A Remake of the previous Smash Mains list I had. Now updated with different fonts, more character, and my Wii U ID.
My explanations of why I use these characters:
Lucario: He's not the fastest character and not all of his moves are super fast, and worst of all, his attack damage sucks... at low percents. At about 130-40% (based on the sound of his Aura Sphere charges) he becomes a God. From 0% 3 Aura Spheres could possibly KO the target. It's risk and reward and makes my hands sweat at life or death situations, but I love it all still.
Mr. Game & Watch: Unfortunately not as good as Brawl's incarnation, but still, he's a pretty awesome character to use. He has fast attacks and I can combo with him pretty well. His KO power isn't the best, but I can keep my %s low, then I'm fine. Seriously, that landing lag on his D-Air... Also, I'm fine with this redesign, but I ultimately prefer his Melee and Brawl designs.
Mario: A simple character to use. He's much better here than he was in Brawl. It just helps that his D-Throw can easily lead him into combos and go from there. Helps that he's faster and most of his attacks are stronger. Did his cape also always increase the power of projectiles when reflected...?
Pac-Man: My favourite Third Party character to use. Mega Man relies too much on projectiles while Sonic is a bit too fast for me. I love Pac-Man's moves. His Normal and Aerial Moves aren't very good though. Fortunately, it's masked by his rather amazing Special Moves. The U-Special and D-Special are very good moves for stage control.
Robin: And yes, specifically the Female costume. I don't know why, but... female Robin ftw. Seeing that trailer made me love the Tomes and Levin Sword system. Arcfire and Arcthunder are your best friends here. I just like the stun moves because that way I can follow up with another move especially with an Aerial Levin Sword.
So those are all of my Mains and Backups, and putting my 3DS FC and Wii U ID on there. I'll see you on the battlefield.
My explanations of why I use these characters:
Lucario: He's not the fastest character and not all of his moves are super fast, and worst of all, his attack damage sucks... at low percents. At about 130-40% (based on the sound of his Aura Sphere charges) he becomes a God. From 0% 3 Aura Spheres could possibly KO the target. It's risk and reward and makes my hands sweat at life or death situations, but I love it all still.
Mr. Game & Watch: Unfortunately not as good as Brawl's incarnation, but still, he's a pretty awesome character to use. He has fast attacks and I can combo with him pretty well. His KO power isn't the best, but I can keep my %s low, then I'm fine. Seriously, that landing lag on his D-Air... Also, I'm fine with this redesign, but I ultimately prefer his Melee and Brawl designs.
Mario: A simple character to use. He's much better here than he was in Brawl. It just helps that his D-Throw can easily lead him into combos and go from there. Helps that he's faster and most of his attacks are stronger. Did his cape also always increase the power of projectiles when reflected...?
Pac-Man: My favourite Third Party character to use. Mega Man relies too much on projectiles while Sonic is a bit too fast for me. I love Pac-Man's moves. His Normal and Aerial Moves aren't very good though. Fortunately, it's masked by his rather amazing Special Moves. The U-Special and D-Special are very good moves for stage control.
Robin: And yes, specifically the Female costume. I don't know why, but... female Robin ftw. Seeing that trailer made me love the Tomes and Levin Sword system. Arcfire and Arcthunder are your best friends here. I just like the stun moves because that way I can follow up with another move especially with an Aerial Levin Sword.
So those are all of my Mains and Backups, and putting my 3DS FC and Wii U ID on there. I'll see you on the battlefield.
Category Artwork (Digital) / All
Species Unspecified / Any
Size 983 x 380px
File Size 356.2 kB
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