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3D Modeller | Registered: August 1, 2013 02:30:51 PM
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Commissions and stuff. (G)
12 years ago
Gonna post thise here if anybody will be interested.
I will do commissions for any 3d models of characters that already have a defined concept, i wont design characters form scratch.
Prices will start at 50$ for full characters but i can go lower for busts and untextured simple sketches.
No limits to theme or if it will be nfsw or not, actually i would enjoy something with a more of a kick to make.
For now im testing the waters if there is even anybody interested in 3d models here, so no limit on the slots and time i have open, also up front sorry for high prices compared to 2d, but 3d is really time consuming, even for simple things.
Contact me ether here on my da, or my furaffanity page.
Some more examples of my work
http://www.furaffinity.net/gallery/slocik/
The exact price will depend only on the complexity of the design, style, and requested quality of the render, so basically on how much time it will take and will be decided per case.
To give few examples on how much i would take for few models i did recently.
Bust examples
30$ http://fc06.deviantart.net/fs71/f/2.....ik-d5danm4.jpg
60$ http://th07.deviantart.net/fs70/PRE.....ik-d71vrzz.jpg http://fc06.deviantart.net/fs71/f/2011/258/2/1/another_monster_bust_by_slocik-d49xxc9.jpg
Full characters
WARNING NSFW EXAMPLES
50$, http://www.furaffinity.net/view/12455756/ NSFW
simple design, no complex skin detail
75$ http://www.furaffinity.net/view/12478951/ NSFW
unusuall shapes, a lot more body surface, still simple design
100$ http://www.furaffinity.net/view/12472713/, http://www.furaffinity.net/view/12472699/ NSFW
While simple design, has complex and time consuming to make elements
100$-150$ http://www.furaffinity.net/view/12479184/ NSFW
custom detailed sculpted pose, multiple tentacles, mixed detail level
150$+
http://fc08.deviantart.net/fs71/f/2.....ik-d71vp6c.jpg
http://fc02.deviantart.net/fs71/f/2.....ik-d658tze.jpg
http://slocik.deviantart.com/art/Orc-Warhammer-weapon-287112449?q=gallery%3Aslocik%2F4031761&qo=28
complex skin surface, multiple detailed accessories, still no texture or low poly version
200$+
as above in quality but with a low poly version, texture, uvs and ready for rigging/game use/animation
Things that will be taken into consideration when setting the exact price:
Number of limbs/tails/tentacles
Style, realistic cloth folds and detail take up much time to make.
Number of accessories, each one has to be made seperately, and if made detailed in a realistic style can take up at lest few hours per object.
Realistic clothing, this one of the hardest things to do in sculpture, realistic complex folds take forever and require good research and reference
Skin detail, obviously smooth skin is nowhere near as hard to make as creature covered in good looking dragon scales.
Pose, a good looking complex pose will require ether resculpting parts of the model to fit it, aiming for it from start, or a retopology and rigging.
Texture, a clay render is easy to make, painting a complex patter texture will take a while.
Render quality, an outside render with sss and gi will require decimation or baking displacement maps and exporting, and even some very complex setups with fur an transparency can take 10+ min to render, which in case of testing few things can start adding up
Few additional things to note.
High poly sculpts are only good for 3d printing or rendering, for any other use like rigging and animation you have to make a low poly version with uv maps first
I wont do complex 3d backgrounds unless they are simple base for the character, complex background could take days or weeks.
The model will be high poly only unless specified otherwise, so by extent no retopo/uvs unless someone wants them, Good wire and uvs for animation or other use is at lest a good half day of work for simple objects, still simple zremesh and retopo for baking diplacment maps for outside render and use will come cheap and fast.
I wont do animation or bone rigs. Animating and rigging is an insane time sink, but i can give the file to anybody who want to do it.
I wont do concepts from scratch, this is way to abstract of an assignment and could take very long to find something the buyer could like, blowing time required out of any proportion.
I will do commissions for any 3d models of characters that already have a defined concept, i wont design characters form scratch.
Prices will start at 50$ for full characters but i can go lower for busts and untextured simple sketches.
No limits to theme or if it will be nfsw or not, actually i would enjoy something with a more of a kick to make.
For now im testing the waters if there is even anybody interested in 3d models here, so no limit on the slots and time i have open, also up front sorry for high prices compared to 2d, but 3d is really time consuming, even for simple things.
Contact me ether here on my da, or my furaffanity page.
Some more examples of my work
http://www.furaffinity.net/gallery/slocik/
The exact price will depend only on the complexity of the design, style, and requested quality of the render, so basically on how much time it will take and will be decided per case.
To give few examples on how much i would take for few models i did recently.
Bust examples
30$ http://fc06.deviantart.net/fs71/f/2.....ik-d5danm4.jpg
60$ http://th07.deviantart.net/fs70/PRE.....ik-d71vrzz.jpg http://fc06.deviantart.net/fs71/f/2011/258/2/1/another_monster_bust_by_slocik-d49xxc9.jpg
Full characters
WARNING NSFW EXAMPLES
50$, http://www.furaffinity.net/view/12455756/ NSFW
simple design, no complex skin detail
75$ http://www.furaffinity.net/view/12478951/ NSFW
unusuall shapes, a lot more body surface, still simple design
100$ http://www.furaffinity.net/view/12472713/, http://www.furaffinity.net/view/12472699/ NSFW
While simple design, has complex and time consuming to make elements
100$-150$ http://www.furaffinity.net/view/12479184/ NSFW
custom detailed sculpted pose, multiple tentacles, mixed detail level
150$+
http://fc08.deviantart.net/fs71/f/2.....ik-d71vp6c.jpg
http://fc02.deviantart.net/fs71/f/2.....ik-d658tze.jpg
http://slocik.deviantart.com/art/Orc-Warhammer-weapon-287112449?q=gallery%3Aslocik%2F4031761&qo=28
complex skin surface, multiple detailed accessories, still no texture or low poly version
200$+
as above in quality but with a low poly version, texture, uvs and ready for rigging/game use/animation
Things that will be taken into consideration when setting the exact price:
Number of limbs/tails/tentacles
Style, realistic cloth folds and detail take up much time to make.
Number of accessories, each one has to be made seperately, and if made detailed in a realistic style can take up at lest few hours per object.
Realistic clothing, this one of the hardest things to do in sculpture, realistic complex folds take forever and require good research and reference
Skin detail, obviously smooth skin is nowhere near as hard to make as creature covered in good looking dragon scales.
Pose, a good looking complex pose will require ether resculpting parts of the model to fit it, aiming for it from start, or a retopology and rigging.
Texture, a clay render is easy to make, painting a complex patter texture will take a while.
Render quality, an outside render with sss and gi will require decimation or baking displacement maps and exporting, and even some very complex setups with fur an transparency can take 10+ min to render, which in case of testing few things can start adding up
Few additional things to note.
High poly sculpts are only good for 3d printing or rendering, for any other use like rigging and animation you have to make a low poly version with uv maps first
I wont do complex 3d backgrounds unless they are simple base for the character, complex background could take days or weeks.
The model will be high poly only unless specified otherwise, so by extent no retopo/uvs unless someone wants them, Good wire and uvs for animation or other use is at lest a good half day of work for simple objects, still simple zremesh and retopo for baking diplacment maps for outside render and use will come cheap and fast.
I wont do animation or bone rigs. Animating and rigging is an insane time sink, but i can give the file to anybody who want to do it.
I wont do concepts from scratch, this is way to abstract of an assignment and could take very long to find something the buyer could like, blowing time required out of any proportion.
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