"Cause I'm just a soul whose intentions are good
Oh Lord, please don't let me be misunderstood~"
https://www.youtube.com/watch?v=-hwiCkU73NA
Finally settled on Kiddo's battle theme, and thought up a cool picture to go with it.
I build my characters not on the most powerful abilities that they can take for their classes, but rather the ones that fit their personalities. Unwitting ally, unbreakable heart, hold person, unnatural lust, glitterdust... She's got a wide array of trick spells, but most of them aren't really useful in battle. Most of the time. XD
Oh Lord, please don't let me be misunderstood~"
https://www.youtube.com/watch?v=-hwiCkU73NA
Finally settled on Kiddo's battle theme, and thought up a cool picture to go with it.
I build my characters not on the most powerful abilities that they can take for their classes, but rather the ones that fit their personalities. Unwitting ally, unbreakable heart, hold person, unnatural lust, glitterdust... She's got a wide array of trick spells, but most of them aren't really useful in battle. Most of the time. XD
Category Artwork (Digital) / General Furry Art
Species Mink
Size 1000 x 1000px
File Size 688.5 kB
Listed in Folders
Thank you! ^__^ Realism and lighting... ururugh it's hard but my characters provide enough muse for me to push through and try not to scare myself out of moving forwards.
Haha, I'm just sorting things out too! If I have things proper in my head,
A feat is something you just need to meet pre-requisites for. There are a LOT(Like, excel document and tables a lot) of feats, but you do get to pick the ones you want. Examples of feats I chose for Kiddo are exotic weapon proficiency(Which allows me to use bladed scarfs), and weapon finesse(which allows me to use my dexterity instead of strength to help with attacks; oober useful since I'm not a strong character at all!).
A special ability is something you earn class-wise(and you get more as you level up). You don't get to choose these; they just automatically happen. Kiddo has (for example) a battle dance starting out that grants an increase in attack to her allies(If she decides that they're worth her time helping. XD) At level 6(which I am now!) she got Rain of Blows, a special ability that lets her attack two times in a row if she's dancing while she fights.
Spells, which I mentioned above(And are not to be confused with special abilities! I had poor wording in my description up there!) are of your choice! Also, there are a lot of them(That if you're really interested in learning about, here are the tables for them: http://www.d20pfsrd.com/magic/spell.....l-lists---bard )
You get more spells as you level up. In total Kiddo has 13 spells at the moment, and she can cast them by dancing instead of reading from a spellbook or scroll like most mages people have to do(Because if there is one useful thing about bards that is it. XD) The spells I described for Kiddo are as follows:
Unwitting ally: Persuade someone do your bidding(as long as it doesn't hurt them or their friends) for one battle round. (Can also be used during role-play to get what you want XD)
unbreakable heart: Kiddo gets a +4 save against negative mind-affecting attacks. So it's harder to scare her out of fighting, for example.
hold person: Paralyzes someone for the number of rounds equivalent to your level(for Kiddo, that's 6 rounds or approximately 36 seconds)
unnatural lust: Kiddo can pick a target. That target is compelled to kiss or caress someone(or something) of her choice.
glitterdust: Kiddo throws glitter--LOTS of glitter--in a 10 foot radius. It blinds everybody who doesn't make a successful dice roll against being blinded(Their attacks have a 50% miss rate).
Some spells can only be taken once you're high enough level. The next time Kiddo levels up she will be high-enough level for me to give her the spell 'Cure Disease.' Yes that's right, I am wasting a high-level spell on something that will get rid of bad things for her instead of helping out her team-mates because she cares so much about her well-being while she's messing around more than she does about them. XD
Haha, I'm just sorting things out too! If I have things proper in my head,
A feat is something you just need to meet pre-requisites for. There are a LOT(Like, excel document and tables a lot) of feats, but you do get to pick the ones you want. Examples of feats I chose for Kiddo are exotic weapon proficiency(Which allows me to use bladed scarfs), and weapon finesse(which allows me to use my dexterity instead of strength to help with attacks; oober useful since I'm not a strong character at all!).
A special ability is something you earn class-wise(and you get more as you level up). You don't get to choose these; they just automatically happen. Kiddo has (for example) a battle dance starting out that grants an increase in attack to her allies(If she decides that they're worth her time helping. XD) At level 6(which I am now!) she got Rain of Blows, a special ability that lets her attack two times in a row if she's dancing while she fights.
Spells, which I mentioned above(And are not to be confused with special abilities! I had poor wording in my description up there!) are of your choice! Also, there are a lot of them(That if you're really interested in learning about, here are the tables for them: http://www.d20pfsrd.com/magic/spell.....l-lists---bard )
You get more spells as you level up. In total Kiddo has 13 spells at the moment, and she can cast them by dancing instead of reading from a spellbook or scroll like most mages people have to do(Because if there is one useful thing about bards that is it. XD) The spells I described for Kiddo are as follows:
Unwitting ally: Persuade someone do your bidding(as long as it doesn't hurt them or their friends) for one battle round. (Can also be used during role-play to get what you want XD)
unbreakable heart: Kiddo gets a +4 save against negative mind-affecting attacks. So it's harder to scare her out of fighting, for example.
hold person: Paralyzes someone for the number of rounds equivalent to your level(for Kiddo, that's 6 rounds or approximately 36 seconds)
unnatural lust: Kiddo can pick a target. That target is compelled to kiss or caress someone(or something) of her choice.
glitterdust: Kiddo throws glitter--LOTS of glitter--in a 10 foot radius. It blinds everybody who doesn't make a successful dice roll against being blinded(Their attacks have a 50% miss rate).
Some spells can only be taken once you're high enough level. The next time Kiddo levels up she will be high-enough level for me to give her the spell 'Cure Disease.' Yes that's right, I am wasting a high-level spell on something that will get rid of bad things for her instead of helping out her team-mates because she cares so much about her well-being while she's messing around more than she does about them. XD
^__^ Bladed scarfs(scarves?) either literally have blades at the end you can see, or they're woven into one side of the scarf so that the blades only cut if you flex it a certain way(
SamsonTailchaser who is the dungeon master is just WAITING for me to roll my dice really badly one day so I can trip and cut myself on it. X__X )
I actually haven't had an opportunity to use unnatural lust in game at all yet, but trust me I'm looking for an opportunity for shenanigans. ;)
SamsonTailchaser who is the dungeon master is just WAITING for me to roll my dice really badly one day so I can trip and cut myself on it. X__X )I actually haven't had an opportunity to use unnatural lust in game at all yet, but trust me I'm looking for an opportunity for shenanigans. ;)
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