YAY!!! I finally finished the Z-Bike! I started last night at the Denver Furmeet and then finished tonight at 10:47 PM I think in total I've spent about ten or so hours on this on and off. I'm really happy with how this came out and, if you blur your eyes, it looks real. xD
I created the Z-Bike for an online RP'ing group called Eon. It's a bike specially made by the Ziramos company for Taro (an anthropomorphic wolf/jackal). You will notice the Ziramos Logo in both the top left corner of this piccy and in the background as a transparency. I'll post the official logo next hopefully.
Impossible Physics behind the Z-Bike:
~ As you go faster, an energy to matter converter compresses the energy of fuel into lead which makes the bike heavier and provides the engine more to push against.
~ Max speed of 310 MPH
~ MPG 80 (fuel compactor)
~ As the bike goes faster, it mechanically lengthens and gets lower to the ground. The windshield retracts into the face plate of the vehicle for less wind resistance.
I created the Z-Bike for an online RP'ing group called Eon. It's a bike specially made by the Ziramos company for Taro (an anthropomorphic wolf/jackal). You will notice the Ziramos Logo in both the top left corner of this piccy and in the background as a transparency. I'll post the official logo next hopefully.
Impossible Physics behind the Z-Bike:
~ As you go faster, an energy to matter converter compresses the energy of fuel into lead which makes the bike heavier and provides the engine more to push against.
~ Max speed of 310 MPH
~ MPG 80 (fuel compactor)
~ As the bike goes faster, it mechanically lengthens and gets lower to the ground. The windshield retracts into the face plate of the vehicle for less wind resistance.
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 993 x 722px
File Size 281 kB
*whistles* Now that is a smexy bike Taro-Taro! It looks amazing all flashed and perty. Very very cool, and I'm especially impressed that you did it without using any bike references... I could never do something like that. Ya know, you could do REALLY well going into the industrial design program here at AiC since you do so much of that already. I think it'd be perfect for you! You should look into it :3
Aw, thanks for the nice comment Riley! *hugs* You're right, that mechanical and robotic stuff has always interested me and I've wondered if there was a class I could take on how to draw more mechanical looking stuff. If you want to see the version without lines, check out my SheezyArt account.
You're welcome *hugs back* Yeah, I have some classes in the industrial design building and there's always artwork on the walls and such, and it all reminds me so much of your work. Industrial design does a ton of product design and concept art as well as actually building things; they do really cool stuff. Here's the program description:
You’ve been an innovative thinker all of your life. When you used a product, you knew exactly how it could be improved. Industrial designers take a product and make it user-friendly, decide how it looks and feels, as well as how it functions. They take toys, phones, computers, furniture, even automobiles—and develop them, from a “great idea” to production. Industrial design is a career in three dimensions— combining creative ideas, refined technical skills and artistic application of design. It involves creating prototypes for product designs, pointof-purchase displays, exhibition design, even special effects. It’s a combination of creativity, technical skill and artistic talent. It all comes together in models or full-scale environments.
Sound good? Eh? Eeeehhhhhhhh? :3 And yes I saw your no-line version too
You’ve been an innovative thinker all of your life. When you used a product, you knew exactly how it could be improved. Industrial designers take a product and make it user-friendly, decide how it looks and feels, as well as how it functions. They take toys, phones, computers, furniture, even automobiles—and develop them, from a “great idea” to production. Industrial design is a career in three dimensions— combining creative ideas, refined technical skills and artistic application of design. It involves creating prototypes for product designs, pointof-purchase displays, exhibition design, even special effects. It’s a combination of creativity, technical skill and artistic talent. It all comes together in models or full-scale environments.
Sound good? Eh? Eeeehhhhhhhh? :3 And yes I saw your no-line version too
Exactly! I don't know why I didn't see it before. It's totally you. Plus I think your dad would see more usefulness going into a program of study like that rather than animation. The great thing about the Art Institute is that all the programs they offer are COMMERCIAL-based art, meaning there are no "starving artists" like you get in fine arts. I could totally see you going into the industrial design program more so than the animation program actually; your strengths lie there. I say go for it!
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