[Thrilling Art Swap Event]
April 2014
Theme: Gritty Reboot
Recipient: turbobear
The Fall of Spiral Mountain.
Following the fanbase backlash and outcry following the mediocre response to Banjo Kazooie: Nuts and Bolts, the Lord Of Games (LOG) deemed Banjo and Kazooie unworthy of the new hub of Showdown Town and banished him back to Spiral Mountain, leaving the bear and bird exiled from the promise of all sequels. Enraged, as the car building fiasco was nothing of his decision and the presentation and marketing was not his fault, and his only failing was having a past of expectations to live up to which he was not equipped to achieve, blaming LOG's premise that “gamers these days just want to shoot things”, but unable to argue with the number and end product, the bear retreated and resigned to his fate. Living on nothing but their dwindling former glory, Banjo's house falls into deeper disrepair and Spiral Mountain itself decays and darkens, the memories of it becoming poisoned and eroded both with Banjo's discontent and disappointment from the fanbase in the hopes of Banjo Threeie and in the betrayal of expectations with Nuts and Bolts. The waters of the homelands becoming tainted and polluted with the dregs of the industry which marched ahead without Banjo and Kazooie.
All seemed lost for Banjo when one night in the throes of a mead binge (He'd been hitting the harder honey stuff as his hopes were fading, the ghost of Bottles came to him, claiming LOG to be a false idol and hope and salvation in returning to his roots once again in order to prove his devotion to the true fates. There would be faith and glory again should he take up his cause again and begin a collect-a-thon anew. He must fight to reclaim Spiral mountain first and then bring the movement to LOG, picking through the wreckage of the previous titles in order to salvage his name and his future. Will this new “pointless object” collect-a-thon turn out to be truly pointless? Or in this broken and strip-mined lineup of worlds and reunion of the past fragments can there be hope of salvation for the bear and bird?
Protagonists:
- Banjo: Broken and betrayed, the bear has seen better days
- Kazooie: No longer confined to the bear's backpack (which has fallen apart due to the lack of urgency to acquire a new one (perhaps rejoined in the course of the adventure)
- Turbo: Still not entirely able to shake the inserted notion of needing to shoot things, Banjo enlists the aid of a distant relative specializing in weaponsmithing, Turbo. The green bear offering his services for a price (Generally materials. Melting down bent and broken musical notes or honeycombs for resources or refining puzzle pieces to repair jigsaws or pieces of world portals)
Other concepts:
- Gruntilda: relegated back to a head in a jar as an avatar item or an obscure easter egg in another game. She lends a few (grudging) assists to Banjo in his quest in exchange for some resources.
- Trophy Thomas: Possible antagonist/midboss, attempting to take over the car building concept as his own game to star in, rather than as a secondary character.
- LOG: Final boss, eventually revealed to want to corrupt and homogenize gaming by means of corrupting perfectly good concepts and interfering in the natural process of games evolution. Tarnishing and infecting the past memories to bury it all in concrete and asphalt. (OR alternatively, Banjo's quest is revealed to be pointless all along, true vision clouded by mead and dashed hopes with no actual chance of redemption to his previous roots and that he's forever doomed to this new, darker world and the futility of his struggle while the world marches on without him is a possibility for a truly 'darker' ending)
I'll probably update this with the more completed landscape painting when I actually finish it, or relegate this version to the scraps, but this is the world I have envisioned for the "gritty reboot"
Banjo Kazooie and world belong to Rare
Turbo belongs to
turbobear
April 2014
Theme: Gritty Reboot
Recipient: turbobear
The Fall of Spiral Mountain.
Following the fanbase backlash and outcry following the mediocre response to Banjo Kazooie: Nuts and Bolts, the Lord Of Games (LOG) deemed Banjo and Kazooie unworthy of the new hub of Showdown Town and banished him back to Spiral Mountain, leaving the bear and bird exiled from the promise of all sequels. Enraged, as the car building fiasco was nothing of his decision and the presentation and marketing was not his fault, and his only failing was having a past of expectations to live up to which he was not equipped to achieve, blaming LOG's premise that “gamers these days just want to shoot things”, but unable to argue with the number and end product, the bear retreated and resigned to his fate. Living on nothing but their dwindling former glory, Banjo's house falls into deeper disrepair and Spiral Mountain itself decays and darkens, the memories of it becoming poisoned and eroded both with Banjo's discontent and disappointment from the fanbase in the hopes of Banjo Threeie and in the betrayal of expectations with Nuts and Bolts. The waters of the homelands becoming tainted and polluted with the dregs of the industry which marched ahead without Banjo and Kazooie.
All seemed lost for Banjo when one night in the throes of a mead binge (He'd been hitting the harder honey stuff as his hopes were fading, the ghost of Bottles came to him, claiming LOG to be a false idol and hope and salvation in returning to his roots once again in order to prove his devotion to the true fates. There would be faith and glory again should he take up his cause again and begin a collect-a-thon anew. He must fight to reclaim Spiral mountain first and then bring the movement to LOG, picking through the wreckage of the previous titles in order to salvage his name and his future. Will this new “pointless object” collect-a-thon turn out to be truly pointless? Or in this broken and strip-mined lineup of worlds and reunion of the past fragments can there be hope of salvation for the bear and bird?
Protagonists:
- Banjo: Broken and betrayed, the bear has seen better days
- Kazooie: No longer confined to the bear's backpack (which has fallen apart due to the lack of urgency to acquire a new one (perhaps rejoined in the course of the adventure)
- Turbo: Still not entirely able to shake the inserted notion of needing to shoot things, Banjo enlists the aid of a distant relative specializing in weaponsmithing, Turbo. The green bear offering his services for a price (Generally materials. Melting down bent and broken musical notes or honeycombs for resources or refining puzzle pieces to repair jigsaws or pieces of world portals)
Other concepts:
- Gruntilda: relegated back to a head in a jar as an avatar item or an obscure easter egg in another game. She lends a few (grudging) assists to Banjo in his quest in exchange for some resources.
- Trophy Thomas: Possible antagonist/midboss, attempting to take over the car building concept as his own game to star in, rather than as a secondary character.
- LOG: Final boss, eventually revealed to want to corrupt and homogenize gaming by means of corrupting perfectly good concepts and interfering in the natural process of games evolution. Tarnishing and infecting the past memories to bury it all in concrete and asphalt. (OR alternatively, Banjo's quest is revealed to be pointless all along, true vision clouded by mead and dashed hopes with no actual chance of redemption to his previous roots and that he's forever doomed to this new, darker world and the futility of his struggle while the world marches on without him is a possibility for a truly 'darker' ending)
I'll probably update this with the more completed landscape painting when I actually finish it, or relegate this version to the scraps, but this is the world I have envisioned for the "gritty reboot"
Banjo Kazooie and world belong to Rare
Turbo belongs to
turbobearCategory Artwork (Digital) / General Furry Art
Species Bear (Other)
Size 512 x 512px
File Size 250.8 kB
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