Same image I just posted, only as a cross eyed stereo pair.
To see it in 3d, sit a little further back from your monitor and cross your eyes till the badgers converge. Helps to maximise the image.
No real reason for all this, you understand, just messing about....
To see it in 3d, sit a little further back from your monitor and cross your eyes till the badgers converge. Helps to maximise the image.
No real reason for all this, you understand, just messing about....
Category All / General Furry Art
Species Badger
Size 800 x 481px
File Size 206.7 kB
hehe, I actually set something up like this with 2 viewports in the 3d program (the second cam about 5 degrees off from the first, iirc).
While the mouse/handles didn't work together well (so I couldn't really WORK ON the model while looking at it like this), it was still awseome to be able to freely rotate the model & such and see it in 3d, not just the 2d projection.
While the mouse/handles didn't work together well (so I couldn't really WORK ON the model while looking at it like this), it was still awseome to be able to freely rotate the model & such and see it in 3d, not just the 2d projection.
There are two types of stereo viewing: cross-eyed viewing and parallel viewing. In cross-eyed viewing, the right-eye view is on the left-hand side and the left-eye view is on the right-hand side. To view the image in 3D you have to cross your eyes, so that the right eye is looking at the left-hand image and the left eye is looking at the right-hand image.
In parallel viewing, the right-eye view is on the right and the left-eye view is on the left. To view the image in 3D you have to go slightly wall-eyed, so that the right eye is looking at the right-hand image and the left eye is looking at the left-hand image.
Still confused? Check out the page below; it has examples of all types of stereo image viewing.
http://www.katonian.net/2007/10/hal.....reenshots.html
Have fun!
In parallel viewing, the right-eye view is on the right and the left-eye view is on the left. To view the image in 3D you have to go slightly wall-eyed, so that the right eye is looking at the right-hand image and the left eye is looking at the left-hand image.
Still confused? Check out the page below; it has examples of all types of stereo image viewing.
http://www.katonian.net/2007/10/hal.....reenshots.html
Have fun!
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