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Anthro Artist | Registered: March 1, 2013 02:26:11 AM
Moved to :MunMutt:
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Comments Made: 38
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Comments Made: 38
Journals: 1
Recent Journal
Nuzlocke stream (G)
12 years ago
http://www.deviantart.com/users/out.....am.com/psyrenx
Come watch me play and probably fail at some pokemon emerald Nuzlocke stuff. If you have any questions you can ask me in the stream chat.
Rules of My challenge
1.Any Pokémon that faints is considered dead, and must be released.
2.I may only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances.
3. A black out/white out is considered to be "game over", even if there are Pokémon left in the PC.
4.Starter Pokémon is based off your Trainer ID number. If the last number is 1-3 the player starts with a Grass type, 4-6 is Fire type, 7-9 is Water type, 0 is the player's choice.
5.Adjusting the first encounter rule to ban duplicate captures.
6.Not officially enforcing the rules until the player has Poké Balls and can catch Pokémon. For example, the PoochyenaRS/ZigzagoonE that the player has to save Professor Birch from is not counted as the first encounter on the route, and not counting any other encounters as such until they can catch.
7.Going to options and making the battle style "set", leaving the player unable to switch out.
8.If the player has no Pokémon that can use a certain field move that is required to continue through any given point of the game, they may catch another Pokémon that can learn said field move. However, it cannot be used in battle for any reason, and must be released, permanently boxed, or migrated as soon as the player gets another Pokémon that can use said field move.
9.As a Mercy rule I'm allowing a single "revive" during the playthrough giving a second chance for one pokemon.
10.I must draw any pokemon I happen to capture during this playthrough. Why? Because I want to art thats why lol.
Come watch me play and probably fail at some pokemon emerald Nuzlocke stuff. If you have any questions you can ask me in the stream chat.
Rules of My challenge
1.Any Pokémon that faints is considered dead, and must be released.
2.I may only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances.
3. A black out/white out is considered to be "game over", even if there are Pokémon left in the PC.
4.Starter Pokémon is based off your Trainer ID number. If the last number is 1-3 the player starts with a Grass type, 4-6 is Fire type, 7-9 is Water type, 0 is the player's choice.
5.Adjusting the first encounter rule to ban duplicate captures.
6.Not officially enforcing the rules until the player has Poké Balls and can catch Pokémon. For example, the PoochyenaRS/ZigzagoonE that the player has to save Professor Birch from is not counted as the first encounter on the route, and not counting any other encounters as such until they can catch.
7.Going to options and making the battle style "set", leaving the player unable to switch out.
8.If the player has no Pokémon that can use a certain field move that is required to continue through any given point of the game, they may catch another Pokémon that can learn said field move. However, it cannot be used in battle for any reason, and must be released, permanently boxed, or migrated as soon as the player gets another Pokémon that can use said field move.
9.As a Mercy rule I'm allowing a single "revive" during the playthrough giving a second chance for one pokemon.
10.I must draw any pokemon I happen to capture during this playthrough. Why? Because I want to art thats why lol.
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