Creature Corps Concepts IV --Creation (Gene Expression)
Posted 12 years ago You are the youngest of Dr. Jacob Monod's four children. In making you, he decided to go farther than the combination of two species- hence, you are the first true chimaera. This isn't going to be a simple task- the character creation is fairly advanced, and you will be the first of your kind. Directly controlling Dr. Monod with the process, you may consult his colleagues at any time throughout the creation menus to address potential flaws or shortcomings, as well as advice to improve the ultimate chimaera. Each colleague is hoping to be able to use the chimaera for their own purposes, and will each give you different advice.
After mixing and matching physical features from template animals, you will be guided through the "Chromosome" system. Here, you are given genes from each of the animals you integrated into your chimaera, all gathered into a literal "gene pool". You then select each of these to fill in the "chromosome" of each stat. The less animals you use, the more specialized the genes, but the less variety to circumvent shortcomings. In the long run, using too many animals can be your undoing, as you run a high risk of genetically degenerative disease and disorder. These flaws, unlike those of the specialist, cannot be chosen. To avoid soft resetting for "preferred" flaws, the flaws will be determined by a hidden algorithm calculated by chosen genes and total DNA Points (DNAP) of your chimaera. Immediate examples include psychological disorders. Examples that gradually increase in prominence are cancers and other physical disorders.
Cancer, in this day and age, is curable, but this is a luxury. Many middle class families still struggle on with surgery and treatment, which is more likely to be your most plausible option. Dolphus's team may be able to help with this, and maybe even prevent it by synthesizing stem cells for you. In the meantime, the cancer will deteriorate stats associated with the affected body part, and left untreated will grow unsightly tumors, making your natural cell regeneration not only useless, but a liability.
After mixing and matching physical features from template animals, you will be guided through the "Chromosome" system. Here, you are given genes from each of the animals you integrated into your chimaera, all gathered into a literal "gene pool". You then select each of these to fill in the "chromosome" of each stat. The less animals you use, the more specialized the genes, but the less variety to circumvent shortcomings. In the long run, using too many animals can be your undoing, as you run a high risk of genetically degenerative disease and disorder. These flaws, unlike those of the specialist, cannot be chosen. To avoid soft resetting for "preferred" flaws, the flaws will be determined by a hidden algorithm calculated by chosen genes and total DNA Points (DNAP) of your chimaera. Immediate examples include psychological disorders. Examples that gradually increase in prominence are cancers and other physical disorders.
Cancer, in this day and age, is curable, but this is a luxury. Many middle class families still struggle on with surgery and treatment, which is more likely to be your most plausible option. Dolphus's team may be able to help with this, and maybe even prevent it by synthesizing stem cells for you. In the meantime, the cancer will deteriorate stats associated with the affected body part, and left untreated will grow unsightly tumors, making your natural cell regeneration not only useless, but a liability.
Creature Corps Concepts III--The World Ends With You (Biome)
Posted 12 years agoIf you have been reading the journals thus far, you have likely concluded that Creature Corps takes place in the real world. Well, Earth isn't quite... shaped like it used to be due to largely man-made disasters carving, flooding and deforesting large parts of the planet. As such, many places are simply uninhabitable, inhospitable except for the most resilient forms of life, past experiments called "Manslayers", that were made too perfect, too unmerciful, too independent, banished to the wastelands.
As a child, your father Dr. Monod will give you a globe and ask you, "If you could travel aaanywhere in the world, where would you want to go?" As innocent as the question seems to you, he's planning to use his influence to allow you to go to a labor camp near the place you chose. He knows he can't stop the Zhulian Empire he works for from taking you, but he at least wants you to be a little happier where you're going.
Now, you have no idea where in the world the Zhulian Empire is, do you? That's okay; you'll be given plenty of opportunities to explore! Besides that, finding your father is a potential story option, and it's no fun playing "Where's Waldo" if someone's already pointed out the pinstripes. Part of the challenge in exploring is that your family has been scattered about the world, and you want to find them at any cost. They're all that you have ever had.
As a child, your father Dr. Monod will give you a globe and ask you, "If you could travel aaanywhere in the world, where would you want to go?" As innocent as the question seems to you, he's planning to use his influence to allow you to go to a labor camp near the place you chose. He knows he can't stop the Zhulian Empire he works for from taking you, but he at least wants you to be a little happier where you're going.
Now, you have no idea where in the world the Zhulian Empire is, do you? That's okay; you'll be given plenty of opportunities to explore! Besides that, finding your father is a potential story option, and it's no fun playing "Where's Waldo" if someone's already pointed out the pinstripes. Part of the challenge in exploring is that your family has been scattered about the world, and you want to find them at any cost. They're all that you have ever had.
Creature Corps Concepts II--Synopsis (New Origin of Species)
Posted 12 years agoYour story begins in the same way as any other- birth. Conceived and developed in a laboratory, raised in a research facility, you are a walking piece of history, alongside your "siblings": the fleet-footed, feisty Catherine, the brave, boisterous Raymond, and the curious, consummate Dolphus. However, the government that funds your existence doesn't see your brethren the way Dr. Jacob Monod, lovingly known to you as "Dad", does; they know your brothers and sister as the first successful Felis sapiens, Bunolagus sapiens, and Canus sapiens models, respectively. Little do you know that all of the games, songs and "tasks" you have been taught by your father are all well-kept records of the superior intelligence and physical capabilities you possess over common animalia. You are proud to please your father by being a great success in Genetic Engineering, but soon... Many others like yourself are being developed, all across the world, in every form imaginable, for "The revival of industry". As you are torn from your father's caring hands and thrown into chains, you will learn to live the life of a shackled creature when you once knew free will, happiness... love. At this point, your only goals are escape, to find your scattered siblings, and perhaps one day, your father.
Creature Corps Concepts (Macrobiology)
Posted 12 years agoCreature Corps is a game set in a world- our world- where the latest scientific revolution involves genetic engineering. The entire planet is in disarray and ruin, so scientists look to use intelligent creatures that can think like us and work like their wildlife templates, and look just different enough from us to consider inferior beings in the public eye. These chimaeras exist for various industrial, logistical and medical purposes. The world governments have appeased their people without upsetting a moral dilemma using extensive propaganda with your character as the poster child.
Once you've grown up and are set out to make history, the game will play much like a third-person action-strategy game, if ever a thing has existed. Your primary goal is the political liberation and survival of not just your own breed of chimaeras, but all of them. This involves planning your escape, preemptive, guerilla-style tactical attacks and eventually forming a diplomatic alliance with the makeshift government of North America, at war with your homeland of the Zhulian Empire to your West. The reason I don't want to call this a first-person shooter is because, frankly, it isn't a shooter in the traditional sense of the term. There is high-tech weaponry, and plenty of action, but you must be smart to survive and only fight proportional to your strength. I am developing this game around the central axiom, "Bullets have consequences".
If this sounds interesting, to you, by all means... read on.
Once you've grown up and are set out to make history, the game will play much like a third-person action-strategy game, if ever a thing has existed. Your primary goal is the political liberation and survival of not just your own breed of chimaeras, but all of them. This involves planning your escape, preemptive, guerilla-style tactical attacks and eventually forming a diplomatic alliance with the makeshift government of North America, at war with your homeland of the Zhulian Empire to your West. The reason I don't want to call this a first-person shooter is because, frankly, it isn't a shooter in the traditional sense of the term. There is high-tech weaponry, and plenty of action, but you must be smart to survive and only fight proportional to your strength. I am developing this game around the central axiom, "Bullets have consequences".
If this sounds interesting, to you, by all means... read on.
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