Minecraft Zombie Umbreon with Morph Mod Test
Was not planning on submitting this but I figured, why not?
This is one of the things I have been working on for the last month or so almost. Recoding every model in the modification. So far only three have been redone. The new code gives me greater flexibility to animate stuff in ways I couldn't before.
The code is also ready to handle action animation when I want to add it (such as to Clay Commander Meowstic-M you on the side there).
Now compatibility with the Morph Mod is important because I am sort of making that a "sales pitch" to attract people to my mod. I don't use any fancy or weird code. It's very close to vanilla Minecraft and in doing so, compatibility stuff like this is quite successful.
What this screenshot does NOT show is the new animations for Zombie Umbreon. Now its ears flops, tail jitters slightly when moving, and head bobs slightly also while moving. I imagine this will tickle people a great deal when this version of the mod is put out.
Still have the other 27 mobs to do yet...
This is one of the things I have been working on for the last month or so almost. Recoding every model in the modification. So far only three have been redone. The new code gives me greater flexibility to animate stuff in ways I couldn't before.
The code is also ready to handle action animation when I want to add it (such as to Clay Commander Meowstic-M you on the side there).
Now compatibility with the Morph Mod is important because I am sort of making that a "sales pitch" to attract people to my mod. I don't use any fancy or weird code. It's very close to vanilla Minecraft and in doing so, compatibility stuff like this is quite successful.
What this screenshot does NOT show is the new animations for Zombie Umbreon. Now its ears flops, tail jitters slightly when moving, and head bobs slightly also while moving. I imagine this will tickle people a great deal when this version of the mod is put out.
Still have the other 27 mobs to do yet...
Category Designs / Pokemon
Species Pokemon
Size 1280 x 655px
File Size 359.7 kB
Well, I had another mod in mind called Mowzie's Mobs. The modeling is really good and well animated but I heard some comments that the morph mod didn't work well with it because those models are based on specially written code along with the Animation API. I ought to ask again about that or actually test it myself.
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