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The new items I have added to the sheet are as follows:
Gold Mushroom(Grants the player fifty coins)
Gold Flower(Transform into a gold character and turn blocks and enemies into gold coins for a short time)
Retro Mega Mushroom(The giant red and white mushroom will only appear in Retro Memory Mode)
Super Leaf(grants the power of flight)
White Leaf(Rare Item that can grant invincibility and unlimited flight)
P-balloon(need I say what that one does?)
Starman(The grandfather of all invincibility power-ups)
HD Classic Starman(Olny appears I Retro Memory Mode)
The weird rings with stars are the effects for a character's growth into the mega form.
Gold Mushroom(Grants the player fifty coins)
Gold Flower(Transform into a gold character and turn blocks and enemies into gold coins for a short time)
Retro Mega Mushroom(The giant red and white mushroom will only appear in Retro Memory Mode)
Super Leaf(grants the power of flight)
White Leaf(Rare Item that can grant invincibility and unlimited flight)
P-balloon(need I say what that one does?)
Starman(The grandfather of all invincibility power-ups)
HD Classic Starman(Olny appears I Retro Memory Mode)
The weird rings with stars are the effects for a character's growth into the mega form.
Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Size 413 x 339px
File Size 9.3 kB
Listed in Folders
I aim to release a PC and a Mac version of the game. It shouldn't be too hard since my Toshiba PC's game software is capable of spitting out PC, Mac, Java script, and even Android phone fiiles(however I stilll need to purchase the modual for this one). When I get a menu programmed and at least one world I will release a beta demo of the game. From there it will alow everyone to play the game while I continue to work on it and release updates.
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