STRATEGIES FOR THE ZOMBIECALYPS
How would you survive the undead?
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The problem with his idea is several things.
One, you wear yourself out physically. Two, fighting a zombie with a axe means you have to get close enough for them to grab or bite you. If either happens, things tend to go badly really fast. Three, those things require a certain amount of accuracy to use. Imagine nailing a zombie right in the skull... then your axe gets stuck in there, with three more coming at you.
One, you wear yourself out physically. Two, fighting a zombie with a axe means you have to get close enough for them to grab or bite you. If either happens, things tend to go badly really fast. Three, those things require a certain amount of accuracy to use. Imagine nailing a zombie right in the skull... then your axe gets stuck in there, with three more coming at you.
And a million times louder. All iterations of zombies (for the most part) can hear in some fashion or another, soooo... not a good idea.
My suggestion is a silenced gun, perhaps a sniper rifle, stay up on the rooftops where they usually cant get to you, and navigate that way, staying as high up off the streets as possible. When you run out of ammo, have a back-up weapon, such as an axe, because a sword would chip too easily.
When you have to descend, have the axe ready. Have noise-makers for distraction, or possibly raw meat. If you can find an asian deli, cow brain would work well. Generally speaking, Zombism is an infection, so carry around plenty of anti-biotics and fever reducers. even if they cant cure you, they might stave off the infection long enough for you to get some help Always have a full supply of disinfectant, sutures and braces for any injuries that might occur. Little will help a zombie bite, but more than that can happen during the zombie apocolypse, people forget that. Trust me, running for your life is a lot harder with a broken leg.
Everything you're carrying should be in a large backpack or rolling suitcase. Backpack is preferred, with sufficient padding to keep it from clattering when you move, or toss it across rooftops. Other than that, light weight, easy to move in clothes, because all armoring will do is slow you down, it wont slow a zombie down much more than making it a little harder to chew on you, but remember, they're dead. They don't feel pain when they break something. They can just keep biting down until that armor comes off with your skin. Not only that, but depending on the evolution tree of the zombie outbreak, there may be larger, faster, stronger mutations out there that could rip you to shreds, with or without armor.
If I had to have armor, it wouldn't be on me. It would be on a fast moving land vehicle. You remove excess seats, mount up some sturdy metal grating over the wind shield, apply corrugated metal to the sides and doors, and another grating over the rear windshield, which you can knock out, so people standing or crouching in the back can have a shooting spot. I'd suggest a sedan... something low to the ground, with a plow affixed to the front (not heavy, just light weight metal) to force any zombies you mow down, to go over the car, rather than under. What few people realize is that blunt force trauma can kill a zombie if applied correctly. At 60 miles per hour, if you hit one, and send him into the air... chances are, he's coming down hard enough to more than rupture his brain.
Avoid using fire unless you know you have a high enough heat production to roast their brains in their skulls within seconds, rather than the minutes it would take otherwise.
.... Other than that... I think I've nerded enough... toodles.
My suggestion is a silenced gun, perhaps a sniper rifle, stay up on the rooftops where they usually cant get to you, and navigate that way, staying as high up off the streets as possible. When you run out of ammo, have a back-up weapon, such as an axe, because a sword would chip too easily.
When you have to descend, have the axe ready. Have noise-makers for distraction, or possibly raw meat. If you can find an asian deli, cow brain would work well. Generally speaking, Zombism is an infection, so carry around plenty of anti-biotics and fever reducers. even if they cant cure you, they might stave off the infection long enough for you to get some help Always have a full supply of disinfectant, sutures and braces for any injuries that might occur. Little will help a zombie bite, but more than that can happen during the zombie apocolypse, people forget that. Trust me, running for your life is a lot harder with a broken leg.
Everything you're carrying should be in a large backpack or rolling suitcase. Backpack is preferred, with sufficient padding to keep it from clattering when you move, or toss it across rooftops. Other than that, light weight, easy to move in clothes, because all armoring will do is slow you down, it wont slow a zombie down much more than making it a little harder to chew on you, but remember, they're dead. They don't feel pain when they break something. They can just keep biting down until that armor comes off with your skin. Not only that, but depending on the evolution tree of the zombie outbreak, there may be larger, faster, stronger mutations out there that could rip you to shreds, with or without armor.
If I had to have armor, it wouldn't be on me. It would be on a fast moving land vehicle. You remove excess seats, mount up some sturdy metal grating over the wind shield, apply corrugated metal to the sides and doors, and another grating over the rear windshield, which you can knock out, so people standing or crouching in the back can have a shooting spot. I'd suggest a sedan... something low to the ground, with a plow affixed to the front (not heavy, just light weight metal) to force any zombies you mow down, to go over the car, rather than under. What few people realize is that blunt force trauma can kill a zombie if applied correctly. At 60 miles per hour, if you hit one, and send him into the air... chances are, he's coming down hard enough to more than rupture his brain.
Avoid using fire unless you know you have a high enough heat production to roast their brains in their skulls within seconds, rather than the minutes it would take otherwise.
.... Other than that... I think I've nerded enough... toodles.
Few points I would disagree with you on.
Raw meat wouldn't distract a zombie in the least. They're drawn to living things, usually humans for some reason. Maybe you could have some animal you could let run loose as a distraction with you. A silenced gun is STILL loud, so if you're going to use a gun at all, a silencer would just be extra weight. Most zombie infections aren't curable or even able to be slowed down; that's what makes them so horrible. So the antibiotics would also probably be dead weight; best to stick to your plan of being on the rooftops and not getting within their reach. Going for help would just put you at risk of getting shot yourself, since you would be bitten and no one would want to let you close for fear of you changing on them (if they were smart).
Body armor might sound like a waste of time, but guards for your limbs, shoulders and vitals couldn't be a wrong choice. Better to move slowly and carefully due to a bit of extra weight than leave yourself completely vulnerable to the weakest zombie getting in a chance bite. Kevlar is a flexible, yet amazingly strong material. Getting bit by a zombie while wearing a bodysuit of it would possibly still hurt depending on the amount of you they got in their mouth, but it wouldn't penetrate, and would stand a good chance of you pulling free without loosing a piece of your arm. Zombies *don't* feel pain or recognize physical limits... but they're still flesh and blood. It's just as likely their jaw would break as the armor you're wearing, and then you would be free in an extreme situation.
Raw meat wouldn't distract a zombie in the least. They're drawn to living things, usually humans for some reason. Maybe you could have some animal you could let run loose as a distraction with you. A silenced gun is STILL loud, so if you're going to use a gun at all, a silencer would just be extra weight. Most zombie infections aren't curable or even able to be slowed down; that's what makes them so horrible. So the antibiotics would also probably be dead weight; best to stick to your plan of being on the rooftops and not getting within their reach. Going for help would just put you at risk of getting shot yourself, since you would be bitten and no one would want to let you close for fear of you changing on them (if they were smart).
Body armor might sound like a waste of time, but guards for your limbs, shoulders and vitals couldn't be a wrong choice. Better to move slowly and carefully due to a bit of extra weight than leave yourself completely vulnerable to the weakest zombie getting in a chance bite. Kevlar is a flexible, yet amazingly strong material. Getting bit by a zombie while wearing a bodysuit of it would possibly still hurt depending on the amount of you they got in their mouth, but it wouldn't penetrate, and would stand a good chance of you pulling free without loosing a piece of your arm. Zombies *don't* feel pain or recognize physical limits... but they're still flesh and blood. It's just as likely their jaw would break as the armor you're wearing, and then you would be free in an extreme situation.
lol, chainsaw... the worst, most video gamey concept for fighting zombies.
Too loud, need to get in really close to use, need to be REALLY strong to swing one for long and worst of all? Runs on gas. How many gas tanks would you be able to lug around to keep that thing running, and how would you get the zombies to stop and let you refill it?
Too loud, need to get in really close to use, need to be REALLY strong to swing one for long and worst of all? Runs on gas. How many gas tanks would you be able to lug around to keep that thing running, and how would you get the zombies to stop and let you refill it?
First way I would survive the undead: Stealth. I would do my best to not be near them if I could, and be VERY quiet and sneaky if I had to be.
Second: Machetes. Close range weapon of choice. Light, sharp, hits hard enough to sever a spinal cord or even a head from a body if aimed properly.
Third: Kevlar body armor and partial helmet with thick faceglass. The armor would have plates on the shoulders and covering the neck like a football player's gear, forearm and shin plates and thigh abdomen plates, interlinked for flexibility. The helmet's faceplate would be an extra thick piece of bulletproof glass that gave full range of vision, then the helmet would have openings in the sides to let me hear as clearly as possible to avoid being snuck up on. I'm pretty strong, so I would rather the extra weight and safety then being lighter and more vulnerable.
Fourth: Zomb-escape vehicle. If I had to choose one, it would be a Jeep or other offroad vehicle with reinforced windows (bars AND grates welded directly to the framework, covering the glass, with room to thrust narrow things out or poke a gunbarrel through). The vehicle would be a rockcrawler type, which would let it navigate some extreme roadblocks without getting stuck, and have an underbelly panel to stop zombies from ripping things out underneath. It would also have a secondary battery and room somewhere to strap on extra fuel or equipment, both inside and outside. Potentially it would have a setting on it that would make it flash it's lights and make noise as a distraction for zombies in the area; eventually they would wanfer away from the inedible car... not quite as likely if they were hovering around *me*.
Fifth: Safe Haven. a place I could convert to be sealed against zombies. Most likely it would be a stone building, with windows I could barricade from the OUTSIDE as well as the inside (zombies outside might be too stupid to realize pulling on the stuff on the windows was easier than trying to push past it. Being able to weld bars on the windows would be even better. The building would be two stories... the bottom would be gutted and the stairs destroyed (zombies suck at climbing). With nothing to hide behind, and no way of getting up to me on the second floor, I could use that area as a killing floor if I needed to.
The second floor would be living area, and storage, there would be a rope ladder for getting in and out (again, zombies suck at climbing). I would then use this place to store anything useful I found, and to rest when I really needed it. I could also (possibly) rescue people I found and bring them there... once I knew they weren't infected. Medical supplies would be kept on hand to tend to any injuries, as well as ammo, replacement machetes, and anything else I could scrounge.
But my main plan would be to be quiet and patient and aware. I would keep my eyes out for any chance to escape populated areas and head someplace very sparsely populated, so I could have less encounters with undead, and again potentially find allies... though I wouldn't likely easily trust anyone I met to not be looking out for themselves.
Second: Machetes. Close range weapon of choice. Light, sharp, hits hard enough to sever a spinal cord or even a head from a body if aimed properly.
Third: Kevlar body armor and partial helmet with thick faceglass. The armor would have plates on the shoulders and covering the neck like a football player's gear, forearm and shin plates and thigh abdomen plates, interlinked for flexibility. The helmet's faceplate would be an extra thick piece of bulletproof glass that gave full range of vision, then the helmet would have openings in the sides to let me hear as clearly as possible to avoid being snuck up on. I'm pretty strong, so I would rather the extra weight and safety then being lighter and more vulnerable.
Fourth: Zomb-escape vehicle. If I had to choose one, it would be a Jeep or other offroad vehicle with reinforced windows (bars AND grates welded directly to the framework, covering the glass, with room to thrust narrow things out or poke a gunbarrel through). The vehicle would be a rockcrawler type, which would let it navigate some extreme roadblocks without getting stuck, and have an underbelly panel to stop zombies from ripping things out underneath. It would also have a secondary battery and room somewhere to strap on extra fuel or equipment, both inside and outside. Potentially it would have a setting on it that would make it flash it's lights and make noise as a distraction for zombies in the area; eventually they would wanfer away from the inedible car... not quite as likely if they were hovering around *me*.
Fifth: Safe Haven. a place I could convert to be sealed against zombies. Most likely it would be a stone building, with windows I could barricade from the OUTSIDE as well as the inside (zombies outside might be too stupid to realize pulling on the stuff on the windows was easier than trying to push past it. Being able to weld bars on the windows would be even better. The building would be two stories... the bottom would be gutted and the stairs destroyed (zombies suck at climbing). With nothing to hide behind, and no way of getting up to me on the second floor, I could use that area as a killing floor if I needed to.
The second floor would be living area, and storage, there would be a rope ladder for getting in and out (again, zombies suck at climbing). I would then use this place to store anything useful I found, and to rest when I really needed it. I could also (possibly) rescue people I found and bring them there... once I knew they weren't infected. Medical supplies would be kept on hand to tend to any injuries, as well as ammo, replacement machetes, and anything else I could scrounge.
But my main plan would be to be quiet and patient and aware. I would keep my eyes out for any chance to escape populated areas and head someplace very sparsely populated, so I could have less encounters with undead, and again potentially find allies... though I wouldn't likely easily trust anyone I met to not be looking out for themselves.
Perhaps a couple of addendum's:
Armor: A chain mail dive suit. They're designed to protect you from sharks so they should work with zombies.
Vehicle: Add a rotating combine type device to the front to chew the zombies up as you run over them.
Safe Haven: Move south. Warmer, wetter climates speeds up decomp so it wouldn't take very long for the zombies to deteriorate and fall apart.
Armor: A chain mail dive suit. They're designed to protect you from sharks so they should work with zombies.
Vehicle: Add a rotating combine type device to the front to chew the zombies up as you run over them.
Safe Haven: Move south. Warmer, wetter climates speeds up decomp so it wouldn't take very long for the zombies to deteriorate and fall apart.
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