I've been working on this in short spurts over the past few months. In total it probably has 12-15 hours into it so far. I started on two other fursuit foam heads as well, but neither of them were shaping up as well as this one. The eyes and ears are only paper parts used for testing and fitment purposes; the finished product (if there ever is one) will have non-3D convex eyes and somewhat thin ears. I find it odd how most popular fursuits have very thick ears. Mine will have rather more realistic cat ears while hopefully not looking too out of place on such a toony face. My only concern at this point is the head may be a bit too small. Furring will add some mass, but it will still be smaller than most fursuit heads. Hopefully that won't look too bad, because if it does, it may never be worn.
Category Designs / Fursuit
Species Housecat
Size 960 x 1280px
File Size 131.9 kB
I was happy to see you fave this, Star. ^^
I did study quite a few tutorials prior to starting. Most of the best info I found came from matrices.net. I also viewed several YouTube videos from fursuit makers, demonstrating how to build heads. I drew several preliminary sketches of my own human head and then drew the fursuit head atop, to flesh out how it would look. I did this in front view and profile. Still, even with all that planning, this was a very challenging art project. It forces you to think in 3D; what looks good on paper doesn't always translate to three dimensions very well. Making it look right from any angle is a difficult task, but it can definitely improve ones art skills.
I did study quite a few tutorials prior to starting. Most of the best info I found came from matrices.net. I also viewed several YouTube videos from fursuit makers, demonstrating how to build heads. I drew several preliminary sketches of my own human head and then drew the fursuit head atop, to flesh out how it would look. I did this in front view and profile. Still, even with all that planning, this was a very challenging art project. It forces you to think in 3D; what looks good on paper doesn't always translate to three dimensions very well. Making it look right from any angle is a difficult task, but it can definitely improve ones art skills.
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