First of the DnD gals for 
The first few I made sort of fell into the "good idea" that was a bad idea route so I started over with a less is more philosophy.
So he said to stick with an Eastern elements theme in the dnd style gals, so I went with Wu Xing in there. The first element is Wood but also Spring and Wind. Elements are annoying like that =.=
So the Dnd part, and don't get all rule lawyer on me. I haven't played since 2nd Ed and I am picking something newer than that.
Wind Vessel: Picked because they are a fast fighter and can be front of back defense. "Some Wind Vessels bring with them the calm cool wind of a spring morning, others bring a dry hot gust of wind only found in hot deserts, and a rare few bring on the swirling wind only rivaled by a hurricane."
Abilities: Wind Vessels must be wise, dexterous and stay on their feet. Well that first part is less Dook but moving on...
Races: Nature, so I picked a Dook.
Alignment: Any neutral. Well not exactly a Dook.
Weapon and Armor Proficiency: "Wind Vessels are only proficient with simple weapons, Wind weapons, and have no proficiency in any armor (If they wear armor all powers are striped away)." Dook teeth up close are good enough weapon.
My first one was a Korean dragon, and it was just too much going on and the effects on it well, it was something all right so I jumped ship haha.

The first few I made sort of fell into the "good idea" that was a bad idea route so I started over with a less is more philosophy.
So he said to stick with an Eastern elements theme in the dnd style gals, so I went with Wu Xing in there. The first element is Wood but also Spring and Wind. Elements are annoying like that =.=
So the Dnd part, and don't get all rule lawyer on me. I haven't played since 2nd Ed and I am picking something newer than that.
Wind Vessel: Picked because they are a fast fighter and can be front of back defense. "Some Wind Vessels bring with them the calm cool wind of a spring morning, others bring a dry hot gust of wind only found in hot deserts, and a rare few bring on the swirling wind only rivaled by a hurricane."
Abilities: Wind Vessels must be wise, dexterous and stay on their feet. Well that first part is less Dook but moving on...
Races: Nature, so I picked a Dook.
Alignment: Any neutral. Well not exactly a Dook.
Weapon and Armor Proficiency: "Wind Vessels are only proficient with simple weapons, Wind weapons, and have no proficiency in any armor (If they wear armor all powers are striped away)." Dook teeth up close are good enough weapon.
My first one was a Korean dragon, and it was just too much going on and the effects on it well, it was something all right so I jumped ship haha.
Category Artwork (Traditional) / General Furry Art
Species Ferret
Size 533 x 800px
File Size 140.1 kB
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