Skai Pixelface (animated)
Decided to make myself a pixel art animated icon. I might do commissions of these in the near future! <3
Category All / All
Species Unspecified / Any
Size 100 x 100px
File Size 5.3 kB
Looking closely, there are a lot of regions with color clusters that you can barely tell apart. For instance, the dithering around the muzzle looks like one color, but there's actually two, and the eyebrows alone take up about a third of the palette. The color palette is a bloated 78 colors, which seems really excessive for something this size. It's also weird that with such heavy anti-aliasing in these areas, the lines over the muzzle are extremely sharp, with no dithering or AA on them at all.
The light source also seems a bit inconsistent; the hair shades to the left, but the muzzle shades to the right, while the eyes and eyebrows seem to be lit from the front.
That's not to say that this is a bad piece; there's plenty good with it. The lines are nice and neat, with nothing jagged on them. There's also good use of dithering as a means of fading and conveying texture, and the depth is clearly readable as well. I don't see any banding, and the contrast is pretty good, with the exception of the eyebrows. You also did a good job hue-shifting around the muzzle. It seems to be the area you put the most care into, so I take it that's your favorite part?
Overall, good work, just needs some palette trimming and consistent shading around the top. If you want more info from pixel artists who are far better than me, check out this board: http://www.vg-resource.com/forum-127.html
The light source also seems a bit inconsistent; the hair shades to the left, but the muzzle shades to the right, while the eyes and eyebrows seem to be lit from the front.
That's not to say that this is a bad piece; there's plenty good with it. The lines are nice and neat, with nothing jagged on them. There's also good use of dithering as a means of fading and conveying texture, and the depth is clearly readable as well. I don't see any banding, and the contrast is pretty good, with the exception of the eyebrows. You also did a good job hue-shifting around the muzzle. It seems to be the area you put the most care into, so I take it that's your favorite part?
Overall, good work, just needs some palette trimming and consistent shading around the top. If you want more info from pixel artists who are far better than me, check out this board: http://www.vg-resource.com/forum-127.html
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