GURPS: Successful acrobatics roll gives +2 to next dodge roll. Failure gives -2.
Comes in handy when you don't want to spend the session bleeding.
Comes in handy when you don't want to spend the session bleeding.
Category Artwork (Traditional) / General Furry Art
Species Unspecified / Any
Size 653 x 1000px
File Size 137.3 kB
FA+

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