UPDATE: I have remodelled the kitchen and rearranged the stairs and finally finished the Dining room table <3 Loving the way it came out so far, Still have doors add in, the kitchen itself is around 80% complete, but I still have the Bathroom, toilet, bedroom's living room and so on to finish.
So I'm designing me and my boyfreinds perfect house...although the kitchen didnt come out the way I liked it to (might remodel it later) as I wanted an open plan living room/kitchen area. But still I am rather proud and am learning VRAY more and more as I use it ^_^. I've also been trying to keep it as realistic as I can doing full measurements all the way through the modeling.
This is a low quality render I did just so people know I am not ONLY commissioning artist. But am still doing my own thing ^_^
Much love guys <3
Modeling and textures by
Dracostar
So I'm designing me and my boyfreinds perfect house...although the kitchen didnt come out the way I liked it to (might remodel it later) as I wanted an open plan living room/kitchen area. But still I am rather proud and am learning VRAY more and more as I use it ^_^. I've also been trying to keep it as realistic as I can doing full measurements all the way through the modeling.
This is a low quality render I did just so people know I am not ONLY commissioning artist. But am still doing my own thing ^_^
Much love guys <3
Modeling and textures by
Dracostar
Category Artwork (Traditional) / Scenery
Species Unspecified / Any
Size 1920 x 1080px
File Size 791.9 kB
Definitely looking nice, for added effect though, you could use edit poly mode and select the edges, then apply a chamfer, that will allow you to add a facet or even round the edges of the counters, cabinets, or anything else, giving it a softer look rather than a sharp one!
Def a nice start, vray is a nice tool, even if it takes a bit to get down right. I think if you apply more photons you'll be able to do away with the splotchy kind of light, less that is what you are going for!
Def a nice start, vray is a nice tool, even if it takes a bit to get down right. I think if you apply more photons you'll be able to do away with the splotchy kind of light, less that is what you are going for!
I already did that :3, you cant see it from this distance I didn't want to go too overboard with the chamfer. I only did it for the Benchtops as its the design style I'm going for ^_^. And thats exactly why I'm runnig it in low quality mode with only aroun 1000-2000 Photons in the render engine, to save on render time and more just to show whats been going on. No point rendering in Full quality with 10,000-20,000 Photons when its only 1/4 completed. It would take half an hour or more to render 1 FULL HD Image for me XD.
ANd Na I dont have an Nvidia Quatro GPU Or Intel XEON CPU
ANd Na I dont have an Nvidia Quatro GPU Or Intel XEON CPU
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