after I finish the model of Samantha the Alligator model, her head gear gave me a thought, perhaps I could do that one's.
as you can guess I was thinking of Zeta's head gear hehehe.
so today I took the headgear work on it a bit and UVmap it to test it out.
it looks good doesn't it.
BUT I only did this as a peek, I didn't have plans to make Zeta's char as a Sonic Gen model.
but who knows heheheh
if I did I would have to think of her body, should it be basic Rouge or Amy's bit with Amy's chest or Rouge's chest?
so many choices XD
also I don't have the drive to make this, I did this to show off it can be done ^^ I hope everyone like this peek of a possible model.
I hope Zeta like this to heheh
Zeta belong to zetar-02
fa
http://www.furaffinity.net/user/zetar-02/
da
http://zetar02.deviantart.com/
as you can guess I was thinking of Zeta's head gear hehehe.
so today I took the headgear work on it a bit and UVmap it to test it out.
it looks good doesn't it.
BUT I only did this as a peek, I didn't have plans to make Zeta's char as a Sonic Gen model.
but who knows heheheh
if I did I would have to think of her body, should it be basic Rouge or Amy's bit with Amy's chest or Rouge's chest?
so many choices XD
also I don't have the drive to make this, I did this to show off it can be done ^^ I hope everyone like this peek of a possible model.
I hope Zeta like this to heheh
Zeta belong to zetar-02
fa
http://www.furaffinity.net/user/zetar-02/
da
http://zetar02.deviantart.com/
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 1084 x 806px
File Size 505.8 kB
Well, my character is a feline with four arms. Think SHeeva from MOrtal Kombat, but closer to the upper arms and slightly more slender than the primary pair. Tanek is one of my oldest characters, and I'd love to have a model to mess around with for animating fights n' stuff. I can even give a rundown of hir attire if need be. It would be a future endeavor. I'm awaiting a check from the Social Security Administration for backpay for my disability. It's already confirmed, I'm just waiting for the funds to come in.
http://www.furaffinity.net/view/13495846/ - Tanek in full Realm Uniform
http://www.furaffinity.net/view/8968317/ - The Mobian Tanek, as draswen by
shadythehedgehog1000 . Not quite as wide-hipped as I'd like, though.
http://www.furaffinity.net/view/13487459/ One of my original pieces for hir.
http://www.furaffinity.net/view/9363500/ just lookin' for a rumble. :D
http://www.furaffinity.net/view/8968317/ - The Mobian Tanek, as draswen by
http://www.furaffinity.net/view/13487459/ One of my original pieces for hir.
http://www.furaffinity.net/view/9363500/ just lookin' for a rumble. :D
I'm a Detail person ^^; so I kind of try to think of things to work out clearly.
the images I saw, you shown, there no way the arms like that close can work, the arms would get lock up too much with the insides veins and pulling muscles too much.
maybe if it was lower, but then that might cause a lot of back pains, unless your back bones are reinforce.
I can do her as a model, but the arms I would have to say maybe lower down or on the back of her shoulders, like where some would find angel or demon wings on ^^;
but your choice in the end, I just try to focus on what will work, ^^;.. man being into details can be a pain to all the fun... scrap XD
the images I saw, you shown, there no way the arms like that close can work, the arms would get lock up too much with the insides veins and pulling muscles too much.
maybe if it was lower, but then that might cause a lot of back pains, unless your back bones are reinforce.
I can do her as a model, but the arms I would have to say maybe lower down or on the back of her shoulders, like where some would find angel or demon wings on ^^;
but your choice in the end, I just try to focus on what will work, ^^;.. man being into details can be a pain to all the fun... scrap XD
that'd be cool. It really isn't complicated for me once I have a model to work with. I'm just not very good at memorizing shortcut keys and protocols and all that technical stuff involved with texture mapping..x.o; About all I can really do is sculpt in sculptris/blender with basic tools...I've never created a full render character in Blender..just small sculpt stuff for Second Life.
FA+

Comments