ScottCalico's Gery (Zbrush fun!)
I started dabbling in zbrush again. I made a few things, but none so complete as
scottc's very own Gery!
He was fun :) it was heard to make him look like he was filled with water
Now, if only zbrush was better at making actual usable models...
scottc's very own Gery!He was fun :) it was heard to make him look like he was filled with water
Now, if only zbrush was better at making actual usable models...
Category Sculpting / All
Species Dragon (Other)
Size 640 x 828px
File Size 375.8 kB
Well, zbrush can be perfectly fine to make useable models, I believe. I don't like starting on zbrush, since building an useable mesh in max or maya and then sculpting in zbrush is more intuitive, but if you do, you can build the retopology and make an useable mesh. There are even programs that supposedly do the retopology for you ("topogun" if i recall correctly), but it's been awhile since I dabbled in 3d.
Your rendering of 'Gery' looks so real, he ought to be animated (either as a CGI character, or in stop-motion - like a George Pal "Puppetoon")... Or I'd love to see him made into an 'action figure' (although, with all that water inside his massive figure, you wouldn't get much action out of him)!
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