Felt like doing some sketching this morning since my art has otherwise fallen to the wayside for the sake of other projects. And this isn't necessarily vent art but, hey, when inspiration strikes...
The game stream went fairly well last night. Almost too well. I had imagined that playing the first two chapters would not take 25 minutes and would've felt like a pitiful show to pull people into at the dead of night.
But Chapter 3, boy-yoma. To summarize Chapter 3 in Star Tropics it's a quest to get your ship repaired by the locals who need a cure for the chief's daughter's sleeping sickness thus the need to locate the hermit on the mountain which is located on a separate island reached via a secret pathway guarded by the women-only kingdom of She-Cola which you must infiltrate with the help of the fortune teller who will only help you once you get her crystal ball located at the bottom of a lake that must be drained via a hidden switch at the bottom of a dungeon located under a hidden tombstone. *INHALE* So you get the crystal ball to get the fortune teller to dress you like a girl to sneak into the palace to get the magic word to operate the secret pathway to climb the mountain to get the hermit to get the spell to heal the girl to get the locals to fix your ship AND I DON'T KNOW WHY SHE SWALLOWED THE FLY....
A lot of games that I replay have a stalling point that if I reach there if I don't immediately plow through it that's my usual ending point. In Earthbound it's Fourside, in Final Fantasy IV it's the Metalic Cave. Just areas that are a plain slog to go through before anything gets accomplished. I think Star Tropics is a good STUDY in the way of game design as it shows how some things shouldn't be done (rampant game-dickery aside which we discussed in-stream), yet still manages to be cohesive enough to be an enjoyable play. Strange, but I guess when Nintendo has their own off-days they still manage to be passable in their games.
ANYHOW despite the above complaining the stream last night was still fun. I'm debating on the length of the next one since I effectively cleared half the game at this point. Might just push through the rest of it in one go over the weekend. We'll see.
Star Tropics and the Nintendo Entertainment System is property of Nintendo
The game stream went fairly well last night. Almost too well. I had imagined that playing the first two chapters would not take 25 minutes and would've felt like a pitiful show to pull people into at the dead of night.
But Chapter 3, boy-yoma. To summarize Chapter 3 in Star Tropics it's a quest to get your ship repaired by the locals who need a cure for the chief's daughter's sleeping sickness thus the need to locate the hermit on the mountain which is located on a separate island reached via a secret pathway guarded by the women-only kingdom of She-Cola which you must infiltrate with the help of the fortune teller who will only help you once you get her crystal ball located at the bottom of a lake that must be drained via a hidden switch at the bottom of a dungeon located under a hidden tombstone. *INHALE* So you get the crystal ball to get the fortune teller to dress you like a girl to sneak into the palace to get the magic word to operate the secret pathway to climb the mountain to get the hermit to get the spell to heal the girl to get the locals to fix your ship AND I DON'T KNOW WHY SHE SWALLOWED THE FLY....
A lot of games that I replay have a stalling point that if I reach there if I don't immediately plow through it that's my usual ending point. In Earthbound it's Fourside, in Final Fantasy IV it's the Metalic Cave. Just areas that are a plain slog to go through before anything gets accomplished. I think Star Tropics is a good STUDY in the way of game design as it shows how some things shouldn't be done (rampant game-dickery aside which we discussed in-stream), yet still manages to be cohesive enough to be an enjoyable play. Strange, but I guess when Nintendo has their own off-days they still manage to be passable in their games.
ANYHOW despite the above complaining the stream last night was still fun. I'm debating on the length of the next one since I effectively cleared half the game at this point. Might just push through the rest of it in one go over the weekend. We'll see.
Star Tropics and the Nintendo Entertainment System is property of Nintendo
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