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ZI-2 and ZD-32 Space Fighter Concept -Art JAM-
A personal project I've been wanting to put on paper for a long time and I was finally able to do it, here are some concepts of two of the Zoketarian spacecraft.
(All concepts mentioned below belong to me.)
(I received Inspiration from:
Stephen Hawking on "Imaginary Time", Starfox, Battlestar Galactica and Mass Effect)
(I received advice from
Toughset
DuckKingXI )
ZI-2 Stealth Fighter 'Prototype Warp Jumper':
Dimensions of the WAMCs (Warp Amplifying Magnetic Clamps)--
Weight: 12,000~ Pounds (5443 kg~)
Length: 27 Meters (88.58 Feet)
Span: 12 Meters (39.37 Feet)
Additional Parts: x2 SI Nanite Cores
Armor:
Zo-Theria Plating Overlay with 'Micro Carbon Fiber Interwoven String (MCFIS) Insulation'
(For long scouting missions, SI ((Simulated Intelligence)) Nanite Cores slowly repair damage from micro meteor impacts. This has ten times the thickness compared to the central body and protects the inner ship from excess heat and radiation, especially when fully closed. When spun up and closed up, it can allow the ship to rip through reinforced medium armor, typically found on destroyers, frigates and light cruisers when the nanites embedded within the structure morph the outer cocoon into the equivalent of a drill.
These clamps are closed upon High Velocity Launches from carriers and frigates and during the opening of combat with enemy squadrons. They also close during warp and open when the ship exits ten seconds after warp.)
The surface of the outershell is also fitted with light reflecting panels to hide the ship from visual sight and blocks off radiating heat and emissions when the clamps are closed around the craft they orbit around. However, if the WAMCs are closed for too long, around an hour, the pilot can risk overheating as well as cause damage to the inner fuselage. For defensive purposes, the pilot can choose to vent the heat through opening vents through the spinal section of the WAMCs, however, this will compromise their position to enemy sensors.
Dimensions of the central body--
Weight: 27,375 Pounds (12,417.091 kg)
Length: 21 Meters (68.89 feet)
Span: 9.5 Meters (31.16 Feet)
Top Speed: Mach 10.4 (5/5 Rating) (In Atmospheres)
Acceleration: Sub-Standard (2/5 Rating) (In Atmospheres) (5/5 In a Vacuum)
Maneuverability: Standard (3/5 Rating) (In Atmospheres) (3/5 In a Vacuum)
Engine unit(s):
x4 Type 1B-0044 Fusion Reactors
x1 Blue Shift AME
x16 Maneuvering thrusters
Power plant:
Fusion Power and Magnetism
Shielding:
Plasma and Electromagnetism
Armor:
Zo-Theria Plating Overlay with 'Micro Carbon Fiber Interwoven String (MCFIS) Insulation'
(For long scouting missions, SI (Simulated Intelligence) Nanite Cores within strategic parts of the ship slowly repair damage from micro meteor impacts when Armor Clamps are still open.)
Targeting systems:
Quantum Bluebox Targeting System and Brainwave/Facial Recognition Software 45-C
Armament:
x4 HV-3345 Railgun Type III
x4 Viper S Plasma Cannons
x3 Micro Magnetar Bombs
Crew: 1-2 and 1 AI Bluebox
Additional Information:
The back of the fuselage contains four 'Type 1B Fusion Reactors' used to stabilize the 'Blue Shift Reactor' (Artificial Magnetar Engine') in the center. This allows the fighter to make Red Shift Jumps and Blue Shift Jumps during combat and to reach incredible speeds to intercept other space/aircraft.
Using Stephen Hawking's "Imaginary Time" in Quantum Mechanics as inspiration, I thought up of the 'Blue Shift Effect Drive'; this uses heavy infusion of 'Ellamerite Pellets' (Dark Matter Particles) into the 'Artificial Magnetar', creating a warp bubble of such high temperatures and densities around the ship when it's WAMCs are closed; the craft will warp through time and other dimensions in the time span of a few billionths of a second, creating a short cut through space and time to surprise it's target or fly through solid objects/barriers.
(Essentially the equivalent of a lag spike in an fps online.)
In essence, the Blue Shift Effect Drive allows the ZI-2 to travel through time as if it were a 3-D space.
ZD-32 Space Denial Fighter:
Magnetic Clamp Dimensions--
Weight: 4000~ Pounds (1814 kg~)
Length: 10.5 Meters ( 34.44 Feet)
Span: 4.5 Meters ( 14.76 Feet)
Armor:
Zo-Theria Plating. (These clamps have ten times the thickness compared to the central body and protects the inner ship from excess heat and radiation, especially when fully closed. The lips of the clamps have magnetic strips to seal them in place around the ship in emergencies.)
Dimensions of the Central Body--
Weight: 9,125 Pounds ( 4139.03 kg)
Length: 7 Meters ( 23~ feet)
Span: 4 Meters ( 13.12 Feet)
Top Speed: Mach 5.3 (3/5 Rating) (In Atmospheres)
Acceleration: Standard (3/5 Rating) (In Atmospheres) (3/5 In a Vacuum)
Maneuverability: Standard (3/5 Rating) (In Atmospheres) (5/5 In a Vacuum)
Engine unit(s):
x1 Type 1AAA Fusion Reactor
x3 Ion Engines
x16 Maneuvering thrusters
Power plant:
Fusion Power, Ions and Magnetism
Shielding:
Plasma and Electromagnetism
Armor:
Zo-Theria Plating Overlay with 'Micro Carbon Fiber Interwoven String (MCFIS) Insulation'
Targeting systems:
Facial Recognition Software 45-C / Single Target
Armament:
x2 HV-3345 Railgun Type III
x2 Plasma Cannons
Crew: 1
Additional Information:
This is the bread and butter of the Zoketarian Navy. The ZD-32 is one of the fastest and most agile ships in the Andromeda Galaxy and is used for anti-fighter and anti-bomber combat. Harassment and scouting are among it's strongest traits. It is best used in short range missions and outer fleet perimeter defenses.
It falls short on firepower and long range and it is generally not too far from it's mothership when seen on patrol.
(All concepts mentioned below belong to me.)
(I received Inspiration from:
Stephen Hawking on "Imaginary Time", Starfox, Battlestar Galactica and Mass Effect)
(I received advice from
Toughset
DuckKingXI )ZI-2 Stealth Fighter 'Prototype Warp Jumper':
Dimensions of the WAMCs (Warp Amplifying Magnetic Clamps)--
Weight: 12,000~ Pounds (5443 kg~)
Length: 27 Meters (88.58 Feet)
Span: 12 Meters (39.37 Feet)
Additional Parts: x2 SI Nanite Cores
Armor:
Zo-Theria Plating Overlay with 'Micro Carbon Fiber Interwoven String (MCFIS) Insulation'
(For long scouting missions, SI ((Simulated Intelligence)) Nanite Cores slowly repair damage from micro meteor impacts. This has ten times the thickness compared to the central body and protects the inner ship from excess heat and radiation, especially when fully closed. When spun up and closed up, it can allow the ship to rip through reinforced medium armor, typically found on destroyers, frigates and light cruisers when the nanites embedded within the structure morph the outer cocoon into the equivalent of a drill.
These clamps are closed upon High Velocity Launches from carriers and frigates and during the opening of combat with enemy squadrons. They also close during warp and open when the ship exits ten seconds after warp.)
The surface of the outershell is also fitted with light reflecting panels to hide the ship from visual sight and blocks off radiating heat and emissions when the clamps are closed around the craft they orbit around. However, if the WAMCs are closed for too long, around an hour, the pilot can risk overheating as well as cause damage to the inner fuselage. For defensive purposes, the pilot can choose to vent the heat through opening vents through the spinal section of the WAMCs, however, this will compromise their position to enemy sensors.
Dimensions of the central body--
Weight: 27,375 Pounds (12,417.091 kg)
Length: 21 Meters (68.89 feet)
Span: 9.5 Meters (31.16 Feet)
Top Speed: Mach 10.4 (5/5 Rating) (In Atmospheres)
Acceleration: Sub-Standard (2/5 Rating) (In Atmospheres) (5/5 In a Vacuum)
Maneuverability: Standard (3/5 Rating) (In Atmospheres) (3/5 In a Vacuum)
Engine unit(s):
x4 Type 1B-0044 Fusion Reactors
x1 Blue Shift AME
x16 Maneuvering thrusters
Power plant:
Fusion Power and Magnetism
Shielding:
Plasma and Electromagnetism
Armor:
Zo-Theria Plating Overlay with 'Micro Carbon Fiber Interwoven String (MCFIS) Insulation'
(For long scouting missions, SI (Simulated Intelligence) Nanite Cores within strategic parts of the ship slowly repair damage from micro meteor impacts when Armor Clamps are still open.)
Targeting systems:
Quantum Bluebox Targeting System and Brainwave/Facial Recognition Software 45-C
Armament:
x4 HV-3345 Railgun Type III
x4 Viper S Plasma Cannons
x3 Micro Magnetar Bombs
Crew: 1-2 and 1 AI Bluebox
Additional Information:
The back of the fuselage contains four 'Type 1B Fusion Reactors' used to stabilize the 'Blue Shift Reactor' (Artificial Magnetar Engine') in the center. This allows the fighter to make Red Shift Jumps and Blue Shift Jumps during combat and to reach incredible speeds to intercept other space/aircraft.
Using Stephen Hawking's "Imaginary Time" in Quantum Mechanics as inspiration, I thought up of the 'Blue Shift Effect Drive'; this uses heavy infusion of 'Ellamerite Pellets' (Dark Matter Particles) into the 'Artificial Magnetar', creating a warp bubble of such high temperatures and densities around the ship when it's WAMCs are closed; the craft will warp through time and other dimensions in the time span of a few billionths of a second, creating a short cut through space and time to surprise it's target or fly through solid objects/barriers.
(Essentially the equivalent of a lag spike in an fps online.)
In essence, the Blue Shift Effect Drive allows the ZI-2 to travel through time as if it were a 3-D space.
ZD-32 Space Denial Fighter:
Magnetic Clamp Dimensions--
Weight: 4000~ Pounds (1814 kg~)
Length: 10.5 Meters ( 34.44 Feet)
Span: 4.5 Meters ( 14.76 Feet)
Armor:
Zo-Theria Plating. (These clamps have ten times the thickness compared to the central body and protects the inner ship from excess heat and radiation, especially when fully closed. The lips of the clamps have magnetic strips to seal them in place around the ship in emergencies.)
Dimensions of the Central Body--
Weight: 9,125 Pounds ( 4139.03 kg)
Length: 7 Meters ( 23~ feet)
Span: 4 Meters ( 13.12 Feet)
Top Speed: Mach 5.3 (3/5 Rating) (In Atmospheres)
Acceleration: Standard (3/5 Rating) (In Atmospheres) (3/5 In a Vacuum)
Maneuverability: Standard (3/5 Rating) (In Atmospheres) (5/5 In a Vacuum)
Engine unit(s):
x1 Type 1AAA Fusion Reactor
x3 Ion Engines
x16 Maneuvering thrusters
Power plant:
Fusion Power, Ions and Magnetism
Shielding:
Plasma and Electromagnetism
Armor:
Zo-Theria Plating Overlay with 'Micro Carbon Fiber Interwoven String (MCFIS) Insulation'
Targeting systems:
Facial Recognition Software 45-C / Single Target
Armament:
x2 HV-3345 Railgun Type III
x2 Plasma Cannons
Crew: 1
Additional Information:
This is the bread and butter of the Zoketarian Navy. The ZD-32 is one of the fastest and most agile ships in the Andromeda Galaxy and is used for anti-fighter and anti-bomber combat. Harassment and scouting are among it's strongest traits. It is best used in short range missions and outer fleet perimeter defenses.
It falls short on firepower and long range and it is generally not too far from it's mothership when seen on patrol.
Category Artwork (Traditional) / All
Species Unspecified / Any
Size 980 x 1280px
File Size 283.4 kB
Samaya may have to wait until a job offer comes up that would issue her one!
If there's really that few of them, I'm guessing they're more like prototypes anyhow. Samaya has years of combat experience in third to fourth generation Arwings, which are mass produced in her time. Still, given her experience I wouldn't put it past her to be tapped for prototype testing in secret field missions.
If there's really that few of them, I'm guessing they're more like prototypes anyhow. Samaya has years of combat experience in third to fourth generation Arwings, which are mass produced in her time. Still, given her experience I wouldn't put it past her to be tapped for prototype testing in secret field missions.
Well i appreciate the interest! This is quite the investment so caution is always advised when making large purchases.
The ZI-2 has a fat bum, but yes, for deep field missions she's quite silent if it's too hot for large frigates to enter deeper into enemy space. Just be careful, her Magnetar Core can be a handful and sneak up on you if you aren't careful during high speed pursuits. I digress however.
Reina agrees with the sentiment, she prefers the classics fighters but enjoys a good challenge with the newer models.
The ZI-2 has a fat bum, but yes, for deep field missions she's quite silent if it's too hot for large frigates to enter deeper into enemy space. Just be careful, her Magnetar Core can be a handful and sneak up on you if you aren't careful during high speed pursuits. I digress however.
Reina agrees with the sentiment, she prefers the classics fighters but enjoys a good challenge with the newer models.
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