rarely gets involved in anything, but she is simply just not that interested in being in any sort of social group, finding comfort in her seclusion. She has a high value on her freedom and believes others should be free and be themselves.
Wyrm gijinka art and photo done/taken by me. Based on my wyrm from the Cruinndrac Farms Wyrm Game. Card info based on generic gaming terminology / D&D alignment scale.
My Wyrm: Obsidia
This card is for my personal use only and may not be used by others, thankyou
Category Artwork (Digital) / All
Species Unspecified / Any
Size 600 x 300px
File Size 195.6 kB
FA+

Comments