Choose your own Somnia adventure, screen 1 (Thoughts?)
Thinking of doing something interesting with my tumblr blog.
As attached as I am to my characters, I haven’t really…. DONE anything with them. I think perhaps a story is in order. But something a little more… unique.
Let’s say… a virtual “choose your own adventure” style game, with Jessie as the star. Basically, it’s like one of those old Sierra adventure games, with your suggestions acting as the command input. Of course, UNLIKE old Sierra games, the story would evolve as Jessie does things, the puzzles wouldn’t be ridiculously unintuitive, and he won’t die horribly in every scene.
For instance. Say Jessie is in the Somnia U courtyard, and there are some NPCs and various objects around. Based on what you see, you could submit an ask and have Jessie do something. You could “Read the bulletin board” or “Pick a flower” or “Look at tree” or the like.
"Talk to Tengka" would give a little dialogue tree:
>How are you?
>Ask about Pipe
>Flirt
Naturally I would add my own dialogue based on the choice, so Jessie doesn’t end up being a voiceless protagonist.
You would be able to access Jessie’s inventory as well.
Basically, you would learn about my characters, their personalities, their histories, their desires and beliefs, by controlling them yourselves.
Well, people? What say you?
As attached as I am to my characters, I haven’t really…. DONE anything with them. I think perhaps a story is in order. But something a little more… unique.
Let’s say… a virtual “choose your own adventure” style game, with Jessie as the star. Basically, it’s like one of those old Sierra adventure games, with your suggestions acting as the command input. Of course, UNLIKE old Sierra games, the story would evolve as Jessie does things, the puzzles wouldn’t be ridiculously unintuitive, and he won’t die horribly in every scene.
For instance. Say Jessie is in the Somnia U courtyard, and there are some NPCs and various objects around. Based on what you see, you could submit an ask and have Jessie do something. You could “Read the bulletin board” or “Pick a flower” or “Look at tree” or the like.
"Talk to Tengka" would give a little dialogue tree:
>How are you?
>Ask about Pipe
>Flirt
Naturally I would add my own dialogue based on the choice, so Jessie doesn’t end up being a voiceless protagonist.
You would be able to access Jessie’s inventory as well.
Basically, you would learn about my characters, their personalities, their histories, their desires and beliefs, by controlling them yourselves.
Well, people? What say you?
Category All / All
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File Size 206.3 kB
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http://www.prequeladventure.com/ The audience acts as the protagonist's conscience or inner thoughts in a way, providing her with options, suggestions and plans of action that she considers. Not sure if the writer just goes with the most popular idea or hand picks each one, but its done quite well and is often funny. They even draw out little imagination spots for the ideas that won't quite work but would be interesting to try.
This was my thought as well. Another thing to look into would be Ruby Quest. Ruby Quest is over now, but you can go through the whole thing (and see what responses prompted action) at this site: http://evilcorporation.com.br/rubyquest/
Like Homestuck without the animation?
>Retrieve arms from sack!
Hehe, seriously though. It's a good idea. I thought of doing it myself once when I was experimenting with 3D renderers, but then my computer blew up... *sigh*
If you do go ahead with this I'd be happy to join in!
>Retrieve arms from sack!
Hehe, seriously though. It's a good idea. I thought of doing it myself once when I was experimenting with 3D renderers, but then my computer blew up... *sigh*
If you do go ahead with this I'd be happy to join in!
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